BumpyBall Unlimiter

Every server is Super Server!

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         BumpyBall Unlimiter
// @name:ru      BumpyBall Unlimiter
// @description  Every server is Super Server!
// @description:ru  Каждый сервер это Супер Сервер!
// @author       0vC4
// @version      3.2
// @namespace    https://greasyfork.org/users/670183-exnonull
// @match        http://www.pucks.io/
// @match        https://www.pucks.io/
// @match        http://www.bumpyball.io/
// @match        https://www.bumpyball.io/
// @icon         https://www.google.com/s2/favicons?domain=bumpyball.io
// @run-at       document-start
// @grant        none
// @license      MIT
// @require      https://greasyfork.org/scripts/438620-workertimer/code/WorkerTimer.js
// @require      https://greasyfork.org/scripts/448029-rblu/code/RBLU.js
// ==/UserScript==

//hello from O

document.addEventListener('DOMContentLoaded', e => document.body.style.overflow = 'hidden');
window.logout = () => {
    window.indexedDB.databases().then(d=>d[2]).then(d=>window.indexedDB.deleteDatabase(d.name))
};
// try { window.logout(); } catch (e) {}



const r7bit = arr => {let r=0,e=0;for(;35!=e;){let f=arr[e/7];if(r|=(127&f)<<e,0==(128&f))return[r,e/7+1];e+=7}};
const int7 = (arr, start) => {
    let [value, bytes] = r7bit(arr.slice(start));
    return [value, start+bytes];
};
const float = (arr, start) => {
    let value = new Float32Array(new Uint8Array(arr.slice(start, start+4)).buffer)[0]
    return [value, start+4];
};
const w7bit = num => {let r=[];for(;num>=128;num>>=7)r.push((128|num)%256);return r.push(num%256),r};



const client = window.client = {
    bots: [],
    num: 15,
    team: 2,
    enabled: false,
    chatEnabled: false,
    moveEnabled: true,

    antiAfk: WorkerTimer.setInterval(()=>{
        const hiddenForward = new Uint8Array([8,7,18,10,18,5,13,0,0,128,63,24,200,1]).buffer;
        if (client.ws && client.ws.readyState === 1 && client.ws.id > -1) client.ws._send(hiddenForward);
        client.bots.forEach(b => {
            if (b.readyState === 1 && b.id > -1) b._send(hiddenForward);
        });
    }, 1000),

    sendMessage(text='') {
        if (!this.ws || !this.ws.constId) return;
        const msg = new TextEncoder().encode(text);
        const body = [8,...w7bit(this.ws.constId), 18,...w7bit(msg.length),...msg];
        const head = [8,5, 18,...w7bit(body.length)];
        const data = new Uint8Array([...head, ...body]);
        this.ws.send(data);
    },

    bot(num=15, team=2){
        this.team = team;
        this.num = num;
        return this.enabled = !this.enabled
    },

    move(on = null){
        if (on == null) return this.moveEnabled = !this.moveEnabled;
        return this.moveEnabled = !!on;
    },

    chatBot(on = null){
        if (on == null) return this.chatEnabled = !this.chatEnabled;
        return this.chatEnabled = !!on;
    },

    // 0 - blue, 1 - red
    close(team=2){
        this.bots.forEach(b=>{
            if (team === 2 || team === b.team) {
                WorkerTimer.clearInterval(b.inter);
                b.close();
            }
        });

        this.bots = this.bots.filter(b => team !== b.team);
        if (team === 2) this.bots = [];
    },

    setup(data, num=this.num){
        if (!this.ws.url || !this.enabled) return false;
        for(;num--;){
            WorkerTimer.setTimeout(()=>{
                const ws = new WebSocket(this.ws.url);
                this.bots.push(ws);
                ws.query = [data];
                ws.onopen=function(){
                    ws.inter = WorkerTimer.setInterval(()=>{
                        if (!ws.query.length) return;
                        let data = [...new Uint8Array(ws.query.shift())];
                        ws.send(new Uint8Array(data).buffer);
                    }, 17);
                }
            }, 57*num);
        }
    }
};



