showMinerals

shows minerals at planets and ships in several formats.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name          showMinerals
// @description   shows minerals at planets and ships in several formats.
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greasyfork.org/en/users/32642-stephen-piper
// @namespace https://greasyfork.org/users/32642
// ==/UserScript==

function wrapper() {
  var res = {
    neu : {
      name : "Neutronium",
      color : "red",
      line : 0,
      show : false
    },
    dur : {
      name : "Duranium",
      line : 1,
      color : "cyan",
      show : false
    },
    tri : {
      name : "Tritanium",
      line : 2,
      color : "orange",
      show : false
    },
    mol : {
      name : "Molybdenum",
      line : 3,
      color : "violet",
      show : false
    },
    mc : {
      name : "Megacredits",
      line : 4,
      color : "lightgreen",
      show : false
    },
    sup : {
      name : "Supplies",
      line : 5,
      color : "yellow",
      show : false
    }
  };

  var showText = false;
  var checkStarbase = false;
  var checkFighters = false;
  var checkShip = false;
  var selectedBuild = null;

  function showMinerals() {
  }
  showMinerals.prototype = {
    loadControls : function() {
      // debugger;

      this.clearData();

      //      if (vgapMap.prototype.spMenuItem != undefined) {
      // weird declaration fits the color into the existing class
      vgaPlanets.prototype.spMenuItem(res.neu.name, "showMinerals\' style=\'color:" + res.neu.color, function() {
        showMinerals.prototype.toggleRes(res.neu);
      });

      vgaPlanets.prototype.spMenuItem(res.dur.name, "showMinerals\' style=\'color:" + res.dur.color, function() {
        showMinerals.prototype.toggleRes(res.dur);
      });

      vgaPlanets.prototype.spMenuItem(res.tri.name, "showMinerals\' style=\'color:" + res.tri.color, function() {
        showMinerals.prototype.toggleRes(res.tri);
      });

      vgaPlanets.prototype.spMenuItem(res.mol.name, "showMinerals\' style=\'color:" + res.mol.color, function() {
        showMinerals.prototype.toggleRes(res.mol);
      });

      vgaPlanets.prototype.spMenuItem(res.mc.name, "showMinerals\' style=\'color:" + res.mc.color, function() {
        showMinerals.prototype.toggleRes(res.mc);
      });

      vgaPlanets.prototype.spMenuItem(res.sup.name, "showMinerals\' style=\'color:" + res.sup.color, function() {
        showMinerals.prototype.toggleRes(res.sup);
      });


      vgaPlanets.prototype.spMenuItem("Circles", "showMinerals", function() {
        vgap.map.showresources = true;
        showText = !showText;
        checkStarbase = false;
        checkFighters = false;
        checkShip = false;

        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Starbase Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkStarbase;
        showMinerals.prototype.clearShow();
        checkStarbase = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Ship Build", "showMinerals", function() {
        if (vgap.shipScreen.ship != undefined) {
          vgap.map.showresources = true;
          selectedBuild = vgap.shipScreen.ship;
          state = !checkShip;
          showMinerals.prototype.clearShow();
          checkShip = state;
          vgap.map.draw();
        }
      });

      vgaPlanets.prototype.spMenuItem("Fighter Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkFighters;
        showMinerals.prototype.clearShow();
        checkFighters = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Clear", "_massClear", function() {
        showMinerals.prototype.clearData();
      });
    //      }
    },

    // display minerals
    toggleRes : function(r) {
      //      debugger;
      vgap.map.showresources = true;
      r.show = !r.show;

      line = -1;
      if (res.neu.show)
        res.neu.line = line++;
      if (res.dur.show)
        res.dur.line = line++;
      if (res.tri.show)
        res.tri.line = line++;
      if (res.mol.show)
        res.mol.line = line++;
      if (res.mc.show)
        res.mc.line = line++;
      if (res.sup.show)
        res.sup.line = line++;

      checkStarbase = false;
      checkFighters = false;
      checkShip = false;

      vgap.map.draw();
    },

    clearData : function() {
      vgap.map.showresources = false;
      showText = true;
      selectedBuild = null;
      //      debugger;
      this.clearAllRes();
      this.clearShow();
    },

