randomizeFCs

randomize names and FCs for planets.nu and replaces the builtin random generator

Από την 29/03/2016. Δείτε την τελευταία έκδοση.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name          randomizeFCs
//
// @description   randomize names and FCs for planets.nu and replaces the builtin random generator
// 				  to eliminate command codes it only replaces FCs in the format 0a0.
// 				  ship names get changed only if they contain capital letters.
//
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greasyfork.org/en/users/32642-stephen-piper
// @namespace https://greasyfork.org/en/users/32642-stephen-piper
// ==/UserScript==

function wrapper() {
  var execPlanets = [];

  function setRandom() {
  }
  setRandom.prototype = {

    loadControls : function() {
      // debugger;
      this.clearData();

      if (vgapMap.prototype.spMenuItem != undefined) {
	vgapMap.prototype.spMenuItem("Random FCs", "randomFC", function() {
	  setRandom.prototype.setRandomFC();
	});

	vgapMap.prototype.spMenuItem("Random Ship Names", "randomShipName", function() {
	  setRandom.prototype.setRandomShipNames();
	});

	vgapMap.prototype.spMenuItem("Exec Notes", "execNotes", function() {
	  setRandom.prototype.execNotes();
	});

	vgapMap.prototype.spMenuItem("Clear", "_massClear", function() {
	  setRandom.prototype.clearData();
	});
      }

    },

    clearData : function() {
      execPlanets = [];
    },

    setRandomFC : function() {
      for (var i = 0; i < vgap.myplanets.length; ++i) {
	var planet = vgap.myplanets[i];
	if (vgap.player.id == planet.ownerid && planet.readystatus == 0) {
	  if (planet.friendlycode == /[0-9][a-zA-Z][0-9]/) {
	    planet.friendlycode = vgaPlanets.randomFC();
	    planet.changed = true;
	  }
	}
	;
      }
      for (var i = 0; i < vgap.myships.length; ++i) {
	var ship = vgap.myships[i];
	if (vgap.player.id == ship.ownerid && ship.readystatus == 0) {
	  if (ship.friendlycode == /[0-9][a-zA-Z][0-9]/) {
	    ship.friendlycode = vgaPlanets.randomFC();
	    ship.changed = true;
	  }
	}
	;
      }

      vgap.indicator.text("done");
      vgap.indicateOn();
    },

    setRandomShipNames : function() {
      var url = "http://api.wordnik.com:80/v4/words.json/randomWord";
      var data = {
	"hasDictionaryDef" : "true",
	"includePartOfSpeech" : "verb-intransitive",
	"minLength" : "5",
	"maxLength" : "16",
	"limit" : "1",
	"api_key" : "a2a73e7b926c924fad7001ca3111acd55af2ffabf50eb4ae5",
      };
      var pat = /.*?[A-Z]/;

      for (var i = 0; i < vgap.myships.length; ++i) {
	var ship = vgap.myships[i];
	if (vgap.player.id == ship.ownerid && pat.test(ship.name)) {
	  $.ajax({
	    async : false,
	    type : 'GET',
	    url : url,
	    data : data,
	    success : function(data) {
	      ship.name = data.word;
	      ship.changed = 1;
	    }
	  });
	}
      }

      vgap.indicator.text("done");
      vgap.indicateOn();
    },

    // {
    // default": {
    // "planet": {
    // "fc": {
    // "def20": "nuk",
    // "random": ""
    // },
    // "build": {
    // "factories": "20",
    // "defense": "20",
    // "mines": "20",
    // "factories2": "999", // 2nd build phaze if wanted
    // "defense2": "999",
    // "mines2": "999",
    // "minesminres": "500" // minimum value of groundminerals for max
    // buildmines
    // & buildmines2
    // },
    // "taxes": {
    // "nattaxhappy":"70", // verified by maxtaxvalue > nattaxamount
    // "nattaxhappychange":"3", // max value to change taxhappy
    // "nattax":"12", // nattax verified by taxhappy & maxtaxvalue
    // "nattaxmin":"200" // min(nattaxmin, nattaxamount)
    // },
    // "ready": ""
    // }
    // }
    // }

