Torn Crimes Cracking Difficulty

Shows difficulty of cracking targets in cycles & nerve to be spent.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Torn Crimes Cracking Difficulty
// @namespace    https://github.com/SOLiNARY
// @version      0.1.4
// @description  Shows difficulty of cracking targets in cycles & nerve to be spent.
// @author       Ramin Quluzade, Silmaril [2665762]
// @license      MIT License
// @match        https://www.torn.com/loader.php?sid=crimes*
// @match        https://www.torn.com/page.php?sid=crimes*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=torn.com
// @grant        GM_addStyle
// @grant        unsafeWindow
// ==/UserScript==

(async function() {
    'use strict';

    const crackingHash = '#/cracking';
    const difficultyInfoTemplate = '{cycles} cycles, {attempts} attempts, {nerve} nerve needed';
    const isTampermonkeyEnabled = typeof unsafeWindow !== 'undefined';
    const isMobileView = window.innerWidth <= 784;
    const difficultyColorMap = {
        "OneAttempt": "#37b24d",
        "ThreeOrLess": "#74b816",
        "FiveOrLess": "#f59f00",
        "SevenOrLess": "#f76707",
        "TenOrLess": "#f03e3e",
        "MoreThanTen": "#7048e8",
    };
    let isOnCrackingPage = false;
    let bruteForceStrength = 0;

    const styles = `
@media only screen and (max-width: 784px) {
    span.silmaril-crimes-cracking-difficulty {
        font-size: xx-small;
    }

    div.crime-root.cracking-root div[class^=crimeOptionWrapper___] div[class^=sections___] {
        height: 54px !important;
    }
}
`;

    if (isTampermonkeyEnabled){
        GM_addStyle(styles);
    } else {
        let style = document.createElement("style");
        style.type = "text/css";
        style.innerHTML = styles;
        while (document.head == null){
            await sleep(50);
        }
        document.head.appendChild(style);
    }

    checkURLChange();

    setInterval(checkURLChange, 750);

    const targetNode = document.querySelector("div.crimes-app");
    const observerConfig = { childList: true, subtree: true };
    const observer = new MutationObserver(async (mutationsList, observer) => {
        for (const mutation of mutationsList) {
            if (!isOnCrackingPage) {
                break;
            }

            let mutationTarget = mutation.target;
            if (mutation.type === 'childList' && mutationTarget.className.indexOf('outcomeWrapper___') >= 0) {
                let outcomeDiv = mutationTarget.querySelector('div[class*=outcome___]');
                if (outcomeDiv == null || outcomeDiv.hasAttribute('data-cracking-difficulty-value-set')) {
                    continue;
                }
                outcomeDiv.setAttribute('data-cracking-difficulty-value-set', '');

                const crimeOption = mutationTarget.parentNode.querySelector('div.crime-option');
                if (crimeOption.classList.contains('crime-option')){
                    setTimeout(function() {calculateDifficulty(crimeOption)}, 500);
                }
                break;
            }
        }
    });
    observer.observe(targetNode, observerConfig);

    async function addDifficulty() {
        while (document.querySelector('div.crime-root.cracking-root div[class^=currentCrime___]') == null) {
            if (!isOnCrackingPage) {
                break;
            }
            await sleep(50);
        }
        if (!isOnCrackingPage) {
            return;
        }

        const targets = document.querySelectorAll('div[class^=currentCrime___] div[class^=virtualList___] div[class^=crimeOptionWrapper___] div.crime-option');
        while (document.querySelector('div[class^=rig___]') == null){
            await sleep(50);
        }
        bruteForceStrength = parseFloat(document.querySelector('div[class^=rig___] div[class^=statistics___] div[class*=strength___] span[class^=value___]').innerText);

        targets.forEach(target => calculateDifficulty(target));
    }

    function calculateDifficulty(target) {
        const targetDescription = target.querySelector('div[class*=targetSection___]');

        let cyclesNeeded = 0;
        const characters = target.querySelectorAll('div[class^=sections___] div[class^=charSlot___]');
        characters.forEach(character => {
            cyclesNeeded += parseDifficulty(character) + 1;
        });
        const attemptsNeeded = Math.ceil(cyclesNeeded / bruteForceStrength);
        const nerveNeeded = Math.round(attemptsNeeded * 7 + 5);
        updateDifficultyInfo(targetDescription, cyclesNeeded, attemptsNeeded, nerveNeeded);
    }

    function updateDifficultyInfo(targetDescription, cyclesNeeded, attemptsNeeded, nerveNeeded) {
        const difficultyInfoSpan = targetDescription.querySelector('span.silmaril-crimes-cracking-difficulty') ?? document.createElement('span');
        difficultyInfoSpan.className = 'silmaril-crimes-cracking-difficulty';
        switch (attemptsNeeded) {
            case 0:
            case 1:
                difficultyInfoSpan.style.color = difficultyColorMap.OneAttempt;
                break;
            case 2:
            case 3:
                difficultyInfoSpan.style.color = difficultyColorMap.ThreeOrLess;
                break;
            case 4:
            case 5:
                difficultyInfoSpan.style.color = difficultyColorMap.FiveOrLess;
                break;
            case 6:
            case 7:
                difficultyInfoSpan.style.color = difficultyColorMap.SevenOrLess;
                break;
            case 8:
            case 9:
            case 10:
                difficultyInfoSpan.style.color = difficultyColorMap.TenOrLess;
                break;
            default:
                difficultyInfoSpan.style.color = difficultyColorMap.MoreThanTen;
                break;
        }
        difficultyInfoSpan.innerText = difficultyInfoTemplate.replace('{cycles}', cyclesNeeded).replace('{attempts}', attemptsNeeded).replace('{nerve}', nerveNeeded);
        if (isMobileView) {
            targetDescription.querySelector('div[class^=typeAndServiceWrapper___]').append(difficultyInfoSpan);
        } else {
            targetDescription.querySelector('div[class^=typeAndService___]').append(difficultyInfoSpan);
        }

    }

    function checkURLChange() {
        const currentURL = window.location.href;
        if (currentURL !== checkURLChange.previousURL) {
            if (window.location.href.includes(crackingHash)) {
                isOnCrackingPage = true;
                addDifficulty();
            } else {
                isOnCrackingPage = false;
            }
        }
        checkURLChange.previousURL = currentURL;
    }

    function parseDifficulty(element) {
        const label = element.getAttribute('aria-label');
        if (label == null) {
            return 0;
        }
        if (element.querySelector('span[class^=discoveredChar___]') != null) {
            return -1;
        }
        const matchEncrypted = label.match(/, (\d+) encryption/);
        if (matchEncrypted && matchEncrypted[1]) {
            return parseInt(matchEncrypted[1]);
        }
        return null;
    }

    function sleep(ms) {
        return new Promise(resolve => setTimeout(resolve, ms));
    }
})();