blackhack-logic

Game logic, physics hooks and update extensions for blackhack

Ce script ne devrait pas être installé directement. C'est une librairie créée pour d'autres scripts. Elle doit être inclus avec la commande // @require https://update.greasyfork.org/scripts/573606/1802158/blackhack-logic.js

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// ==UserScript==
// @name           blackhack-logic
// @namespace      brofist.io 1st-cheat (FOR ALL MODES)
// @version        1.1
// @description    Game logic, physics hooks and update extensions for blackhack
// @author         CiNoP
// @license        GPL-3.0-only
// ==/UserScript==

(function () {
    'use strict';
    const BH = window.BH = window.BH || {};
    BH.logicVer = 1.1;

    // ─── GLOBAL BIND INTERCEPTOR (OCP Fix) ───
    const _bind = Function.prototype.bind;
    Function.prototype.bind = function (ctx, ...args) {
        const b = _bind.apply(this, [ctx, ...args]);
        
        if (!BH.Hooks.allFound) {
            try {
                const s = this.toString();
                let allFound = true;
                for (const h of BH.Hooks.registry) {
                    if (!h.orig && h.match(s)) { h.orig = this; b.__hk_id = h.id; }
                    if (!h.orig) allFound = false;
                }
                BH.Hooks.allFound = allFound;
            } catch (_) {}
        } else {
            for (const h of BH.Hooks.registry) {
                if (this === h.orig) { b.__hk_id = h.id; break; }
            }
        }
        
        if (BH.isTwoPlayer && window.hack && !window.hack.mode && ctx?.playerData && ctx?.twoPlayerController) {
            Object.assign(window.hack, {
                mode: ctx, modeController: ctx.twoPlayerController,
                gp: ctx.gp, networkHandler: ctx.networkHandler, client: ctx.client
            });
        }
        return b;
    };

    // ─── ISOLATED DOMAIN MODULES (SRP & ISP Fixes) ───
    BH.Blacklist = {
        process: (bl, otherPlayers) => {
            for (const n of bl.names) {
                for (const i of BH.utils.getIdxByName(otherPlayers, n)) {
                    if (!bl.data.some(e => e?.[0] === i && e?.[1] === n)) bl.data.push([i, n]);
                }
            }
            if (bl.data.length) bl.data = bl.data.filter(e => e?.[1] && bl.names.includes(e[1]));
        },
        
        isIdxBL: (bl, i) => bl.data.some(e => e?.[0] === i),
        
        enforce: (bl, otherPlayers, msgs) => {
            if (!bl.data.length) return;
            for (const [i] of bl.data) BH.utils.setPlayerVisible(otherPlayers[i], false);
            
            if (msgs) {
                const s = new Set(bl.data.map(e => e[0]));
                for (let i = 0; i < msgs.length; i++) msgs[i] = msgs[i].filter(m => !s.has(m[0]));
            }
        }
    };

    BH.TP = {
        update: (v, otherPlayers, lp) => {
            if (!v.tpToPlayerEnabled || v.tpTargetName === "Никто") return;
            let target = otherPlayers[v.tpTargetIndex];
            
            if (!target || target.myName !== v.tpTargetName) {
                const foundIndex = otherPlayers.findIndex(p => p && p.myName === v.tpTargetName);
                if (foundIndex !== -1) {
                    v.tpTargetIndex = foundIndex;
                    target = otherPlayers[foundIndex];
                }
            }
            if (target?.gpData && target.reset <= 10 && lp) {
                lp.setX(target.gpData.getX());
                lp.setY(target.gpData.getY());
                if (lp.p) { lp.p.velocity[0] = 0; lp.p.velocity[1] = 0; }
            }
        }
    };