    // Happychange = (1000 - SQRT(Native Clans) - Native Taxlevel*85 -
    // (factories + mines)/2 - 50*(10-Native Government)) / 100

    // taxrate = (- happychange * 100 + 1000 - sqrt(clans) - (factories + mines)
    // / 2 - 50 * (10 - government))/85

    execNotes : function() {
      for (var f = 0; f < vgap.myplanets.length; f++) {
	var l = vgap.myplanets[f];
	if (vgap.player.id == l.ownerid) {

	  if (l.note != undefined && l.note.body != "") {
	    try {
	      var jn = JSON.parse(l.note.body
	      // , function(h, k) {console.log(h+" "+k)}
	      );
	      execPlanets.push(l.id);
	    } catch (e) {
	      continue;
	    }

	    // commands executed in this order NOT the notes order
	    if (jn.fc != undefined) {
	      if (jn.fc == "random") {
		l.friendlycode = vgap.randomFC();
		console.log("fc " + l.id + " rnd " + l.friendlycode);
	      } else {
		l.friendlycode = jn.fc;
		console.log("fc " + l.id + " " + l.friendlycode);
	      }
	    }

	    if (jn.buildfact != undefined) { // 1st phaze
	      var b = this.buildFactories(l, jn.buildfact);
	      console.log("bldF " + l.id + " " + b + " = " + l.factories);
	    }

	    if (jn.builddef != undefined) { // 1st phaze
	      var b = this.buildDefense(l, jn.builddef);
	      console.log("bldD " + l.id + " " + b + " = " + l.defense);
	      if (l.id.defense >= jn.builddef && jn.defensefc != undefined) {
		l.friendlycode = jn.defensefc;
		console.log("defFC " + l.id + " " + l.friendlycode);
	      }
	    }

	    if (jn.buildmines != undefined) {
	      var b = this.buildMines(l, jn.buildmines);
	      console.log("bldM " + l.id + " " + b + " = " + l.mines);
	    }

	    if (jn.buildfact2 != undefined) { // 2nd phaze
	      var b = this.buildFactories(l, jn.buildfact2);
	      console.log("bldF2 " + l.id + " " + b + " = " + l.factories);
	    }

	    if (jn.builddef2 != undefined) { // 2nd phaze
	      var b = this.buildDefense(l, jn.builddef2);
	      console.log("bldD2 " + l.id + " " + b + " = " + l.defense);
	    }

	    if (jn.buildmines2 != undefined) { // 2nd phaze
	      var b = this.buildMines(l, jn.buildmines2);
	      console.log("bldM2 " + l.id + " " + b + " = " + l.mines);
	    }

	    // has to be last
	    if (jn.ready != undefined) {
	      l.readystatus = 1;
	      console.log("ready " + l.id);
	    }

	    l.changed = true;
	  }
	}
      }

      vgap.indicator.text("done");
      vgap.indicateOn();
    },

    buildFactories : function(d, a) {
      // if (d.id == 342)
      // debugger;

      var c = this.maxBuilding(d, 100);

      a = Math.min(a - d.factories, d.supplies, Math.floor((d.supplies + d.megacredits) / 4), c - d.factories);

      if (a > 0) {
	this.spendSuppliesMC(d, a, a * 3);

	d.builtfactories += a;
	d.factories += a;
	d.changed = true;
      }

      return a;
    },

    spendSuppliesMC : function(d, c, a) {
      if (c + a < d.supplies + d.megacredits && c < d.supplies) {
	if (d.megacredits < a) {
	  var b = a - d.megacredits;
	  d.megacredits += b;
	  d.supplies -= b;
	  d.suppliessold += b;
	}
	d.megacredits -= a;
	d.supplies -= c;
	d.changed = true;
      }
    },

    buildMines : function(d, a) {
      // if(d.id == 342)
      // debugger;
      var c = this.maxBuilding(d, 200);

      a = Math.min(a - d.mines, d.supplies, Math.floor((d.supplies + d.megacredits) / 5), c - d.mines);

      if (a > 0) {
	this.spendSuppliesMC(d, a, a * 4);

	d.builtmines += a;
	d.mines += a;
	d.changed = true;
      }
      return a;
    },

    buildDefense : function(d, a) {
      // if(d.id == 342)
      // debugger;
      var c = this.maxBuilding(d, 50);

      a = Math.min(a - d.defense, d.supplies, Math.floor((d.supplies + d.megacredits) / 11), c - d.defense);

      if (a > 0) {
	this.spendSuppliesMC(d, a, a * 10);

