Lunar Client

Lunar Client with draggable title bars, crosshair editor with OPACITY, etc.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Lunar Client 
// @namespace    https://deadshot.io/
// @version      1.0
// @description  Lunar Client with draggable title bars, crosshair editor with OPACITY, etc.
// @author       Aguy123 
// @match        *://*/*
// @grant        none
// @run-at       document-idle
// ==/UserScript==

(function(){
'use strict';
if(window.lunarClientLoaded) return;
window.lunarClientLoaded = true;

const d=document, L=localStorage;

// --- Default state ---
const defaultState = {
  style:'Circle', overlay:'Dot', size:60, glow:10, color:'#00eaff',
  opacity: 1.0, // Default Opacity
  enabled:true, editorX:null, editorY:null, uiX:null, uiY:null
};

// Load state from storage, or use default
let state = JSON.parse(L.getItem('lc_state')) || defaultState;

// IMPORTANT: Fix for old save data without opacity
if (typeof state.opacity === 'undefined') {
    state.opacity = 1.0;
}

function saveState(){ L.setItem('lc_state', JSON.stringify(state)); }

// --- Canvas for Crosshair ---
const canvas=d.createElement('canvas');
canvas.style=`position:fixed;top:0;left:0;width:100%;height:100%;pointer-events:none;z-index:2147483646;`;
d.body.appendChild(canvas);
const ctx=canvas.getContext('2d');
function resizeCanvas(){canvas.width=innerWidth;canvas.height=innerHeight;}
addEventListener('resize',resizeCanvas);resizeCanvas();

// --- Primary UI ---
const ui=d.createElement('div');
ui.style=`
  position:fixed;top:${state.uiY ?? 10}px;left:${state.uiX ?? 10}px;
  background:rgba(10,10,15,0.95);color:#00eaff;font-family:sans-serif;
  border-radius:10px;padding:6px;min-width:160px;max-width:160px;z-index:2147483647;position:relative;
`;
ui.innerHTML=`
  <div id="uiTitle" style="text-align:center;cursor:grab;margin-bottom:5px;font-weight:bold;">Lunar Client</div>
  <button id="btnEditor" style="width:100%;margin-bottom:3px;padding:4px;font-size:13px;">Crosshair Editor</button>
  <button id="btnStats" style="width:100%;margin-bottom:3px;padding:4px;font-size:13px;">Show Stats</button>
  <button id="btnStatsSettings" style="width:100%;margin-bottom:3px;padding:4px;font-size:13px;">Stats Settings</button>
  <button id="btnHide" style="width:100%;padding:4px;font-size:13px;">Hide UI</button>
`;
d.body.appendChild(ui);

// --- Crosshair Editor ---
const editor=d.createElement('div');
editor.style=`
  position:fixed;top:${state.editorY ?? 10}px;left:${state.editorX ?? (innerWidth-240)}px;
  background:rgba(20,20,30,0.95);color:#00eaff;font-family:sans-serif;
  border-radius:10px;padding:10px;min-width:220px;z-index:2147483647;
  cursor:default;display:none;
`;

// Updated HTML to include a smoother Opacity Slider
editor.innerHTML=`
  <div id="editorTitle" style="text-align:center;cursor:grab;margin-bottom:6px;font-weight:bold;">Crosshair Editor</div>
  <div><label>Enabled:</label> <input type="checkbox" id="chToggle"></div>
  <div><label>Style:</label>
    <select id="chStyle">
      <option>None</option><option>Square</option><option>Circle</option>
      <option>Triangle</option><option>Pentagon</option><option>Four Corners</option>
    </select>
  </div>
  <div><label>Overlay:</label>
    <select id="chOverlay">
      <option>Dot</option><option>Plus</option><option>Cross</option><option>None</option>
    </select>
  </div>
  <div><label>Size: <span id="sizeVal">${state.size}</span></label><input type="range" id="chSize" min="5" max="200" style="width:100%;"></div>
  
  <!-- Modified Opacity Input -->
  <div><label>Opacity: <span id="opacityVal">${state.opacity}</span></label><input type="range" id="chOpacity" min="0.1" max="1" step="0.05" style="width:100%;"></div>
  
  <div><label>Glow: <span id="glowVal">${state.glow}</span></label><input type="range" id="chGlow" min="0" max="50" style="width:100%;"></div>
  <div><label>Color:</label> <input type="color" id="chColor"></div>
  <button id="btnReset" style="width:100%;padding:5px;margin-top:5px;">Reset</button>
`;
d.body.appendChild(editor);

// --- Stats Panel ---
const stats=d.createElement('div');
stats.style=`
  position:fixed;right:10px;top:10px;background:rgba(0,0,0,0.6);color:#00eaff;
  padding:4px 6px;border-radius:6px;font-family:monospace;font-size:14px;
  z-index:2147483647;display:none;white-space:pre;
`;
stats.innerText='Stats:\n';
d.body.appendChild(stats);

