Forged20

Allows rolling from forge steel character sheets into roll20.

Verze ze dne 14. 08. 2025. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Forged20
// @namespace    jackpoll4100
// @version      1.2
// @description  Allows rolling from forge steel character sheets into roll20.
// @author       jackpoll4100
// @match        https://andyaiken.github.io/forgesteel*
// @match        https://app.roll20.net/*
// @match        https://*.discordsays.com/*
// @icon         https://raw.githubusercontent.com/jackpoll4100/Forged20/refs/heads/main/DS%20logo.png
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_addValueChangeListener
// ==/UserScript==

(function() {
  'use strict';
  if (!window.location.href.includes('forgesteel')){
      window.forgesteelEnabled = false;
      function forgesteelToggle(){
          window.forgesteelEnabled = !window.forgesteelEnabled;
      };
      let forgesteelSettingsTemplate =
          `<div id="forgesteelSettings" style="display: flex; flex-direction: row; justify-content: space-between;">
              <input type="checkbox" id="forgesteelEnabled" title="Enables rolling from your Forge Steel character sheet in another tab.">
              <input id="autoCheckLabel" style="margin: 5px 5px 5px 5px; width: 90%" disabled value="Enable rolls from Forge Steel" type="text" title="Enables rolling from your Forge Steel character sheet in another tab.">
           </div>`;
      function GM_onMessage(label, callback){
          GM_addValueChangeListener(label, function(){
              callback.apply(undefined, arguments[2]);
          });
      }
      function execMacro(macro){
          console.log('Forge Steel - Executing Macro: ', macro);
          if (!window.forgesteelEnabled){
              console.log('cancelling macro execution, forgesteel connection not enabled.');
              return;
          }
          document.querySelectorAll('[title="Text Chat Input"]')[0].value = macro;
          document.getElementById('chatSendBtn').click();
      }
      GM_onMessage('forgesteel-pipe', function(message) {
          console.log('forgesteel message received: ', message);
          if (message.includes('template')){
              let cleanedString = message.split('---')[1];
              execMacro(cleanedString);
          }
      });
      function appendForgeSteelSettings(){
          let uiContainer = document.createElement('div');
          uiContainer.innerHTML = forgesteelSettingsTemplate;
          document.getElementById('textchat-input').appendChild(uiContainer);
          document.getElementById('forgesteelEnabled').addEventListener('click', forgesteelToggle);
      }
      function timer (){
          if (document.getElementById('chatSendBtn')){
              appendForgeSteelSettings();
          }
          else{
              setTimeout(timer, 500);
          }
      }
      setTimeout(timer, 0);
      console.log('forgesteel listener registered');
  }
  else {

      function GM_sendMessage(label){
          GM_setValue(label, Array.from(arguments).slice(1));
      }
      console.log('sending open message');
      GM_sendMessage('forgesteel-pipe', 'forgesteel opened');

      let classMap = {
          rollSelector: '.total > div.ant-statistic-content > span > span',
          rollTitles: ['.roll-modal div.ant-statistic-title', '.modal-content .ability-panel > div.header-text-panel > div > div.header-text'],
          rollButton: '.die-roll-panel > .ant-btn',
          effectsSelector: '.ant-drawer .power-roll-row .effect',
          criticalSuccess: '.ant-alert-success',
          tierAlert: '.ant-alert-warning .ant-alert-message'
      };

      function fetchCharacter(callback)
      {
          let request = window.indexedDB.open('localforage');
          request.onsuccess = async function(event) {
              let db = event.target.result;
              let store = db.transaction(['keyvaluepairs'],'readwrite').objectStore('keyvaluepairs');
              store.get('forgesteel-heroes').onsuccess = function (event) {
                  console.log('Found the following characters: ', event.target.result);
                  const urlTokens = window.location.href.split('/');
                  let stopLooking = false;
                  for (const character of event.target.result)
                  {
                      if (character.id == urlTokens[urlTokens.length - 1] && !stopLooking)
                      {
                          stopLooking = true;
                          callback(character);
                      }
                  }
              };
          };
      }

      function rollWatcher(){
          fetchCharacter((character) => {
              const roll = document.querySelector(classMap.rollSelector)?.innerHTML;

              let rollTitle = '';
              classMap.rollTitles.forEach((selector)=>{
                  rollTitle = document.querySelector(selector)?.innerHTML ? document.querySelector(selector).innerHTML : rollTitle;
              });

              const tierAlert = document.querySelector(classMap.tierAlert);
              let modifierText = '';
              let rollTier = roll < 12 ? 1 : roll < 17 ? 2 : 3;
              if (tierAlert?.innerHTML?.includes('down') && rollTier > 1){
                  rollTier --;
                  modifierText = '(Tier was decreased by a Double Bane)';
              }
              else if (tierAlert?.innerHTML?.includes('up') && rollTier < 3){
                  rollTier ++;
                  modifierText = '(Tier was increased by a Double Edge)';
              }

              const effects = document.querySelectorAll(classMap.effectsSelector);
              const constructedEffect = effects.length === 3 ? `{{effect=${ effects[rollTier - 1].innerHTML } ${ modifierText }}}` : '';

              const constructedMessage = `&{template:default} {{name=${ character?.name ? `${ character.name }` : '' }}} ${ rollTitle ? `{{type=${ rollTitle }}}` : '' } {{result=${ roll } ${ document.querySelector(classMap.criticalSuccess) ? '(Critical Success)' : ''}}} ${ constructedEffect }`;
              console.log('Sending message to roll20: ', constructedMessage);
              GM_sendMessage('forgesteel-pipe', `${ Math.random() }---` + constructedMessage);
          });
      }

      const bodyTarget = document.querySelector('body');
      const config = { attributes: false, childList: true, subtree: true };
      const listenerSetup = ()=>{
          const foundElement = document.querySelector(classMap.rollButton);
          if (foundElement && !foundElement.getAttribute('listener-applied')){
              foundElement.setAttribute('listener-applied', true);
              foundElement.addEventListener('click', ()=>{ setTimeout(rollWatcher, 100); });
          }
      };
      const observer = new MutationObserver(listenerSetup);
      observer.observe(bodyTarget, config);
  }

})();