Definable ModMenu

Definable is a modular ModMenu for Drawaria.Online

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

Autor
CubusMaximus
Installationen heute
0
Installationen gesamt
73
Bewertungen
0 0 0
Version
0.2.6
Erstellt am
22.12.2024
Letzte Aktualisierung
28.06.2025
Größe
39,7 KB
Lizenz
GNU GPLv3
Wird angewandt auf

Definable - A modular ModMenu for Drawaria.Online

Definable, as said in the Title, is aimed to be a modular ModMenu for the Online Game Drawaria.Online. It also is the successor of Cubic Engine. As much as I liked that project, it got a little "overwhelming" since I wrote a lot of gibberish back then... ;P

How it works

After the site has loaded a Custom Event will be dispatched on the window Object. The detail attribute of the Custom Event will contain a reference to the Main Component and a reference to the Base/Core Class to allow for easy access to create new SubModules. This Event will most likely be dispatched after approximately 1 second depending on how fast you internet connection is. After Definable has finished initializing it will automatically load all available SubModules.

SubModules

A SubModule can be easily created. For this download the default source code. The Custom Event at initialization will contain a reference to the Main Object and a reference to the Base/Core Class to be used with the extends keyword. For Example:

window.addEventListener("definable:init",function(event) {
  const core = event.detail.core;
  class BigBrush extends core {
    constructor() {
      super("BigBrush","pencil");
    }
    /*
    ...
    */
  }
})

Optionally you can also just invoke the core Class directly by instead doing:

window.addEventListener("definable:init",function(event) {
  const core = event.detail.core;
  const BigBrush = new core("BigBrush","pencil");
})

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