Vanis.io MOD

Vez's auto respawn and skin changer

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

Автор
Vez Plays
Инсталации дневно
0
Инсталации общо
3 902
Рейтинг
1 0 0
Версия
3.9.9
Създаден
30.08.2020
Обновен
26.01.2021
Размер
20 КБ
Лиценз
Няма
Работи на

// ==UserScript==
// @name Vanis.io MOD
// @namespace Vez's Vanis.io mod
// @version 3.9.9
// @description Vez's auto respawn and skin changer
// @author vez
// @contact Discord: Vez#2777
// @match https://vanis.io/
// @grant none
// @connect https://raw.githubusercontent.com
// @resource https://raw.githubusercontent.com/taufik-nurrohman/color-picker/master/color-picker.min.css
// @run-at document-end
// ==/UserScript==

const VEX = `

HUD COLOR

𝘉𝘶𝘨𝘴 𝘸𝘪𝘭𝘭 𝘣𝘦 𝘧𝘪𝘹𝘦𝘥 𝘴𝘰𝘰𝘯.


SKIN CHANGER

SKIN_1


SKIN_2


SKIN_3


SKIN_4


SKIN ROTATOR

START
STOP

EXTRAS

AUTO_RESPAWN


SKIP_STATS


Youtube

Owner

Coded by Vez#3994


Discord


`;

const VEX_BTN = `

Menu
`;

document.querySelectorAll("#vanis-io_300x250")[0].innerHTML += VEX;
document.querySelectorAll(".social-container")[0].innerHTML += VEX_BTN;

setTimeout(()=>{

window._$ = selector => {

const nodes = document.querySelectorAll(selector);

return nodes.length == 1 ? nodes[0] : nodes;
}

window.VEX_PLAYER_SOCKET = null;
window.VEX_PLAYER_X = 0;
window.VEX_PLAYER_Y = 0;

window.VEX_PLAYER_PACKET_SPAWN = [];

window.VEX_PLAYER_SPAWN = () => {

window.VEX_PLAYER_SOCKET._send(window.VEX_PLAYER_PACKET_SPAWN);
};

window.VEX_PLAYER_MOVETO_X = 0;
window.VEX_PLAYER_MOVETO_Y = 0;

window.VEX_PLAYER_MOVE_STOP = false;
window.VEX_PLAYER_MOVE_TO = false;

window.VEX_PLAYER_MOVETO = (x,y) => {

const packet = new DataView(new ArrayBuffer(9));
packet.setUint8(0, 16);
packet.setInt32(1, x, true);
packet.setInt32(5, y, true);

window.VEX_PLAYER_SOCKET._send(packet);
}

window.VEX_PLAYER_SPLIT = () => {

const packet = new DataView(new ArrayBuffer(2));
packet.setUint8(0, 17);
packet.setUint8(1, window.VEX_PLAYER_X);

window.VEX_PLAYER_SOCKET._send(packet);
}

window.VEX_OVERLAY_TOGGLE = () => {

const state = (VEX_DOM_OVERLAY.style.right == "-325px") ? false : true;

if(state){

VEX_OVERLAY_HIDE();
return;
}

VEX_OVERLAY_SHOW();
};

let VEX_HUD_COLOR = "";

let VEX_SKIN1 = "";
let VEX_SKIN2 = "";
let VEX_SKIN3 = "";
let VEX_SKIN4 = "";

let VEX_ROTATOR_STATE = false;
const VEX_ROTATOR_DELAY = 1000;

let VEX_EXTRAS_AR = false;
let VEX_EXTRAS_AR_INTERVAL = null;

let VEX_EXTRAS_SS = false;
let VEX_EXTRAS_SS_INTERVAL = null;

const VEX_DOM_OVERLAY = _$(".vex");

const VEX_DOM_HC = _$("#vex-hc");

const VEX_DOM_SKIN_INPUT = _$("#skinurl");
const VEX_DOM_SKIN1 = _$("#vex-s1");
const VEX_DOM_SKIN2 = _$("#vex-s2");
const VEX_DOM_SKIN3 = _$("#vex-s3");
const VEX_DOM_SKIN4 = _$("#vex-s4");

const VEX_DOM_ROTATOR_START = _$("#vex-r-start");
const VEX_DOM_ROTATOR_STOP = _$("#vex-r-stop");

const VEX_DOM_EXTRAS_AR = _$("#vex-e-ar");
const VEX_DOM_EXTRAS_SS = _$("#vex-e-ss");

const VEX_HUD_COLOR_FUNC = () => {

for(const element of _$(".fade"))
element.style.background = VEX_HUD_COLOR;

