Snake Game

Play Snake on any webpage by pressing 'S'

Tento skript by neměl být instalován přímo. Jedná se o knihovnu, kterou by měly jiné skripty využívat pomocí meta příkazu // @require https://update.greasyfork.org/scripts/491883/1355808/Snake%20Game.js

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Snake Game
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  Play Snake on any webpage by pressing 'S'
// @author       You
// @match        https://*/*
// @match        http://*/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    let snakeInterval;
    let snake;
    let food;
    let direction;
    let score;

    function initSnake() {
        snake = [{x: 10, y: 10}];
        food = getRandomPosition();
        direction = 'right';
        score = 0;
        snakeInterval = setInterval(moveSnake, 100);
    }

    function getRandomPosition() {
        return {
            x: Math.floor(Math.random() * 20),
            y: Math.floor(Math.random() * 20)
        };
    }

    function moveSnake() {
        const head = { ...snake[0] };

        switch (direction) {
            case 'up':
                head.y--;
                break;
            case 'down':
                head.y++;
                break;
            case 'left':
                head.x--;
                break;
            case 'right':
                head.x++;
                break;
        }

        if (head.x < 0 || head.x >= 20 || head.y < 0 || head.y >= 20 || isSnakeCollided(head)) {
            clearInterval(snakeInterval);
            alert('Game Over! Score: ' + score);
            initSnake();
            return;
        }

        snake.unshift(head);

        if (head.x === food.x && head.y === food.y) {
            score++;
            food = getRandomPosition();
        } else {
            snake.pop();
        }

        drawSnake();
    }

    function isSnakeCollided(head) {
        return snake.some(segment => segment.x === head.x && segment.y === head.y);
    }

    function drawSnake() {
        const canvas = document.getElementById('snakeCanvas');
        const ctx = canvas.getContext('2d');

        ctx.clearRect(0, 0, canvas.width, canvas.height);

        snake.forEach(segment => {
            ctx.fillStyle = 'green';
            ctx.fillRect(segment.x * 20, segment.y * 20, 20, 20);
        });

        ctx.fillStyle = 'red';
        ctx.fillRect(food.x * 20, food.y * 20, 20, 20);
    }

    function handleKeydown(event) {
        switch (event.key) {
            case 'ArrowUp':
                direction = 'up';
                break;
            case 'ArrowDown':
                direction = 'down';
                break;
            case 'ArrowLeft':
                direction = 'left';
                break;
            case 'ArrowRight':
                direction = 'right';
                break;
            case 's':
            case 'S':
                if (!snakeInterval) {
                    initSnake();
                }
                break;
        }
    }

    function createCanvas() {
        const canvas = document.createElement('canvas');
        canvas.id = 'snakeCanvas';
        canvas.width = 400;
        canvas.height = 400;
        canvas.style.border = '1px solid black';
        canvas.style.position = 'fixed';
        canvas.style.top = '50%';
        canvas.style.left = '50%';
        canvas.style.transform = 'translate(-50%, -50%)';
        canvas.style.zIndex = '9999';
        document.body.appendChild(canvas);
    }

    createCanvas();
    document.addEventListener('keydown', handleKeydown);

})();