Torn: War Machine Helper

Show finishing hits on items page

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Torn: War Machine Helper
// @namespace    http://tampermonkey.net/
// @version      1.4.0
// @description  Show finishing hits on items page
// @author       Untouchable [1360035]
// @match        https://www.torn.com/item.php
// @grant        none
// ==/UserScript==

const colors = true; // Grey out completed categories
const open_by_default = true; // Open tab by default
let active;

if(open_by_default){
  active = "active";
}

GM_addStyle ( `
table {
  table-layout:fixed;
  width:100%;
}

#finishing_hits > tbody > tr > td {
  padding:5px
}

/*
table, td {
  border: 1px solid black;
  border-collapse: collapse;
} */

td {
  width: 16.6%
}

.incomplete {

}

.complete {
  color: #d3d3d3;
}

` );

(function() {
    'use strict';

    let apiKey = localStorage.getItem('uapikey');
    if(apiKey === null) {
        apiKey = '';
        while(apiKey !== null && apiKey.length != 16) {
            apiKey = prompt("Please enter a valid Torn API key");
        }
        if(apiKey !== null && apiKey.length == 16) {
            localStorage.setItem('uapikey', apiKey);
        }
    }

    fetch('https://api.torn.com/user/?selections=personalstats&key=' + apiKey)
        .then(response => response.json())
        .then(data => {

          console.log(data);

          let ps = data.personalstats;
          let seasons = ['summer','winter','spring','autumn'], season = '', hr = '';

          seasons.forEach((sn) => {

              if ($(`#mainContainer > div.content-wrapper.${sn} > div.main-items-cont-wrap > hr`)[0] != undefined) {
                hr = `#mainContainer > div.content-wrapper.${sn} > div.main-items-cont-wrap > hr`;
              }

          });

          let hits_req = getHitsReq(data.personalstats);

          $(hr).after(
              `
                 <div id="finishing-hits-title" class="title-black title-toggle ${active}" role="heading" aria-level="5">
                 <div class="arrow-999 right"></div>
                 War Machine - ${hits_req}
                 <div class="clear"></div>
                 </div>

                 <div class="cont-gray bottom-round content" style="padding:5px">
                   <table id="finishing_hits">
                     <tr>
                       <td class="` + getStatus(ps.heahits) + `" title="RPG / Flamethrower">Heavy Artillery: </td>
                       <td class="` + getStatus(ps.heahits) + `">${nwc(ps.heahits)}</td>
                       <td class="` + getStatus(ps.machits) + `" title="Rheinmetall MG3 / Minigun">Machine Guns: </td>
                       <td class="` + getStatus(ps.machits) + `">${nwc(ps.machits)}</td>
                       <td class="` + getStatus(ps.rifhits) + `" title="ArmaLite M-15A4 Rifle / Gold Plated AK-47">Rifles: </td>
                       <td class="` + getStatus(ps.rifhits) + `">${nwc(ps.rifhits)}</td>
                     </tr>
                     <tr>
                       <td class="` + getStatus(ps.smghits) + `" title="Dual SMG / BTMP9">Sub Machine Guns: </td>
                       <td class="` + getStatus(ps.smghits) + `">${nwc(ps.smghits)}</td>
                       <td class="` + getStatus(ps.shohits) + `" title="Jackhammer">Shotguns: </td>
                       <td class="` + getStatus(ps.shohits) + `">${nwc(ps.shohits)}</td>
                       <td class="` + getStatus(ps.pishits) + `" title="Qsz-92">Pistols: </td>
                       <td class="` + getStatus(ps.pishits) + `">${nwc(ps.pishits)}</td>
                     </tr>
                     <tr>
                       <td class="` + getStatus(ps.grehits) + `" title="Nail Bomb / HEG">Temporary Weapons: </td>
                       <td class="` + getStatus(ps.grehits) + `">${nwc(ps.grehits)}</td>
                       <td class="` + getStatus(ps.piehits) + `" title="Macana / Diamond Bladed Knife">Piercing Weapons: </td>
                       <td class="` + getStatus(ps.piehits) + `">${nwc(ps.piehits)}</td>
                       <td class="` + getStatus(ps.slahits) + `" title="Kodachi Swords">Slashing Weapons: </td>
                       <td class="` + getStatus(ps.slahits) + `">${nwc(ps.slahits)}</td>
                     </tr>
                     <tr>
                       <td class="` + getStatus(ps.axehits) + `" title="Handbag / Metal Nunchucks">Clubbing Weapons: </td>
                       <td class="` + getStatus(ps.axehits) + `">${nwc(ps.axehits)}</td>
                       <td class="` + getStatus(ps.chahits) + `" title="Taser">Mechanical Weapons: </td>
                       <td class="` + getStatus(ps.chahits) + `">${nwc(ps.chahits)}</td>
                       <td class="` + getStatus(ps.h2hhits) + `" title="Kick">Hand-to-Hand: </td>
                       <td class="` + getStatus(ps.h2hhits) + `">${nwc(ps.h2hhits)}</td>
                     </tr>
                   </table>
                 </div>
                 <br>
              `
          );

    });

})();

//////////////////////////////////////////////////////////////////////////////////////////

function GM_addStyle (cssStr) {
    var D = document;
    var newNode = D.createElement ('style');
    newNode.textContent = cssStr;

    var targ = D.getElementsByTagName ('head')[0] || D.body || D.documentElement;
    targ.appendChild (newNode);
}

//////////////////////////////////////////////////////////////////////////////////////////

function getHitsReq(stats) {
    let hitsReq = 0;
    let categories = 0;

    if(stats.heahits < 1000){
      hitsReq = hitsReq + (1000 - stats.heahits);
      categories++;
    }

    if(stats.machits < 1000){
      hitsReq = hitsReq + (1000 - stats.machits);
      categories++;
    }

    if(stats.rifhits < 1000){
      hitsReq = hitsReq + (1000 - stats.rifhits);
      categories++;
    }

    if(stats.smghits < 1000){
      hitsReq = hitsReq + (1000 - stats.smghits);
      categories++;
    }

    if(stats.shohits < 1000){
      hitsReq = hitsReq + (1000 - stats.shohits);
      categories++;
    }

    if(stats.pishits < 1000){
      hitsReq = hitsReq + (1000 - stats.pishits);
      categories++;
    }

    if(stats.grehits < 1000){
      hitsReq = hitsReq + (1000 - stats.grehits);
      categories++;
    }

    if(stats.piehits < 1000){
      hitsReq = hitsReq + (1000 - stats.piehits);
      categories++;
    }

    if(stats.slahits < 1000){
      hitsReq = hitsReq + (1000 - stats.slahits);
      categories++;
    }

    if(stats.axehits < 1000){
      hitsReq = hitsReq + (1000 - stats.axehits);
      categories++;
    }

    if(stats.chahits < 1000){
      hitsReq = hitsReq + (1000 - stats.chahits);
      categories++;
    }

    if(stats.h2hhits < 1000){
      hitsReq = hitsReq + (1000 - stats.h2hhits);
      categories++;
    }

    let ret = nwc(hitsReq) + " hits required in " + categories + " categories";

    return ret;

}

//////////////////////////////////////////////////////////////////////////////////////////

function nwc(x) {
    return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",");
}

//////////////////////////////////////////////////////////////////////////////////////////

function getStatus(hits){

  if(!colors) {
    return "";
  }

  if(hits >= 1000){
    return "complete";
  } else {
    return "incomplete";
  }
}

//////////////////////////////////////////////////////////////////////////////////////////