// --- Show UI Button ---
const showBtn=d.createElement('button');
showBtn.textContent='Show UI';
showBtn.style=`
  position:fixed;top:10px;left:10px;background:rgba(20,20,30,0.9);
  color:#00eaff;border:none;border-radius:6px;padding:4px 8px;
  font-family:sans-serif;z-index:2147483647;display:none;
`;
d.body.appendChild(showBtn);

// --- Stats Settings Panel ---
const statsSettings=d.createElement('div');
statsSettings.style=`
  position:fixed;top:50px;left:10px;background:rgba(20,20,30,0.95);color:#00eaff;
  border-radius:10px;padding:10px;min-width:200px;z-index:2147483647;display:none;
`;
statsSettings.innerHTML=`
  <h4 style="text-align:center;margin:0 0 10px;">Stats Settings</h4>
  <div><input type="checkbox" id="selOS"> OS</div>
  <div><input type="checkbox" id="selCPU"> CPU</div>
  <div><input type="checkbox" id="selFPS"> FPS</div>
  <div><input type="checkbox" id="selPing"> Ping</div>
`;
d.body.appendChild(statsSettings);

// --- Draggable by title bars ---
function makeTitleDraggable(titleEl, targetEl, saveX, saveY){
 let drag=false, offX=0, offY=0;
 const start=e=>{
   const p=e.touches?e.touches[0]:e;
   drag=true; offX=p.clientX-targetEl.offsetLeft; offY=p.clientY-targetEl.offsetTop;
   titleEl.style.cursor='grabbing';
 };
 const move=e=>{
   if(!drag) return;
   const p=e.touches?e.touches[0]:e;
   let x=p.clientX-offX, y=p.clientY-offY;
   targetEl.style.left=x+'px'; targetEl.style.top=y+'px';
   saveX(x); saveY(y);
 };
 const stop=()=>{if(drag){drag=false;titleEl.style.cursor='grab'; saveState();}};
 titleEl.addEventListener('mousedown',start); titleEl.addEventListener('touchstart',start);
 addEventListener('mousemove',move); addEventListener('touchmove',move);
 addEventListener('mouseup',stop); addEventListener('touchend',stop);
}
makeTitleDraggable(d.getElementById('uiTitle'), ui, x=>state.uiX=x, y=>state.uiY=y);
makeTitleDraggable(d.getElementById('editorTitle'), editor, x=>state.editorX=x, y=>state.editorY=y);

// --- Button actions ---
d.getElementById('btnEditor').onclick=()=>editor.style.display=editor.style.display==='none'?'block':'none';
d.getElementById('btnStats').onclick=()=>stats.style.display=stats.style.display==='none'?'block':'none';
d.getElementById('btnStatsSettings').onclick=()=>statsSettings.style.display=statsSettings.style.display==='none'?'block':'none';
d.getElementById('btnHide').onclick=()=>{
 ui.style.display='none'; editor.style.display='none'; statsSettings.style.display='none';
 showBtn.style.display='block'; stats.style.display='block';
};
showBtn.onclick=()=>{ui.style.display='block'; showBtn.style.display='none';};

// --- Crosshair Inputs ---
const chToggle=d.getElementById('chToggle'),chStyle=d.getElementById('chStyle'),
chOverlay=d.getElementById('chOverlay'),chSize=d.getElementById('chSize'),
chOpacity=d.getElementById('chOpacity'),
chGlow=d.getElementById('chGlow'),chColor=d.getElementById('chColor'),
sizeVal=d.getElementById('sizeVal'),opacityVal=d.getElementById('opacityVal'),glowVal=d.getElementById('glowVal'),
btnReset=d.getElementById('btnReset');

// Initialize Input Values
chToggle.checked=state.enabled;
chStyle.value=state.style;
chOverlay.value=state.overlay;
chSize.value=state.size;
chOpacity.value=state.opacity;
chGlow.value=state.glow;
chColor.value=state.color;
opacityVal.textContent=state.opacity;

function update(fn){fn();saveState();drawCrosshair();}

chToggle.onchange=()=>update(()=>state.enabled=chToggle.checked);
chStyle.onchange=()=>update(()=>state.style=chStyle.value);
chOverlay.onchange=()=>update(()=>state.overlay=chOverlay.value);
chSize.oninput=()=>update(()=>{state.size=+chSize.value;sizeVal.textContent=state.size;});

// Fixed Opacity Logic
chOpacity.oninput=()=>update(()=>{
    state.opacity = parseFloat(chOpacity.value); // Ensure it's a number
    opacityVal.textContent = state.opacity.toFixed(2); // Display cleanly
});

chGlow.oninput=()=>update(()=>{state.glow=+chGlow.value;glowVal.textContent=state.glow;});
chColor.oninput=()=>update(()=>state.color=chColor.value);