    clearAllRes : function() {
      this.clearRes(res.neu);
      this.clearRes(res.dur);
      this.clearRes(res.tri);
      this.clearRes(res.mol);
      this.clearRes(res.mc);
      this.clearRes(res.sup);
    },

    clearShow : function() {
      //      res.neu.show = false;
      //      res.dur.show = false;
      //      res.tri.show = false;
      //      res.mol.show = false;
      //      res.mc.show  = false;
      //      res.sup.show = false;
      checkStarbase = false;
      checkFighters = false;
      checkShip = false;
    },

    clearRes : function(r) {
      r.surface = 0;
      r.supplies = 0;
      r.ground = 0;
      r.target = 0;
      r.mined = 0;
    },

    showResources : function(r, p, ctx) {
      //     debugger;
      if (r.show == true) {
        var color = r.color;
        if (showText) {
          x2 = vgap.map.screenX(p.x + 7.5 * 1.5);
          y2 = vgap.map.screenY(p.y - r.line * 6 * 1.5);

          f = "";
          if (r.surface > 0)
            f = r.surface + " ";
          if (r.ground > 0)
            f += "+ " + (r.mined + r.target);
          if (f != "") {
            ctx.fillStyle = color;
            ctx.fillText(f, x2, y2);
          }
        }
        else {
          var x1 = vgap.map.screenX(p.x);
          var y1 = vgap.map.screenY(p.y);
          if (r.ground > 0) {
            radius = Math.sqrt(r.ground) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 1);
          }
          if (r.surface > 0) {
            radius = Math.sqrt(r.surface) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 2);
          }
        }
      }
    },

    getSurfaceMin : function(r, p, surface, ground, density) {
      r.surface = surface;
      r.ground = ground;
      r.mined = this.miningRate(p, ground, density);
    },

    nativeTaxAmount : function(c, ntr) {
      var nt = 0;
      if (c.nativeclans > 0) {
        if (c.race == 6 && ntr > 20) { // borg == 6
          ntr = 20;
        }

        var nt = (c.nativeclans / 100) * (ntr / 10) * (c.nativegovernment / 5);

        nt = c.nativetype == 5 ? 0 : nt; // amorphous == 5
        nt = c.nativetype == 6 ? 2 * nt : nt; // insect == 6
        nt = c.race == 1 ? 2 * nt : nt; // feds == 1

        nt = Math.round(nt);
      }
      return nt;
    },

    miningRate : function(p, ground, density) {
      m = vgap.miningRate(p, density);
      m = m > ground ? ground : Math.round(m);

      return m;
    },

    nativetaxsupport : function(c) {
      ns = c.clans;
      ns *= c.race == 1 ? 2 : 1; // feds == 1
      ns *= c.nativetype == 6 ? 2 : 1; // insect == 6
      return ns;
    },

    nativeSupportedTax : function(c) {
      nt = this.nativeTaxAmount(c, c.nativetaxrate);
      ns = this.nativetaxsupport(c);
      cs = ns - nt;
      nt = Math.min(nt, ns);
      return nt;
    },

    nativeSupplies : function(c) {
      sp = c.factories;
      if (c.nativetype == 2) { // bovinoid
        spn = Math.floor(c.nativeclans / 100);
        sps = c.clans - spn;
        sp += sps > 0 ? spn : c.clans;
      }
      return sp;
    }
  };

  var oldRenderResource = vgapMap.prototype.renderResource;
  vgapMap.prototype.renderResource = function(ctx) {
    // replace completely
    // oldRenderResource.apply(this, arguments);

    sh = {};

    for (var d = 0; d < vgap.planets.length; d++) {
      var planet = vgap.planets[d];

      showMinerals.prototype.clearAllRes();

      showMinerals.prototype.getSurfaceMin(res.neu, planet, planet.neutronium, planet.groundneutronium, planet.densityneutronium);
      showMinerals.prototype.getSurfaceMin(res.dur, planet, planet.duranium, planet.groundduranium, planet.densityduranium);
      showMinerals.prototype.getSurfaceMin(res.tri, planet, planet.tritanium, planet.groundtritanium, planet.densitytritanium);
      showMinerals.prototype.getSurfaceMin(res.mol, planet, planet.molybdenum, planet.groundmolybdenum, planet.densitymolybdenum);
      res.mc.surface = planet.megacredits;
      res.mc.mined = showMinerals.prototype.nativeSupportedTax(planet);
      res.sup.surface = planet.supplies;
      res.sup.mined = showMinerals.prototype.nativeSupplies(planet);