    BH.Xray = {
        clear: (xrayGates) => {
            xrayGates.forEach(item => {
                if (item.gfx?.parent) item.gfx.parent.removeChild(item.gfx);
                if (typeof item.gfx?.destroy === 'function') item.gfx.destroy();
                if (item.text?.parent) item.text.parent.removeChild(item.text);
                if (typeof item.text?.destroy === 'function') item.text.destroy();
            });
            xrayGates.length = 0;
        },
        
        update: (layoutMode, xrayGates, gp) => {
            if (!layoutMode) {
                if (xrayGates.length > 0) BH.Xray.clear(xrayGates);
                return;
            }
            
            if (xrayGates.length === 0 && gp?.list) {
                const pixi = window.pixi || window.PIXI;
                if (pixi?.Graphics) {
                    gp.list.forEach(obj => {
                        if (!obj?.id?.toLowerCase().startsWith('gate')) return;
                        const action = obj.id.split(':').pop();
                        
                        obj.shapes.forEach((shape, idx) => {
                            if (shape?.make === 3 || !shape?.g?.parent) return;
                            const gfx = new pixi.Graphics();
                            const color = action === "1" ? 0xFF00FF : 0x00FFFF;
                            let baseW = 50, baseH = 50, baseR = 25;
                            
                            if (shape.p) {
                                if (shape.p.width) baseW = shape.p.width * 100;
                                if (shape.p.height) baseH = shape.p.height * 100;
                                if (shape.p.radius) baseR = shape.p.radius * 100;
                            } else if (shape.g) {
                                const sx = Math.abs(shape.g.scale?.x || 1), sy = Math.abs(shape.g.scale?.y || 1);
                                if (shape.g.width) baseW = shape.g.width / sx;
                                if (shape.g.height) baseH = shape.g.height / sy;
                                baseR = baseW / 2;
                            }
                            
                            const type = typeof shape.getType === 'function' ? shape.getType() : shape.type;
                            if (type === 2) gfx.circle(0, 0, baseR);
                            else if (type === 5) {
                                const triH = baseW * Math.sqrt(3) / 2, rOff = triH / 6;
                                gfx.moveTo(-baseW / 2, triH / 2 - rOff).lineTo(baseW / 2, triH / 2 - rOff).lineTo(0, -triH / 2 - rOff).closePath();
                            } else gfx.rect(-baseW / 2, -baseH / 2, baseW, baseH);

                            gfx.fill({ color, alpha: 0.15 }).stroke({ width: 3, color, alpha: 1 });
                            if (gp.gWorld?.mid) gp.gWorld.mid.addChild(gfx);

                            let textObj = null;
                            if (idx === 0) {
                                textObj = new pixi.Text(obj.id, { fontFamily: 'monospace', fontSize: 14, fill: color, stroke: 0x000000, strokeThickness: 3, fontWeight: 'bold' });
                                textObj.anchor.set(0.5, 1);
                                gp.gWorld.mid.addChild(textObj);
                            }
                            xrayGates.push({ gfx, src: shape, text: textObj, baseH, baseR, type });
                        });
                    });
                }
            }
            
            xrayGates.forEach(item => {
                const { src, gfx, text, baseH, baseR, type } = item;
                if (!src?.g?.parent) { gfx.visible = false; if (text) text.visible = false; return; }
                
                gfx.visible = true; gfx.scale.set(1);
                if (typeof src.getGlobalPosition === 'function') {
                    const pos = src.getGlobalPosition(); 
                    gfx.position.set(pos.x * 100, pos.y * -100); 
                    gfx.rotation = -pos.angle;
                } else {
                    gfx.position.set(src.g.x, src.g.y);
                    gfx.rotation = src.g.rotation || 0;
                }
                
                const hasCollision = typeof src.getCollision === 'function' ? src.getCollision() : src.collision;
                gfx.alpha = hasCollision ? 0.15 : 1.0; 
                if (text) text.alpha = hasCollision ? 0.5 : 1.0;
                
                if (text) {
                    text.visible = true; 
                    text.position.set(gfx.x, gfx.y - (type === 2 ? baseR : baseH / 2) - 5);
                    text.scale.set(1);
                }
            });
        }
    };