// Reset Function
btnReset.onclick=()=>{
    state={...defaultState,editorX:editor.offsetLeft,editorY:editor.offsetTop,uiX:ui.offsetLeft,uiY:ui.offsetTop};
    state.opacity = 1.0; // Enforce opacity reset
    saveState();
    location.reload();
};

// --- Draw Crosshair ---
function drawCrosshair(){
 ctx.clearRect(0,0,canvas.width,canvas.height);
 if(!state.enabled)return;
 ctx.save();
 ctx.translate(canvas.width/2,canvas.height/2);
 
 // --- APPLY OPACITY ---
 ctx.globalAlpha = state.opacity;
 
 ctx.strokeStyle=ctx.fillStyle=state.color;
 ctx.lineWidth=Math.max(1,Math.min(3,state.size/50));
 if(state.glow>0){ctx.shadowColor=state.color;ctx.shadowBlur=state.glow;}
 const s=state.size, cLen=Math.min(15,s/4);
 switch(state.style){
  case'Square':ctx.strokeRect(-s/2,-s/2,s,s);break;
  case'Circle':ctx.beginPath();ctx.arc(0,0,s/2,0,2*Math.PI);ctx.stroke();break;
  case'Triangle':ctx.beginPath();ctx.moveTo(0,-s/2);ctx.lineTo(s*Math.sqrt(3)/4,s/4);ctx.lineTo(-s*Math.sqrt(3)/4,s/4);ctx.closePath();ctx.stroke();break;
  case'Pentagon':ctx.beginPath();for(let i=0;i<5;i++){let a=i*2*Math.PI/5-Math.PI/2;let x=Math.cos(a)*s/2,y=Math.sin(a)*s/2;i?ctx.lineTo(x,y):ctx.moveTo(x,y);}ctx.closePath();ctx.stroke();break;
  case'Four Corners':
    ctx.beginPath();
    [[-1,-1],[1,-1],[-1,1],[1,1]].forEach(([x,y])=>{
      let sx=s/2*x,sy=s/2*y;
      ctx.moveTo(sx,sy);ctx.lineTo(sx-cLen*x,sy);
      ctx.moveTo(sx,sy);ctx.lineTo(sx,sy-cLen*y);
    });
    ctx.stroke();break;
 }
 ctx.shadowBlur=0;ctx.lineWidth=2;
 const oLen=Math.min(s/2,12);
 switch(state.overlay){
  case'Dot':ctx.beginPath();ctx.arc(0,0,2,0,2*Math.PI);ctx.fill();break;
  case'Plus':ctx.beginPath();ctx.moveTo(-oLen,0);ctx.lineTo(oLen,0);ctx.moveTo(0,-oLen);ctx.lineTo(0,oLen);ctx.stroke();break;
  case'Cross':ctx.beginPath();ctx.moveTo(-oLen,-oLen);ctx.lineTo(oLen,oLen);ctx.moveTo(oLen,-oLen);ctx.lineTo(-oLen,oLen);ctx.stroke();break;
 }
 ctx.restore();
}
requestAnimationFrame(function loop(){drawCrosshair();requestAnimationFrame(loop);});

// --- Stats / FPS / Ping ---
let frames=[], currentFPS=0, currentPing=0, lastPing=0;

// --- Stats selection (no Server) ---
let selectedStats = JSON.parse(L.getItem('lc_selectedStats')) || {OS:true, CPU:true, FPS:true, Ping:true};
for(const key in selectedStats){
    const cb=d.getElementById('sel'+key);
    if(cb) cb.checked=selectedStats[key];
    if(cb) cb.onchange=()=>{selectedStats[key]=cb.checked; L.setItem('lc_selectedStats',JSON.stringify(selectedStats));};
}

// --- Update Stats ---
function updateStats(){
    let lines=[];
    if(selectedStats.OS) lines.push(`OS: ${navigator.platform}`);
    if(selectedStats.CPU) lines.push(`CPU: ${navigator.hardwareConcurrency||'Unknown'} cores`);
    if(selectedStats.FPS) lines.push(`FPS: ${currentFPS}`);
    if(selectedStats.Ping) lines.push(`Ping: ${currentPing} ms`);
    stats.innerText = 'Stats:\n'+lines.join('\n');
}

// --- Stats Loop ---
(async function statsLoop(){
 const now=performance.now();frames.push(now);
 if(frames.length>60)frames.shift();
 currentFPS=Math.round((frames.length-1)/(frames[frames.length-1]-frames[0])*1000);

 if(now-lastPing>2000){
   lastPing=now;
   const start=now;
   try{await fetch('https://www.google.com/generate_204',{mode:'no-cors',cache:'no-store'}); currentPing=Math.round(performance.now()-start);}catch{currentPing='∞';}
 }
 updateStats();
 requestAnimationFrame(statsLoop);
})();
})();