      for (var k = 0; k < vgap.myships.length; ++k) {
        var ship = vgap.myships[k];
        var t = Math.dist(ship.targetx, ship.targety, planet.x, planet.y) <= 3;
        if (!t)
          continue;

        p = ship.x == planet.x && ship.y == planet.y;
        hull = vgap.getHull(ship.hullid).id;
// getNextLoc
        sh.neu = ship.neutronium;
        sh.dur = ship.duranium;
        sh.tri = ship.tritanium;
        sh.mol = ship.molybdenum;
        sh.mc = ship.megacredits;
        sh.sup = ship.supplies;

        // 104 neutronic refinery - supplies + minerals to fuel 1+1:1
        // 105 merlin - supplies to minerals 3:1
        // 97 aries - minerals to fuel 1:1
        // lfm - 2 mol, 3 tri, 5 sup	
        if (hull == 105) {
          min = Math.floor(sh.sup / 3);

          switch (ship.friendlycode) {
          case 'nal':
            break;
          case 'alm':
            sh.mol += min;
            sh.sup = 0;
            break;
          case 'ald':
            sh.dur += min;
            sh.sup = 0;
            break;
          case 'alt':
            sh.tri += min;
            sh.sup = 0;
            break;
          default:
            sh.sup = 0;
            min = Math.floor(min / 3);
            res.mol.target += min;
            res.dur.target += min;
            res.tri.target += min;
          }
        }
        if (hull == 104 && ship.friendlycode != 'nal') {
          min = Math.min(sh.sup, sh.mol + sh.dur + sh.tri);
          if (min > 0) {
            sh.sup = 0;
            sh.mol = 0;
            sh.dur = 0;
            sh.tri = 0;
            res.neu.target += min;
          }
        }

        //  	if (ship.friendlycode == 'lfm') {
        //  	  min = Math.floor(Math.min(cargo/10, mol.surface/2, tri/3, sup/5));
        //  	res.mol.surface -= min * 2;
        //  	}

        if (p) {
          res.neu.surface += sh.neu;
          res.dur.surface += sh.dur;
          res.tri.surface += sh.tri;
          res.mol.surface += sh.mol;
          res.mc.surface += sh.mc;
          res.sup.surface += sh.sup;
        }
        else {
          res.neu.target += sh.neu;
          res.dur.target += sh.dur;
          res.tri.target += sh.tri;
          res.mol.target += sh.mol;
          res.mc.target += sh.mc;
          res.sup.target += sh.sup;
        }
      }

      neu = res.neu.surface;
      dur = res.dur.surface;
      tri = res.tri.surface;
      mol = res.mol.surface;
      mc = res.mc.surface;
      sup = res.sup.surface;
      mcc = mc + sup;

      var x1 = this.screenX(planet.x);
      var y1 = this.screenY(planet.y);
      if (planet.ownerid == vgap.player.id && (checkStarbase || checkFighters || (checkShip && selectedBuild))) {
        neu2 = neu + res.neu.mined + res.neu.target;
        dur2 = dur + res.dur.mined + res.dur.target;
        tri2 = tri + res.tri.mined + res.tri.target;
        mol2 = mol + res.mol.mined + res.mol.target;
        mc2 = mc + res.mc.mined + res.mc.target;
        sup2 = sup + res.sup.mined + res.sup.target;
        mcc2 = mc2 + sup2;
        if (checkStarbase) {
          if (planet.buildingstarbase) {
            this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 3);