    // ─── DECLARATIVE HOOKS REGISTRY (OCP Fix) ───
    BH.Hooks = {
        allFound: false,
        registry:[
            {
                id: 'processOthers',
                match: s => s.includes('othersPlayerNetworkData') && s.includes('oldPlayersIndex'),
                orig: null, injected: false,
                createCustom: (hack, is2pa) => function () {
                    const mode = hack.mode, gp = hack.gp, nh = hack.networkHandler;
                    BH.Blacklist.process(hack.vars.blacklisted, mode.otherPlayers);
                    if (!mode.othersPlayerNetworkData.length) return;
                    
                    let cur = [];
                    for (let x = 0; x < mode.othersPlayerNetworkData.length; x++) {
                        for (let y = 0; y < mode.othersPlayerNetworkData[x].length; y++) {
                            const d = mode.othersPlayerNetworkData[x][y], idx = d[0], xV = d[1], yV = d[2], xA = d[3], yA = d[4];
                            if (BH.Blacklist.isIdxBL(hack.vars.blacklisted, idx)) continue;
                            
                            if (mode.otherPlayers[idx] == null) {
                                mode.oldPlayersIndex.push(idx);
                                const p = { myName: "", mySkin: 0, reset: Infinity, gpData: is2pa ? mode.basePlayer.createPlayer(mode.playerData) : mode.createPlayer() };
                                p.gpData.g.myIndex = idx; mode.otherPlayers[idx] = p;
                                if (nh?.gsSocket) nh.gsSocket.emit("rBio", idx);
                                gp.gWorld.removeChild(p.gpData.g); gp.gWorld.mid.addChild(p.gpData.g);
                            }
                            const op = mode.otherPlayers[idx];
                            if (10 < op.reset) { op.gpData.setX(xA); op.gpData.setY(yA); op.reset = 0; }
                            op.reset++;
                            op.gpData.p.velocity[0] = xV;
                            op.gpData.p.velocity[1] = yV;
                            cur.push(idx);
                        }
                    }
                    const r = BH.utils.diff(mode.oldPlayersIndex, cur);
                    for (const i of r) {
                        const p2 = mode.otherPlayers[i];
                        if (p2) {
                            gp.gWorld.mid.removeChild(p2.gpData.g); gp.pWorld.removeBody(p2.gpData.p);
                            gp.list[gp.list.indexOf(p2.gpData)] = null; gp.deleteCounter++; mode.otherPlayers[i] = null;
                        }
                    }
                    mode.oldPlayersIndex = cur; mode.othersPlayerNetworkData =[];
                }
            },
            {
                id: 'movement',
                match: s => s.includes('moveLeft') && (s.includes('raycast') || s.includes('velocity[1]')),
                orig: null, injected: false,
                createCustom: (hack, is2pa) => function () {
                    const ctrl = hack.modeController, p = hack.getLP();
                    const v = hack.vars, mult = v.mult.value, jh = v.jumpHeight, gs = v.gravNoclipGravScale;
                    if (!p || !ctrl) return;
                    
                    const getEV = () => {
                        const binds = hack.keyBinds, first = v.arrowFirstPressed;
                        if (binds.ARROW_UP && binds.ARROW_DOWN) return first === 'up' ? 'down' : (first === 'down' ? 'up' : null);
                        return binds.ARROW_UP ? 'up' : (binds.ARROW_DOWN ? 'down' : null);
                    };

                    if (v.noclip) {
                        p.p.velocity[0] = ctrl.moveRight ? 3 * mult : (ctrl.moveLeft ? -3 * mult : 0);
                        p.p.velocity[1] = ctrl.moveUp ? 3 * mult : (ctrl.moveDown ? -3 * mult : 0);
                        return;
                    }

                    if (v.gravNoclip) {
                        p.p.velocity[0] = ctrl.moveRight ? 3 * mult : (ctrl.moveLeft ? -3 * mult : 0);
                        const ev = getEV();
                        if (ev === 'up') { p.p.gravityScale = -gs; p.setAngle(180); }
                        else if (ev === 'down') { p.p.gravityScale = gs; p.setAngle(0); }
                        else p.p.gravityScale = 0;
                        
