legitlooking macro

1

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name legitlooking macro
// @version 1
// @description 1
// @author 1
// @match *://sploop.io/*
// @icon https://sploop.io/img/ui/favicon.png
// @license MIT
// @namespace https://greasyfork.org/users/1311498
// ==/UserScript==

let n = 0x1 / 0;
let WTFF;
const log = console.log;
let adminhere = false;

function initialize(XITED) {
    WTFF = XITED;
}

WebSocket.prototype.lastSend = WebSocket.prototype.send;

window.WebSocket = new Proxy(window.WebSocket, {
    construct(target, args) {
        const XITED = new target(...args);
        if (args[0].includes("sploop")) initialize(XITED);
        return XITED;
    }
});

WebSocket.prototype.send = function (data) {
    this.lastSend(data);
    if (WTFF !== this) WTFF = this;
};

let Sploop = {
    HEALTH: 100,
    WEAPON: 0,
    ANGLE: 0,
    CPS: 1000 / 50, // equivalent to 50 cps.
    HealingSpeed: 150,
    SUBMIT: {
        food: { ID: 2, KEY: "KeyQ" },
        wall: { ID: 3, KEY: "Digit4" },
        spike: { ID: 4, KEY: "KeyV" },
        windmill: { ID: 5, KEY: "Digit6" },
        trap: { ID: 7, KEY: "KeyF" },
        roof: { ID: 8, KEY: "Digit8" },
        cosybed: { ID: 9, KEY: "Digit9" },
    },
    HATS: {
        BushHat: { id: 1, defaultKey: "" },
        BerserkerGear: { id: 2, defaultKey: "KeyB" },
        JungleHat: { id: 3, defaultKey: "KeyG" },
        CrystalGear: { id: 4, defaultKey: "KeyY" },
        SpikeGear: { id: 5, defaultKey: "KeyH" },
        ImmunityGear: { id: 6, defaultKey: "" },
        BoostHat: { id: 7, defaultKey: "KeyN" },
        AppleHat: { id: 8, defaultKey: "" },
        ScubaGear: { id: 9, defaultKey: "KeyZ" },
        HoodHat: { id: 10, defaultKey: "" },
        DemolistHat: { id: 11, defaultKey: "KeyC" }
    },
    HOLD: (ID) => {
        WTFF.send(new Uint8Array([0, ID]));
    },
    HIT: (_) => {
        _ = Math.round(65535 * ((Sploop.ANGLE % 360) * Math.PI / 180 + Math.PI) / (2 * Math.PI));
        WTFF.send(new Uint8Array([19, 255 & _, _ >> 8 & 255]));
        WTFF.send(new Uint8Array([18, 0]));
    },
    Weapon: () => {
        WTFF.send(new Uint8Array([0, Sploop.WEAPON]));
    },
    PLACE: (ID) => {
        Sploop.HOLD(ID);
        Sploop.HIT();
        setTimeout(()=>{
        Sploop.Weapon();
        },10);
    },
    BUY: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 1]));
    },
    EQUIP: (ID) => {
        Sploop.BUY(ID);
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    EQUIP2: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    CHAT: (text, arg) => {
        arg = new TextEncoder();
        text = arg.encode(text);
        WTFF.send(new Uint8Array([7, ...text]));
    },
    isInGame: () => {
        const homepage = document.getElementById("homepage");
        if(homepage.style.display === "none"){
            return true;
        } else {
            return false;
        }
    },
    isAVAILABLE: () => {
        if(!Sploop.isInGame) return;
        const chatWrapper = document.getElementById("chat-wrapper");
        const clanMenu = document.getElementById("clan-menu");
        if (chatWrapper.style.display === "block" || clanMenu.style.display === "block") return false;
        return true;
    },
    KEYS: {
        DOWN: (event) => {
            heal.start(event.code);
            wall.start(event.code);
            spike.start(event.code);
            windmill.start(event.code);
            trap.start(event.code);
            roof.start(event.code);
            cosybed.start(event.code);

            if (event.code === "Digit1" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 0;
            }

            if (event.code === "keyP" && Sploop.isAVAILABLE()) {
                adminhere = true
            }
            if (event.code === "KeyO" && Sploop.isAVAILABLE()) {
                adminhere = false
            }

