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Pixel Place Map Loader
Ce script ne devrait pas être installé directement. C'est une librairie créée pour d'autres scripts. Elle doit être inclus avec la commande // @require https://update.greasyfork.org/scripts/443803/1050258/PPML.js
// ==UserScript==
// @name PPML
// @description Pixel Place Map Loader
// @version 1.6.2
// @author 0vC4
// @namespace https://greasyfork.org/users/670183
// @match https://pixelplace.io/*
// @icon https://www.google.com/s2/favicons?sz=64&domain=pixelplace.io
// @license MIT
// @grant none
// @run-at document-start
// ==/UserScript==
(() => {
const PPClient = window.PPClient || {modules:{}};
window.PPClient = PPClient;
if ('MapLoader' in PPClient.modules) return;
const module = {};
module.map = {};
module.maps = {};
module.args = {};
module.config = ({colors}) => Object.assign(module.args, {colors});
module.callbacks = [];
module.subscribe = func => module.callbacks.push(func);
const Img = window.Image;
window.Image = function() {
const img = new Img(...arguments);
Object.defineProperty(img, 'src', {
enumerable: true,
configurable: true,
set(val) {
this.setAttribute('src', val);
if (!val.match(/canvas\/\d+\.png\?/)) return;
const serverId = +val.match(/canvas\/(\d+)\.png\?/)[1];
this.addEventListener('load', () => {
const canvas = document.createElement('canvas');
canvas.width = this.width;
canvas.height = this.height;
const ctx = canvas.getContext('2d');
ctx.drawImage(this, 0, 0);
const rgba = ctx.getImageData(0, 0, this.width, this.height).data;
const pixels = new Uint8Array(rgba.length>>2);
for (let i = 0; i < rgba.length; i += 4)
pixels[i>>2] = module.args.colors.indexOf((rgba[i]<<16) + (rgba[i+1]<<8) + (rgba[i+2]));
const {width, height} = this;
const map = {
pixels, width, height, serverId,
get(x,y) {
return this.pixels[x+y*this.width];
},
set(x,y,pixel) {
const offset = x+y*this.width;
if (this.pixels[offset] == null) return;
this.pixels[offset] = pixel;
}
};
if (!('serverId' in module.map)) Object.assign(module.map, map);
if (!PPClient.map) PPClient.map = map;
if (!PPClient.maps) PPClient.maps = {};
PPClient.maps[serverId] = map;
module.maps[serverId] = map;
module.callbacks.map(f => f(module, map));
});
}
});
return img;
};
Object.assign(Image, Img);
for (let k in Img.prototype) try {Image.prototype[k] = Img.prototype[k];} catch (e) {};
PPClient.modules.MapLoader = module;
})();
// 0vC4#7152