                        const gd = p.p.gravityScale;
                        let sj = false, jd = 0, rsY, reY;
                        const ex = p.getX(), ty = p.getY(), hH = 50, rL = 50, n = ex - 15, r = 30 / 11;
                        
                        if (gd > 0 && ctrl.moveUp) { sj = true; jd = jh; rsY = ty + (hH - 1); reY = rsY + rL; }
                        else if (gd < 0 && ctrl.moveDown) { sj = true; jd = -jh; rsY = ty - (hH - 1); reY = rsY - rL; }
                        
                        if (sj) {
                            const ph = is2pa ? ctrl.physics : hack.gp;
                            for (let i = 0; i < 12; i++) {
                                const ox = n + i * r;
                                p.ray.from =[ph.xAxis(ox, 0), ph.yAxis(rsY, 0)]; p.ray.to =[ph.xAxis(ox, 0), ph.yAxis(reY, 0)];
                                p.ray.update(); p.ray.result.reset(); p.ray.hitPoint = [Infinity, Infinity];
                                if (hack.gp.pWorld.raycast(p.ray.result, p.ray) && 
                                    p.ray.result.shape.ref.getCollision() && 
                                    p.ray.result.getHitDistance(p.ray) < 0.15) { 
                                    p.p.velocity[1] = jd; break; 
                                }
                            }
                        }
                        return;
                    }

                    if (ctrl.moveRight) p.p.velocity[0] = 3;
                    if (ctrl.moveLeft) p.p.velocity[0] = -3;
                    if (!ctrl.moveUp) return;
                    
                    const ex = p.getX(), ty = p.getY(), n = ex - 15, r = 30 / 11, ph = is2pa ? ctrl.physics : hack.gp;
                    for (let i = 0; i < 12; i++) {
                        const ox = n + i * r, oy1 = ty + 49, oy2 = oy1 + 50;
                        p.ray.from =[ph.xAxis(ox, 0), ph.yAxis(oy1, 0)]; p.ray.to =[ph.xAxis(ox, 0), ph.yAxis(oy2, 0)];
                        p.ray.update(); p.ray.result.reset(); p.ray.hitPoint = [Infinity, Infinity];
                        if (hack.gp.pWorld.raycast(p.ray.result, p.ray) && 
                            p.ray.result.shape.ref.getCollision() && 
                            p.ray.result.getHitDistance(p.ray) < 0.05) { 
                            p.p.velocity[1] = jh; break; 
                        }
                    }
                }
            }
        ],

        init: function(hack, is2pa) {
            this.registry.forEach(h => {
                h.custom = h.createCustom(hack, is2pa);
                h.custom.__hk_id = h.id;
            });

            const injectLoop = () => {
                const lf = hack.client.loopFunctions;
                let pending = false;
                this.registry.forEach(h => {
                    if (h.injected) return;
                    const i = lf.findIndex(e => e?.fun?.__hk_id === h.id || (e?.fun && h.match(e.fun.toString())));
                    if (i !== -1) { lf[i].fun = h.custom; h.injected = true; }
                    else if (h.id === 'movement' && is2pa && lf.length > 7) { lf[7].fun = h.custom; h.injected = true; }
                    else pending = true;
                });
                if (pending) requestAnimationFrame(injectLoop);
            };
            injectLoop();

            const oal = hack.client.addLoopFunction;
            hack.client.addLoopFunction = function(f, p, t, e) {
                if (f) {
                    const target = BH.Hooks.registry.find(h => f.__hk_id === h.id || h.match(f.toString()));
                    if (target) return oal.call(this, target.custom, p, t, e);
                }
                return oal.call(this, f, p, t, e);
            };
        }
    };
})();