          }
          else if (!planet.isbase) {
            if (dur >= 120 && tri >= 302 && mol >= 430 && mcc >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "lightgreen", 3);
            }
            else if (dur2 >= 120 && tri2 >= 302 && mol2 >= 430 && mcc2 >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "yellow", 3);
            }
            else {
              td = dur2 - 120 < 0 ? dur2 - 120 : 0;
              tt = tri2 - 302 < 0 ? tri2 - 302 : 0;
              tm = mol2 - 430 < 0 ? mol2 - 430 : 0;
              if ((td + tt + tm) > -300) {
                x2 = this.screenX(planet.x + 12 * 1.5);

                ctx.fillStyle = res.dur.color;
                y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
                ctx.fillText(dur2 - 120, x2, y2);

                ctx.fillStyle = res.tri.color;
                y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
                ctx.fillText(tri2 - 302, x2, y2);

                ctx.fillStyle = res.mol.color;
                y2 = this.screenY(planet.y - 0 * 6 * 1.5);
                ctx.fillText(mol2 - 430, x2, y2);

                ctx.fillStyle = res.mc.color;
                y2 = this.screenY(planet.y - 1 * 6 * 1.5);
                ctx.fillText(mcc2 - 900, x2, y2);
              }

            }
          }

        }
        else if (checkFighters) {
          fighters = Math.floor(Math.min(sup / 5, tri / 3, mol / 2));
          if (fighters > 0) {
            ctx.fillStyle = "orange";
            x2 = this.screenX(planet.x + 7.5 * 1.5);
            y2 = this.screenY(planet.y + 0 * 1.5);
            ctx.fillText(fighters, x2, y2);
          }
        }
        else if (checkShip) {

          var sb = vgap.getStarbase(planet.id);
          if (sb != null) {

            x2 = this.screenX(planet.x + 12 * 1.5);

            var ship = selectedBuild;
            var hull = vgap.getHull(ship.hullid);

            var cmp = {
              dur : hull.duranium,
              tri : hull.tritanium,
              mol : hull.molybdenum,
              mc : hull.cost
            };

            b = vgap.engines[ship.engineid - 1];
            cmp.dur += b.duranium * hull.engines;
            cmp.tri += b.tritanium * hull.engines;
            cmp.mol += b.molybdenum * hull.engines;
            cmp.mc += b.cost * hull.engines;
            if (ship.beams > 0) {
              b = vgap.beams[ship.beamid - 1];
              cmp.dur += b.duranium * ship.beams;
              cmp.tri += b.tritanium * ship.beams;
              cmp.mol += b.molybdenum * ship.beams;
              cmp.mc += b.cost * ship.beams;
            }
            if (ship.torps > 0) {
              b = vgap.torpedos[ship.torpedoid - 1];
              cmp.dur += b.duranium * ship.torps;
              cmp.tri += b.tritanium * ship.torps;
              cmp.mol += b.molybdenum * ship.torps;
              cmp.mc += b.cost * ship.torps;
            }

            var checkdur = dur - cmp.dur;
            var checktri = tri - cmp.tri;
            var checkmol = mol - cmp.mol;
            var checkmc = mcc - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0 || sb.isbuilding) {
              if (sb.isbuilding)
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 2);
              else {
                var cmp = {
                  dur : cmp.dur * 2,
                  tri : cmp.tri * 2,
                  mol : cmp.mol * 2,
                  mc : cmp.mc * 2
                };
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "green", 2);
              }
            }
            else
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "orange", 2);

            checkdur = dur2 - cmp.dur;
            checktri = tri2 - cmp.tri;
            checkmol = mol2 - cmp.mol;
            checkmc = mcc2 - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0)
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "lightgreen", 2);
            else
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "orange", 2);

            ctx.fillStyle = res.dur.color;
            y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
            ctx.fillText(checkdur, x2, y2);

            ctx.fillStyle = res.tri.color;
            y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
            ctx.fillText(checktri, x2, y2);

            ctx.fillStyle = res.mol.color;
            y2 = this.screenY(planet.y - 0 * 6 * 1.5);
            ctx.fillText(checkmol, x2, y2);

            ctx.fillStyle = res.mc.color;
            y2 = this.screenY(planet.y - 1 * 6 * 1.5);
            ctx.fillText(checkmc, x2, y2);
          }
        }
      }
      else {
        showMinerals.prototype.showResources(res.neu, planet, ctx);
        showMinerals.prototype.showResources(res.dur, planet, ctx);
        showMinerals.prototype.showResources(res.tri, planet, ctx);
        showMinerals.prototype.showResources(res.mol, planet, ctx);
        showMinerals.prototype.showResources(res.mc, planet, ctx);
        showMinerals.prototype.showResources(res.sup, planet, ctx);
      }
    }
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    showMinerals.prototype.loadControls();
  };
}

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);