CheckBoxMate Modernized

Select multiple checkboxes with ease by drawing a box around them.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name        CheckBoxMate Modernized
// @namespace   https://musicbrainz.org/user/chaban
// @version     1.1
// @tag         ai-created
// @description Select multiple checkboxes with ease by drawing a box around them.
// @author      scottmweaver, chaban
// @license     MIT
// @match       *://*/*
// @grant       none
// ==/UserScript==

(function () {
    'use strict';

    /*
     * This is a modernized version of the original CheckBoxMate Greasemonkey script by scottmweaver.
     * Original description: "Check multiple checkboxes with ease by drawing a box around them to
     * automatically select them all."
     * Original namespace: http://macdougalmedia.com/2010/04/07/checkboxmate-for-greasemonkey/
     * Original homepageURL: https://userscripts-mirror.org/scripts/show/73700
     */

    const DRAG_THRESHOLD = 5; // Minimum pixels to move before initiating a drag selection

    class CheckBoxMate {
        // --- Private properties ---
        #isDragging = false;
        #dragStarted = false;
        #startPos = { x: 0, y: 0 };
        #selectionBox = null;
        #checkboxes = [];
        #lastSelected = new Set();

        constructor() {
            document.addEventListener('mousedown', this.handleMouseDown, { passive: true });
        }

        /**
         * Caches the positions of all visible checkboxes on the page.
         * This is a performance optimization to avoid querying the DOM on every mouse move.
         */
        #cacheCheckboxPositions() {
            this.#checkboxes = [];
            const checkboxNodes = document.querySelectorAll('input[type="checkbox"]');

            for (const checkbox of checkboxNodes) {
                // Ignore hidden checkboxes
                if (checkbox.offsetParent !== null) {
                    this.#checkboxes.push({
                        element: checkbox,
                        rect: checkbox.getBoundingClientRect(),
                    });
                }
            }

            // Sort by vertical position for faster intersection checking
            this.#checkboxes.sort((a, b) => a.rect.top - b.rect.top);
        }

        /**
         * Creates and styles the visual selection rectangle.
         */
        #createSelectionBox() {
            if (this.#selectionBox) return;

            this.#selectionBox = document.createElement('div');
            this.#selectionBox.style.cssText = `
                position: fixed;
                border: 1px dotted #000;
                background-color: rgba(0, 100, 255, 0.1);
                z-index: 2147483647;
                pointer-events: none;
            `;
            document.body.appendChild(this.#selectionBox);
        }

        /**
         * Updates the geometry of the selection box based on mouse movement.
         * @param {MouseEvent} event - The mouse move event.
         */
        #updateSelectionBox(event) {
            if (!this.#selectionBox) return;

            const currentPos = { x: event.clientX, y: event.clientY };
            const left = Math.min(this.#startPos.x, currentPos.x);
            const top = Math.min(this.#startPos.y, currentPos.y);
            const width = Math.abs(this.#startPos.x - currentPos.x);
            const height = Math.abs(this.#startPos.y - currentPos.y);

            this.#selectionBox.style.left = `${left}px`;
            this.#selectionBox.style.top = `${top}px`;
            this.#selectionBox.style.width = `${width}px`;
            this.#selectionBox.style.height = `${height}px`;
        }

        /**
         * Checks if two rectangles are intersecting.
         * @param {DOMRect} rect1 - The first rectangle.
         * @param {DOMRect} rect2 - The second rectangle.
         * @returns {boolean} - True if they intersect.
         */
        #isIntersecting(rect1, rect2) {
            return !(
                rect1.right < rect2.left ||
                rect1.left > rect2.right ||
                rect1.bottom < rect2.top ||
                rect1.top > rect2.bottom
            );
        }

        /**
         * Updates the selection state of checkboxes based on the current selection box.
         */
        #updateSelection() {
            if (!this.#selectionBox) return;

            const selectionRect = this.#selectionBox.getBoundingClientRect();
            const currentSelected = new Set();

            // Find all checkboxes intersecting with the selection box
            for (const item of this.#checkboxes) {
                // Optimization: stop checking once we're past the selection box vertically
                if (item.rect.top > selectionRect.bottom) {
                    break;
                }
                if (this.#isIntersecting(selectionRect, item.rect)) {
                    currentSelected.add(item.element);
                }
            }

            // Toggle checkboxes that have changed state (entered or left the selection)
            for (const checkbox of this.#lastSelected) {
                if (!currentSelected.has(checkbox)) {
                    checkbox.click();
                }
            }
            for (const checkbox of currentSelected) {
                if (!this.#lastSelected.has(checkbox)) {
                    checkbox.click();
                }
            }

            this.#lastSelected = currentSelected;
        }

        /**
         * Cleans up all resources and resets the state.
         */
        #cleanup = () => {
            document.removeEventListener('mousemove', this.handleMouseMove);
            document.removeEventListener('mouseup', this.handleMouseUp);

            if (this.#selectionBox) {
                this.#selectionBox.remove();
                this.#selectionBox = null;
            }

            this.#isDragging = false;
            this.#dragStarted = false;
            this.#checkboxes = [];
            this.#lastSelected.clear();
        }

        // --- Event Handlers (as arrow functions to preserve `this` context) ---

        handleMouseDown = (event) => {
            // Only activate on left-click on a checkbox
            if (event.button !== 0 || event.target.type !== 'checkbox') {
                return;
            }

            this.#isDragging = true;
            this.#startPos = { x: event.clientX, y: event.clientY };

            document.addEventListener('mousemove', this.handleMouseMove);
            document.addEventListener('mouseup', this.handleMouseUp);
        }

        handleMouseMove = (event) => {
            if (!this.#isDragging) return;

            event.preventDefault();

            if (!this.#dragStarted) {
                const movedDistance = Math.hypot(
                    event.clientX - this.#startPos.x,
                    event.clientY - this.#startPos.y
                );

                if (movedDistance > DRAG_THRESHOLD) {
                    this.#dragStarted = true;
                    this.#cacheCheckboxPositions();
                    this.#createSelectionBox();
                }
            }

            if (this.#dragStarted) {
                this.#updateSelectionBox(event);
                this.#updateSelection();
            }
        }

        handleMouseUp = () => {
            if (this.#dragStarted) {
                this.#updateSelection();
            }
            this.#cleanup();
        }
    }

    // Initialize the script
    new CheckBoxMate();
})();