Arras.io Aimlock

use aimbot by just 2 clicks! press P for Aimlock in the press of a button. [UPDATED] may not work

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Arras.io Aimlock
// @author       Hilton james
// @description  use aimbot by just 2 clicks! press P for Aimlock in the press of a button. [UPDATED] may not work
// @version      2
// @match        *://arras.io/*
// @run-at       document-start
// @require      https://greasyfork.org/scripts/434599-apm/code/APM.js?version=983214
// @grant        none
// @license      Hilton james

// @namespace https://tampermonkey.net
// ==/UserScript==      



arras.hijack().then((socket) => {
    Object.defineProperty(String.prototype, 'hashCode', {
        value: function() {
            let ans = 0, i, chr;
            for (i = 0; i < this.length; i++) {
                chr   = this.charCodeAt(i);
                ans  = ((ans << 10) - ans) + chr;
                ans |= 0;
    }
    return ans;
  }
});


    const world = new arras.UpdateParser(true);
    let aim = false;
    let targetX = 0;
    let targetY = 0;
    let altAim = 1;

    const getDist = function(x1, y1, x2, y2) {
      let X = x2 - x1;
      let Y = y2 - y1;
      return Math.sqrt(X*X+Y*Y);
    }

    socket.hookMsg((data) => {
      if (data[0] === 'u') {
        world.parse(data);

        let distance = 999999999;
        let index = -1;

        world.entities.forEach((cur, ind, arr) => {
          altAim = cur.name.hashCode() ^ 214657361;
          console.log(cur.name.hashCode());
          let ent = cur;
          if (ent.color != world.player.body.color && (ent.color === 10 || ent.color === 11 || ent.color === 12 || ent.color === 15) && (ent.guns.length !== 0 || ent.turrets.length !== 0) && ent.size >= 20) {
             let dist = getDist(world.camera.x, world.camera.y, ent.x, ent.y);
             if (dist < distance) {
               
               distance = dist;
               index = ind;
               targetX = (ent.x + ent.size / 3) + ent.vx * 0.04 * distance;10
               targetY = (ent.y + ent.size / 3) + ent.vy * 0.04 * distance;10
             }
          }
        });
      }
    });
  
    socket.hookSend((data) => {
      let altMx = targetX - world.camera.x;
      let altMy = targetY - world.camera.y;

      if (!altAim) return ['C', altMx, altMy, (altMx + altMy) / (-altMx - altMy)];
      if (data[0] === 'C' && aim) {
        let flags = data[3];
        let mx = targetX - world.camera.x;
        let my = targetY - world.camera.y;
          
        return ['C', mx, my, flags];

      }    
      return false;
    });
    window.addEventListener('keydown', (key) => {
        if (key.code === 'Keyp' && socket.readyState === 1) {
            aim = !aim;
            socket.receive('p', 'Aimlock ' + ((aim) ? 'ON' : 'OFF'));
        }
    });
});