const packet = {};
packet.open = (arr, pos=0) => {
    packet.cancel = false;
    packet.arr = arr;
    packet.value = undefined;
    packet.pos = pos;
    return packet;
}
packet.null = () => {
    packet.cancel = true;
    packet.value = null;
    return packet;
}
packet.len = () => {
    if (packet.cancel) return packet;
    let {arr, pos, value} = packet;

    if (arr[pos++] !== 10) return packet.null();
    [value, pos] = int7(arr, pos);

    return Object.assign(packet, {pos, value});
}
packet.code = () => {
    if (packet.cancel) return packet;
    let {arr, pos, value} = packet;

    if (arr[pos++] !== 8) return packet.null();
    [value, pos] = int7(arr, pos);

    return Object.assign(packet, {pos, value});
}
packet.player = () => {
    if (packet.cancel) return packet;
    let {arr, pos, value} = packet;

    let data = {
        id: null,
        constId: null,
        team: null,
        x: null,
        z: null
    };

    if (arr[pos++] !== 10) return packet.null();
    [value, pos] = int7(arr, pos);

    if (arr[pos++] !== 8) return packet.null();
    if (arr[pos++] !== 8) return packet.null();

    if (arr[pos++] !== 18) return packet.null();
    [value, pos] = int7(arr, pos);

    if (arr[pos++] !== 16) return packet.null();
    [value, pos] = int7(arr, pos);
    data.id = value;

    if (arr[pos++] !== 26) return packet.null();
    [value, pos] = int7(arr, pos);

    if (arr[pos++] !== 10) return packet.null();
    [value, pos] = int7(arr, pos);

    if (arr[pos++] !== 13) return packet.null();
    [value, pos] = float(arr, pos);
    data.x = value;

    if (arr[pos++] !== 21) return packet.null();
    [value, pos] = float(arr, pos);
    data.z = value;

    if (arr[pos++] !== 24) return packet.null();
    [value, pos] = int7(arr, pos);
    data.constId = value;

    if (arr[pos] === 42) { //42,0
        data.team = 0;
        pos += 2;
        packet.value = data;
        return Object.assign(packet, {pos});
    }

    //37,219,15,73,192, 42,0
    data.team = 1;
    pos += 5+2;
    packet.value = data;
    return Object.assign(packet, {pos});
}
packet.players = () => {
    if (packet.cancel) return packet;
    let {arr, pos, value} = packet;
    const players = [];

    for (let i = 0; i < arr.length; i++) {
        if (arr[i] !== 10) continue;
        packet.pos = i;
        let data = packet.player().value;
        if (data === null) {
            packet.cancel = false;
            continue;
        }
        players.push(data);
        i = packet.pos-1;
    }

    packet.value = players;
    return packet;
}



const isConnected = arr => {
    packet.open(arr);
    const code = packet.len().code().value;
    if (code === null) return false;
    if (code === 3) return true;
    return false;
}
const isJoinOther = arr => {
    packet.open(arr);
    const code = packet.len().code().value;
    if (code === null) return false;
    if (code === 2) return true;
    return false;
}
const isSpawn = arr => {
    packet.open(arr);
    const code = packet.len().code().value;
    if (code === null) return false;
    if (code === 8) return packet.player().value;
    return false;
}



const getId = arr => {
    // 10,x, 8,8,18,x, 16,id, 26,x, 10,10,13,... ,0,42];
    if (isConnected(arr)) return packet.id(arr).value;
    if (isJoinOther(arr)) return null;
    if (isSpawn(arr)) return packet.id(arr).value;
}
window.r7bit = r7bit;
window.w7bit = w7bit;
window.getId = getId;


