CKDragHelper

A simple dragging helper library

אין להתקין סקריפט זה ישירות. זוהי ספריה עבור סקריפטים אחרים // @require https://update.greasyfork.org/scripts/428694/945686/CKDragHelper.js

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

יוצר
CKylinMC
גרסה
0.1
נוצר
30-06-2021
עודכן
30-06-2021
Size
2.23 קילו-בייט
רישיון
GPLv3 License

A simple dragging helper.

Usage

Step1: Register dragging callback function

To handle a dragging action, you must have a callback function to handle each move event. This funciton will be called each MouseMoveEvent and will recieve two objects uses like below:

window.dragger.regHandler(/* func here */ (delta, lastdelta)=>{  })
  • param delta: Will return an object contains x and y which are the difference with the drag start point.
  • param lastdelta: Will return an object contains x and y which are the difference with the last delta value.

Noticed that callback function will be erased when dragging action is over (mouse up event) and need to re-register for next call.

Step2: Start handling dragging

Now dragger knows how to process dragging actions, you only need to tell it when to start. It usually be a MouseDownEvent or something like that, you need to pass a paramater to the startup method which contains screenX and screenY attributes, it could be a MouseEvent or an object you created manually. Here is a simple sample showing the usages that when clicked a dom then start dragging:

let dom = document.querySelector("#something")
dom.onclick = e=>{
  e.preventDefault()
  window.dragger.startDrag(e)
}