            if (event.code === "Digit2" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 1;
            }
            Object.keys(Sploop.HATS).forEach((key) => {
                if (Sploop.HATS[key].defaultKey === event.code && Toggles.EQUIP && Sploop.isAVAILABLE()){
                    Toggles.EQUIP = false;
                    Sploop.EQUIP(Sploop.HATS[key].id);
                    setTimeout(() => {
                        Toggles.EQUIP = true;
                    }, 1500);
                }
            });
        },
        UP: (event) => {
            heal.stop(event.code);
            wall.stop(event.code);
            spike.stop(event.code);
            windmill.stop(event.code);
            trap.stop(event.code);
            roof.stop(event.code);
            cosybed.stop(event.code);
        }
    },
    RUN: () => {
        const STRING = "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";
        const RECORD = atob(STRING);
        eval(RECORD);
    }
};

let Toggles = {
    AUTOHEAL: true,
    //AUTOCHAT: false,
    //AUTOSPAWN: false,
    EQUIP: true,
};
CanvasRenderingContext2D.prototype._originalFillRect = CanvasRenderingContext2D.prototype.fillRect;

CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
    this._originalFillRect(x, y, width, height);
    if (Sploop.isInGame()) {
        if (this.fillStyle === "#a4cc4f") {
            const health = width + 5; // 95 + 5.
            Sploop.HEALTH = Math.round(health); //100
            if(Sploop.HEALTH < 0) Sploop.HealingSpeed = 40;
            if (Sploop.HEALTH < 66 && Sploop.HEALTH > 0 && Toggles.AUTOHEAL) {
                setTimeout(()=>{
                    Sploop.PLACE(Sploop.SUBMIT.food.ID);
                }, 100);
            }
        }
    }
};

let canvas = document.getElementById("game-canvas"), centerX, centerY;

document.addEventListener('mousemove', function(event) {
    centerX = canvas.clientWidth / 2;
    centerY = canvas.clientHeight / 2;
    Sploop.ANGLE = Math.atan2(event.clientY - centerY, event.clientX - centerX) * (180 / Math.PI);
});
function repeater(code, callback, interval) {
    let intervalId = null;

    function start(key) {
        if (key === code && Sploop.isAVAILABLE() && !intervalId) {
            intervalId = setInterval(callback, interval);
        }
    }

    function stop(key) {
        if (key === code) {
            clearInterval(intervalId);
            intervalId = null;
        }
    }

    return { start, stop };
}
const heal = repeater(Sploop.SUBMIT.food.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.food.ID);
}, 40);
const wall = repeater(Sploop.SUBMIT.wall.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.wall.ID);
}, 40);
const spike = repeater(Sploop.SUBMIT.spike.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.spike.ID);
}, 18.5);
const windmill = repeater(Sploop.SUBMIT.windmill.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
}, 40);
const trap = repeater(Sploop.SUBMIT.trap.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.trap.ID);
}, 18.5);
const roof = repeater(Sploop.SUBMIT.roof.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.roof.ID);
}, 40);
const cosybed = repeater(Sploop.SUBMIT.cosybed.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.cosybed.ID);
}, 40);

document.addEventListener("keydown", Sploop.KEYS.DOWN);
document.addEventListener("keyup", Sploop.KEYS.UP);

// if(Sploop.isInGame()){
//   if (Toggles.AUTOCHAT) {
//       setInterval(() => {
//           Sploop.CHAT("WTFF Client.");
//           setTimeout( () => {
//               Sploop.CHAT("A Public Sploop cheat!.")
//           },1500)
//           setTimeout( () => {
//               Sploop.CHAT("Download on greasyfork!.")
//           },3000)
//           //Sploop.CHAT(setInterval() * setTimeout()); no idea.
//       }, 4500);
//   }
// }
(function TOGGLES(){
    const play = document.getElementById("play");
    play.onclick = function(){
        //if(Toggles.AUTOSPAWN) return;
        Sploop.WEAPON = 0; //primary.
        Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
        Sploop.EQUIP(Sploop.HATS.BoostHat.id)
    }
    //setInterval( () => {
    //    if(Toggles.AUTOSPAWN) play.click();
    //},100)
})();


Sploop.RUN();