_$("#overlay").style.background = "radial-gradient("+VEX_HUD_COLOR+" 300px,"+VEX_HUD_COLOR+")";
_$(".vex").style.background = VEX_HUD_COLOR;

if(_$(".discord").length !== 0)
_$(".discord").style.background = VEX_HUD_COLOR;

//_$(".vex").style.boxShadow = "0 0 4px 2px " + VEX_HUD_COLOR;
_$(".vex-button").style.background = VEX_HUD_COLOR;

if(_$(".progress-bar").length !== 0)
_$(".progress-bar").style.background = `repeating-linear-gradient(-45deg,${VEX_HUD_COLOR},${VEX_HUD_COLOR} 40px,#1e1e1e 0,#1e1e1e 80px)`

if(_$(".fade-box")[0])
_$(".fade-box")[0].style.background = VEX_HUD_COLOR;

if(_$(".fade-box")[1])
_$(".fade-box")[1].style.background = VEX_HUD_COLOR;
};

let VEX_ROTATOR_INTERVAL = null;
let VEX_ROTATOR_CURRENT = 1;

const VEX_ROTATOR_FUNC_NEXT = () => {

if(VEX_ROTATOR_CURRENT < 5)
VEX_ROTATOR_CURRENT += 1;

if(VEX_ROTATOR_CURRENT == 5)
VEX_ROTATOR_CURRENT = 1;

VEX_DOM_SKIN_INPUT.value = localStorage.getItem("vex-s"+VEX_ROTATOR_CURRENT);
};

const VEX_ROTATOR_FUNC_PREV = () => {

if(VEX_ROTATOR_CURRENT < 5)
VEX_ROTATOR_CURRENT -= 1;

if(VEX_ROTATOR_CURRENT == 0)
VEX_ROTATOR_CURRENT = 1;

VEX_DOM_SKIN_INPUT.value = localStorage.getItem("vex-s"+VEX_ROTATOR_CURRENT);
};

const VEX_OVERLAY_SHOW = () => {

VEX_DOM_OVERLAY.style.right = "0px";
};

const VEX_OVERLAY_HIDE = () => {

VEX_DOM_OVERLAY.style.right = "-325px";
};

// VEX_DOM_OVERLAY.addEventListener('mouseenter', event => {

// VEX_OVERLAY_SHOW();
// }, false);

// VEX_DOM_OVERLAY.addEventListener('mouseleave', event => {

// VEX_OVERLAY_HIDE();
// }, false);

VEX_DOM_HC.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-hc"))
return;

localStorage.setItem("vex-hc", event.target.value);

VEX_HUD_COLOR = localStorage.getItem("vex-hc");

VEX_HUD_COLOR_FUNC();
}, false)

VEX_DOM_SKIN1.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s1", event.target.value);

VEX_SKIN1 = localStorage.getItem("vex-s1");
}, false)

VEX_DOM_SKIN2.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s2", event.target.value);

VEX_SKIN2 = localStorage.getItem("vex-s2");
}, false)

VEX_DOM_SKIN3.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s3", event.target.value);

VEX_SKIN3 = localStorage.getItem("vex-s3");
}, false)

VEX_DOM_SKIN4.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s4", event.target.value);

VEX_SKIN4 = localStorage.getItem("vex-s4");
}, false)

VEX_DOM_ROTATOR_START.addEventListener('click', event => {

VEX_ROTATOR_STATE = true;

VEX_DOM_ROTATOR_STOP.className = "";
event.target.className += " active";

