Get All Colors in game (Updated 2025)

console logs all colors in the new diep.io theme format

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Get All Colors in game (Updated 2025)
// @namespace    http://tampermonkey.net/
// @version      0.0.3
// @description  console logs all colors in the new diep.io theme format
// @author       r!PsAw
// @match        https://diep.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=diep.io
// @grant        none
// @license      MIT
// ==/UserScript==

let diep_user_colors;
function get_style_color(property) {
    return getComputedStyle(document.documentElement).getPropertyValue(property).trim();
}

function update_your_colors() {
    let temp_container = {
        // Core render colors
        background: get_style_color("--theme-color-backgroundColor"),
        bar_background: get_style_color("--theme-color-barBackground"),
        border: get_style_color("--theme-color-worldBorderColor"),
        grid: get_style_color("--theme-color-gridColor"),
        healthbar_back: get_style_color("--theme-color-healthBarBackground"),
        healthbar_front: get_style_color("--theme-color-healthBarFill"),
        minimap: get_style_color("--theme-color-minimapBackgroundColor"),
        minimap_border: get_style_color("--theme-color-minimapBorderColor"),
        scorebar: get_style_color("--theme-color-scoreBarFillColor"),
        solid_border: get_style_color("--theme-color-border-color") || get_style_color("--theme-color-shadowColor"), // fallback
        xp_bar: get_style_color("--theme-color-xpBarFillColor"),

        // UI Colors
        ui1: get_style_color("--theme-color-uiColor1"),
        ui2: get_style_color("--theme-color-uiColor2"),
        ui3: get_style_color("--theme-color-uiColor3"),
        ui4: get_style_color("--theme-color-uiColor4"),
        ui5: get_style_color("--theme-color-uiColor5"),
        ui6: get_style_color("--theme-color-uiColor6"),
        ui7: get_style_color("--theme-color-uiColor7"),

        // Team and entity colors
        smasher_and_dominator: get_style_color("--theme-color-smasherColor"),
        barrels: get_style_color("--theme-color-cannonColor"),
        body: get_style_color("--theme-color-oldOutlineColor"),
        blue_team: get_style_color("--theme-color-blueTeamColor"),
        red_team: get_style_color("--theme-color-redTeamColor"),
        purple_team: get_style_color("--theme-color-purpleTeamColor"),
        green_team: get_style_color("--theme-color-greenTeamColor"),
        shiny_shapes: get_style_color("--theme-color-shinyShapeColor"),
        square: get_style_color("--theme-color-squareColor"),
        triangle: get_style_color("--theme-color-triangleColor"),
        pentagon: get_style_color("--theme-color-pentagonColor"),
        crashers: get_style_color("--theme-color-crasherColor"),
        arena_closers_neutral_dominators: get_style_color("--theme-color-arenaCloserColor"),
        scoreboard_ffa_etc: get_style_color("--theme-color-ffaEnemyColor"),
        maze_walls: get_style_color("--theme-color-mazeWallColor"),
        others_ffa: get_style_color("--theme-color-ffaFriendlyColor"),
        necromancer_squares: get_style_color("--theme-color-necroDroneColor"),
        fallen_bosses: get_style_color("--theme-color-fallenBossColor")
    };

    diep_user_colors = temp_container;
}

// 🟩 New helper — converts "rgb(...)" → hex for optional use
function rgbToHex(rgb) {
    const match = rgb.match(/\d+/g);
    if (!match) return rgb;
    const [r, g, b] = match.map(Number);
    return "#" + [r, g, b].map(x => x.toString(16).padStart(2, "0")).join("");
}

// 🟦 New helper — pretty-print with actual color preview
function logColors(colors) {
    console.log("%c────────── DIEP.IO THEME COLORS ──────────", "color: white; background: black; font-weight: bold;");
    for (const [name, value] of Object.entries(colors)) {
        const display = value || "undefined";
        console.log(`%c${name.padEnd(28)} %c${display}`, "color: white; background: #222; padding:2px 4px; border-radius:4px;", `color: ${value}; font-weight: bold;`);
    }
    console.log("%c──────────────────────────────────────────", "color: white; background: black; font-weight: bold;");
}

// 🔁 Auto-update loop
setInterval(() => {
        update_your_colors();
        //console.clear();
        //logColors(colors);
}, 1500);