(()=>{
    const proto = WebSocket.prototype;
    proto._send = proto.send;
    proto.send = function (data) {
        if (!this.event) {
            this.event = true;
            this.addEventListener('message', async function(e){
                const data = [...new Uint8Array(await e.data.arrayBuffer())];
                const players = packet.open(data).players().value;
                if (players == null) return;

                if (players.length) {
                    if (this.constId == null) Object.assign(this, players[0]);
                    const player = players.find(p => p.constId === this.constId);
                    if (player) Object.assign(this, player);
                }

                if (client.team !== 2 && client.bots.every(b => b.team > -1)) client.close(+(!client.team));
            });
        }

        if (!client.ws) {
            client.ws = this;
            this.addEventListener('close', e=>{
                delete client.ws;
                client.close();
            });
            this.own = true;
            client.setup(data);
        }

        if (this.own) {
            const d = [...new Uint8Array(data)];
            let move = false;
            let packet = d;

            if (
                (d[0]==8&&d[1]==7&&d[2]==18) // move
            ) {
                move = true;
                packet = d.slice(0, d.length-w7bit(this.id||0).length);
            }

            if (
                client.moveEnabled&&
                !(!client.chatEnabled&&d[0]==8&&d[1]==5&&d[2]==18) // chat
            ) {
                client.bots.forEach(b=>{
                    if (move && b.id == null) return;
                    if (b.readyState===3) return;
                    if (b.readyState!==1) return b.query.push(packet);
                    if (move) b.send(new Uint8Array([...packet, ...w7bit(b.id)]));
                    else b.send(new Uint8Array(packet));
                })
            }
        }

        //if (this.own) console.log('own', new Uint8Array(data));
        //else console.log('bot', new Uint8Array(data));
        this._send(data);
    }
})();



window.genMatrix = () => {
    const steps = 10;
    const fps = 1000/20;
    const time = performance.now()/100;
    const step = time/fps>>0;

    const light = num => {
        const gradient = "_O";
        const max = gradient.length-1;
        num = Math.min(100, Math.max(num, 0));
        const x = max*num/100>>0;
        return gradient[x];
    }

    const matrix = Array(10).fill(0).map((a,y)=>{
        //y = y + step%steps >> 0;
        return Array(10).fill(0).map((a,x)=>{
            //x = x + step%steps >> 0;
            const dxy = x^y;
            const drawIf = dxy>time%25 || x==0 || x == 9 || y == 0 || y == 9;
            const formula = drawIf*100;
            const color = light(formula);
            return color;
        }).join('');
    });

    return matrix;
};
window.genMatrix2 = () => {
    return [
        'OOOOOOOOOO',
        'O________O',
        'O_O____O_O',
        'O_O____O_O',
        'O_O____O_O',
        'O________O',
        'O_O____O_O',
        'O__OOOO__O',
        'O________O',
        'OOOOOOOOOO',
    ];
};
window.genMatrix3 = () => {
    return [
        'OOOOOOOOOO',
        'O________O',
        'O_O____O_O',
        'O_O____O_O',
        'O_O____O_O',
        'O________O',
        'O__OOOO__O',
        'O_O____O_O',
        'O________O',
        'OOOOOOOOOO',
    ];
};
var iter = null;
const fps = 1000/250;
document.onkeydown = e => {
    if (e.code == 'NumpadAdd') {
        client.sendMessage('');
        for(let i=0;i<9;i++)client.sendMessage('');
        return;
    }
    if (e.code == 'NumpadMultiply') {
        const matrix = window.genMatrix2();
        for(let i=0;i<10;i++)client.sendMessage(matrix[i]);
        return;
    }
    if (e.code == 'NumpadDivide') {
        const matrix = window.genMatrix3();
        for(let i=0;i<10;i++)client.sendMessage(matrix[i]);
        return;
    }
    if (e.code == 'NumpadSubtract') {
        if (iter != null) {
            WorkerTimer.clearInterval(iter);
            iter = null;
            return;
        }
        let g = 0;
        iter = WorkerTimer.setInterval(()=>{
            let matrix = Array(120).fill(' ').join('');
            client.sendMessage(matrix);
        }, fps);
        return;
    }
}
// 0vC4#7152