	// if (d.megacredits < (a * 10)) {
	// var b = (a * 10) - d.megacredits;
	// d.megacredits += b;
	// d.supplies -= b;
	// d.suppliessold += b
	// }
	// d.megacredits -= a * 10;
	// d.supplies -= a;
	d.builtdefense += a;
	d.defense += a;
	d.changed = true;
      }
      return a;
    },

    maxBuilding : function(d, a) {
      if (d.clans <= a) {
	return d.clans
      } else {
	return Math.floor(a + Math.sqrt(d.clans - a))
      }
    },

    getNote : function(b, c) {
      for (var a = 0; a < b.notes.length; a++) {
	if (c.notes[a].targetid == b && c.notes[b].targettype == c) {
	  b = c.notes[a]
	}
      }
      return b;
    },

    nativePopGrowth : function(c) {
      var a = 0;
      var b = 0;
      if ((c.nativehappypoints + vgap.nativeTaxChange(c)) >= 70 && c.nativeclans > 0 && c.clans > 0) {
	if (c.nativetype == 9) {
	  b = c.temp * 1000;
	  a = a + Math.round(((c.temp / 100) * (c.nativeclans / 25) * (5 / (c.nativetaxrate + 5))));
	} else {
	  b = Math.round(Math.sin(3.14 * (100 - c.temp) / 100) * 150000);
	  a = a + Math.round(Math.sin(3.14 * ((100 - c.temp) / 100)) * (c.nativeclans / 25) * (5 / (c.nativetaxrate + 5)));
	}
	if (c.nativeclans > 66000) {
	  a = Math.round(a / 2);
	}
	if (c.nativeclans > b) {
	  a = 0;
	}
      }
      return a;
    },

    nativeTaxAmount : function(d, c) {
      if (d.nativetype == 5) {
	return 0;
      }
      var a = d.nativetaxrate;
      var b = vgap.getPlayer(d.ownerid);
      if (b != null) {
	if (b.raceid == 6 && a > 20) {
	  a = 20;
	}
      }
      var e = Math.round(a * d.nativetaxvalue / 100 * d.nativeclans / 1000);
      if (e > d.clans && !c) {
	e = d.clans;
      }
      var d = 1;
      if (vgap.advActive(2)) {
	d = 2;
      }
      e = e * d;
      if (d.nativetype == 6) {
	e = e * 2;
      }
      if (e > 5000) {
	e = 5000;
      }
      return e;
    },

  };

  var oldDrawPlanet = vgapMap.prototype.drawPlanet;
  vgapMap.prototype.drawPlanet = function(planet, ctx, fullrender) {

    var note = planet.note;
    planet.note = "";

    oldDrawPlanet.apply(this, arguments);

    planet.note = note;

    var x = this.screenX(planet.x);
    var y = this.screenY(planet.y);

    // planets with script executed
    if (execPlanets != undefined) {
      for (i = 0; i < execPlanets.length; ++i) {
	if (execPlanets[i] == planet.id) {
	  this.drawCircle(ctx, x, y, 11 * this.zoom, "blue", 2);
	}
      }
    }

    if (planet.note && planet.note.body.length > 0) {
      this.drawCircle(ctx, x, y, 3.5 * this.zoom, "blue", 1);
    }

  };

  // vgaPlanets.prototype.randomFC() can generate commands
  var oldRandomFC = vgaPlanets.prototype.randomFC;
  vgaPlanets.prototype.randomFC = function() {
    var c = "";
    c += Math.floor(Math.random() * 10);

    var b = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
    c += b.charAt(Math.floor(Math.random() * b.length))

    c += Math.floor(Math.random() * 10);

    return c
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    setRandom.prototype.loadControls();
  };
};

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);