Ultra+ Timer

made with much love

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Ultra+ Timer
// @description  made with much love
// @version      0.0.5
// @author       Cazka#1820
// @match        *://florr.io/*
// @license      MIT
// @namespace    https://greasyfork.org/users/541070
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_registerMenuCommand
// @run-at       document-end
// ==/UserScript==

const bosses = [
    {
        name: 'Beetle',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Bubble',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Cactus',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Centipede',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Cockroach',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Crab',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Fly',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Hornet',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Jellyfish',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Leech',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Moth',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Queen Ant',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Queen Fire Ant',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Rock',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Sandstorm',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Shell',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Spider',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
];

const menu = document.body.appendChild(document.createElement('div'));
menu.style.padding = '15px';
menu.style.background = '#ffffff3f';
menu.style['border-radius'] = '10px';
menu.style.display = GM_getValue('menuDisplay', 'block');
menu.style.position = 'absolute';
menu.style['pointer-events'] = 'none';
menu.style.bottom = '5px';
menu.style.right = '5px';

const table = menu.appendChild(document.createElement('table'));
table.style['font-family'] = 'Ubuntu';
table.style['border-collapse'] = 'collapse';
table.style.width = `100%`;

updateTable();
setInterval(updateTable, 5000);

// Tampermonkey menu
GM_registerMenuCommand('Toggle Menu', (event) => {
    const newValue = GM_getValue('menuDisplay', 'block') == 'block' ? 'none' : 'block';
    GM_setValue('menuDisplay', newValue);
    menu.style.display = newValue;
});

// functions
function updateTable() {
    while (table.rows.length > 0) {
        table.deleteRow(0);
    }

    bosses.sort((a, b) => {
        if (a.spawnedAt == null && b.spawnedAt == null) {
            return a.name.localeCompare(b.name);
        }

        return (a.spawnedAt ?? Infinity) - (b.spawnedAt ?? Infinity);
    });
    bosses.forEach((x) => {
        const minutes = Math.floor((Date.now() - x.spawnedAt) / 1000 / 60);
        if (minutes > 240) {
            x.spawnedAt = null;
        }
    });
    bosses.forEach((x, i) => {
        const tr = table.insertRow();

        // Mob
        const td1 = tr.insertCell();
        if (i !== 0) {
            td1.style['padding-top'] = '5px';
        }
        if (i !== bosses.length - 1) {
            td1.style['padding-bottom'] = '5px';
        }
        td1.style['padding-right'] = '20px';

        td1.appendChild(document.createTextNode(x.name));

        // minutes ago
        const td2 = tr.insertCell();
        if (i !== 0) {
            td2.style['padding-top'] = '5px';
        }
        if (i !== bosses.length - 1) {
            td2.style['padding-bottom'] = '5px';
        }
        td2.style['pointer-events'] = 'auto';
        td2.style.cursor = 'pointer';

        td2.appendChild(document.createTextNode(toTimeSpanString(x.spawnedAt)));

        td2.onclick = (e) => {
            if (e.shiftKey) {
                const input = window.prompt(`Manually set the timer of ${x.name}`);
                if (isNaN(input)) {
                    return;
                }

                x.spawnedAt = Date.now() - input * 60 * 1000;

                updateTable();
                return;
            }
            if (!window.confirm(`Do you really want to reset the timer of ${x.name}?`)) {
                return;
            }
            x.spawnedAt = Date.now();
            updateTable();
        };
        td2.addEventListener('contextmenu', (e) => e.preventDefault());
    });
}
function toTimeSpanString(timestamp) {
    if (timestamp == null) {
        return 'N/A';
    }

    const minutes = Math.floor((Date.now() - timestamp) / 1000 / 60);

    return `${minutes} minute${minutes !== 1 ? 's' : ''} ago`;
}