VEX_ROTATOR_CURRENT = 1;
VEX_ROTATOR_INTERVAL = setInterval(VEX_ROTATOR_FUNC_NEXT, VEX_ROTATOR_DELAY);
}, false);

VEX_DOM_ROTATOR_STOP.addEventListener('click', event => {

VEX_ROTATOR_STATE = false;

VEX_DOM_ROTATOR_START.className = "";
event.target.className += " active";

VEX_ROTATOR_CURRENT = 1;
clearInterval(VEX_ROTATOR_INTERVAL);
}, false);


VEX_DOM_EXTRAS_AR.addEventListener('change', event => {

const state = event.target.checked;

if(state == true){

if(VEX_DOM_EXTRAS_SS.checked == true)
VEX_DOM_EXTRAS_SS.click();

VEX_EXTRAS_AR_INTERVAL = setInterval(()=>{

if(_$(".container")[2].style.display != "none"){

if(_$("button.continue").length === undefined && _$("button.continue").length !== 0){

_$("button.continue").click();
_$("#overlay").style.display = "none";

_$("#overlay").dispatchEvent(new KeyboardEvent("keydown",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}));
_$("canvas#canvas").dispatchEvent(new KeyboardEvent("keydown",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}))

_$("#overlay").dispatchEvent(new KeyboardEvent("keyup",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}));
_$("canvas#canvas").dispatchEvent(new KeyboardEvent("keyup",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}))

window.VEX_PLAYER_SPAWN();
}
}
}, 500);

return;
}

clearInterval(VEX_EXTRAS_AR_INTERVAL);
VEX_EXTRAS_AR_INTERVAL = null;
}, false);

VEX_DOM_EXTRAS_SS.addEventListener('change', event => {

const state = event.target.checked;

if(state == true){

VEX_EXTRAS_SS_INTERVAL = setInterval(()=>{

if(_$(".container")[2].style.display != "none"){

if(_$("button.continue").length === undefined && _$("button.continue").length !== 0)
_$("button.continue").click();
}
}, 500);

return;
}

clearInterval(VEX_EXTRAS_SS_INTERVAL);
VEX_EXTRAS_SS_INTERVAL = null;
}, false);

const init = () => {

VEX_DOM_HC.value = localStorage.getItem("vex-hc") || "";
VEX_HUD_COLOR = VEX_DOM_HC.value;
VEX_HUD_COLOR_FUNC();

VEX_DOM_SKIN1.value = localStorage.getItem("vex-s1") || "";
VEX_DOM_SKIN2.value = localStorage.getItem("vex-s2") || "";
VEX_DOM_SKIN3.value = localStorage.getItem("vex-s3") || "";
VEX_DOM_SKIN4.value = localStorage.getItem("vex-s4") || "";

VEX_DOM_ROTATOR_STOP.click();

VEX_DOM_EXTRAS_AR.checked = localStorage.getItem("vex-e-ar") || false;
VEX_DOM_EXTRAS_SS.checked = localStorage.getItem("vex-e-ss") || false;
};


WebSocket.prototype._send = WebSocket.prototype.send
WebSocket.prototype.send = function(data) {

if(data.byteLength > 9 && data[0] == 1)
VEX_PLAYER_PACKET_SPAWN = data;

window.VEX_PLAYER_SOCKET = this;

if(data.byteLength == 9){

if(data.getUint8() == 16){

window.VEX_PLAYER_X = data.getInt32(1, true);
window.VEX_PLAYER_Y = data.getInt32(5, true);

if(window.VEX_PLAYER_MOVE_STOP && window.VEX_PLAYER_MOVE_TO){

window.VEX_PLAYER_MOVETO(window.VEX_PLAYER_MOVETO_X, window.VEX_PLAYER_MOVETO_Y);
return;
}

if(window.VEX_PLAYER_MOVE_STOP)
return;
}
}

this._send(data);
};


document.addEventListener('click', event => {

console.log(event)
}, false)

setInterval(()=>{

VEX_HUD_COLOR_FUNC();
}, 200);
init();

}, 25);