Vanis.io MOD

Vez's auto respawn and skin changer

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey, Greasemonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Userscripts.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een gebruikersscriptbeheerder nodig.

(Ik heb al een user script manager, laat me het downloaden!)

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

(Ik heb al een beheerder - laat me doorgaan met de installatie!)

Maker
Vez Plays
Dagelijks aantal installaties
0
Totaal aantal installaties
3.902
Beoordelingen
1 0 0
Versie
3.9.9
Gemaakt op
30-08-2020
Bijgewerkt op
26-01-2021
Grootte
18,4 KB
Licentie
N.v.t.
Wordt toegepast op

// ==UserScript==
// @name Vanis.io MOD
// @namespace Vez's Vanis.io mod
// @version 3.9.9
// @description Vez's auto respawn and skin changer
// @author vez
// @contact Discord: Vez#2777
// @match https://vanis.io/
// @grant none
// @connect https://raw.githubusercontent.com
// @resource https://raw.githubusercontent.com/taufik-nurrohman/color-picker/master/color-picker.min.css
// @run-at document-end
// ==/UserScript==

const VEX = `

HUD COLOR

𝘉𝘶𝘨𝘴 𝘸𝘪𝘭𝘭 𝘣𝘦 𝘧𝘪𝘹𝘦𝘥 𝘴𝘰𝘰𝘯.


SKIN CHANGER

SKIN_1


SKIN_2


SKIN_3


SKIN_4


SKIN ROTATOR

START
STOP

EXTRAS

AUTO_RESPAWN


SKIP_STATS


Youtube

Owner

Coded by Vez#3994


Discord


`;

const VEX_BTN = `

Menu
`;

document.querySelectorAll("#vanis-io_300x250")[0].innerHTML += VEX;
document.querySelectorAll(".social-container")[0].innerHTML += VEX_BTN;

setTimeout(()=>{

window._$ = selector => {

const nodes = document.querySelectorAll(selector);

return nodes.length == 1 ? nodes[0] : nodes;
}

window.VEX_PLAYER_SOCKET = null;
window.VEX_PLAYER_X = 0;
window.VEX_PLAYER_Y = 0;

window.VEX_PLAYER_PACKET_SPAWN = [];

window.VEX_PLAYER_SPAWN = () => {

window.VEX_PLAYER_SOCKET._send(window.VEX_PLAYER_PACKET_SPAWN);
};

window.VEX_PLAYER_MOVETO_X = 0;
window.VEX_PLAYER_MOVETO_Y = 0;

window.VEX_PLAYER_MOVE_STOP = false;
window.VEX_PLAYER_MOVE_TO = false;

window.VEX_PLAYER_MOVETO = (x,y) => {

const packet = new DataView(new ArrayBuffer(9));
packet.setUint8(0, 16);
packet.setInt32(1, x, true);
packet.setInt32(5, y, true);

window.VEX_PLAYER_SOCKET._send(packet);
}

window.VEX_PLAYER_SPLIT = () => {

const packet = new DataView(new ArrayBuffer(2));
packet.setUint8(0, 17);
packet.setUint8(1, window.VEX_PLAYER_X);

window.VEX_PLAYER_SOCKET._send(packet);
}

window.VEX_OVERLAY_TOGGLE = () => {

const state = (VEX_DOM_OVERLAY.style.right == "-325px") ? false : true;

if(state){

VEX_OVERLAY_HIDE();
return;
}

VEX_OVERLAY_SHOW();
};

let VEX_HUD_COLOR = "";

let VEX_SKIN1 = "";
let VEX_SKIN2 = "";
let VEX_SKIN3 = "";
let VEX_SKIN4 = "";

let VEX_ROTATOR_STATE = false;
const VEX_ROTATOR_DELAY = 1000;

let VEX_EXTRAS_AR = false;
let VEX_EXTRAS_AR_INTERVAL = null;

let VEX_EXTRAS_SS = false;
let VEX_EXTRAS_SS_INTERVAL = null;

const VEX_DOM_OVERLAY = _$(".vex");

const VEX_DOM_HC = _$("#vex-hc");

const VEX_DOM_SKIN_INPUT = _$("#skinurl");
const VEX_DOM_SKIN1 = _$("#vex-s1");
const VEX_DOM_SKIN2 = _$("#vex-s2");
const VEX_DOM_SKIN3 = _$("#vex-s3");
const VEX_DOM_SKIN4 = _$("#vex-s4");

const VEX_DOM_ROTATOR_START = _$("#vex-r-start");
const VEX_DOM_ROTATOR_STOP = _$("#vex-r-stop");

const VEX_DOM_EXTRAS_AR = _$("#vex-e-ar");
const VEX_DOM_EXTRAS_SS = _$("#vex-e-ss");

const VEX_HUD_COLOR_FUNC = () => {

for(const element of _$(".fade"))
element.style.background = VEX_HUD_COLOR;

_$("#overlay").style.background = "radial-gradient("+VEX_HUD_COLOR+" 300px,"+VEX_HUD_COLOR+")";
_$(".vex").style.background = VEX_HUD_COLOR;

if(_$(".discord").length !== 0)
_$(".discord").style.background = VEX_HUD_COLOR;

//_$(".vex").style.boxShadow = "0 0 4px 2px " + VEX_HUD_COLOR;
_$(".vex-button").style.background = VEX_HUD_COLOR;

if(_$(".progress-bar").length !== 0)
_$(".progress-bar").style.background = `repeating-linear-gradient(-45deg,${VEX_HUD_COLOR},${VEX_HUD_COLOR} 40px,#1e1e1e 0,#1e1e1e 80px)`

if(_$(".fade-box")[0])
_$(".fade-box")[0].style.background = VEX_HUD_COLOR;

if(_$(".fade-box")[1])
_$(".fade-box")[1].style.background = VEX_HUD_COLOR;
};

let VEX_ROTATOR_INTERVAL = null;
let VEX_ROTATOR_CURRENT = 1;

const VEX_ROTATOR_FUNC_NEXT = () => {

if(VEX_ROTATOR_CURRENT < 5)
VEX_ROTATOR_CURRENT += 1;

if(VEX_ROTATOR_CURRENT == 5)
VEX_ROTATOR_CURRENT = 1;

VEX_DOM_SKIN_INPUT.value = localStorage.getItem("vex-s"+VEX_ROTATOR_CURRENT);
};

const VEX_ROTATOR_FUNC_PREV = () => {

if(VEX_ROTATOR_CURRENT < 5)
VEX_ROTATOR_CURRENT -= 1;

if(VEX_ROTATOR_CURRENT == 0)
VEX_ROTATOR_CURRENT = 1;

VEX_DOM_SKIN_INPUT.value = localStorage.getItem("vex-s"+VEX_ROTATOR_CURRENT);
};

const VEX_OVERLAY_SHOW = () => {

VEX_DOM_OVERLAY.style.right = "0px";
};

const VEX_OVERLAY_HIDE = () => {

VEX_DOM_OVERLAY.style.right = "-325px";
};

// VEX_DOM_OVERLAY.addEventListener('mouseenter', event => {

// VEX_OVERLAY_SHOW();
// }, false);

// VEX_DOM_OVERLAY.addEventListener('mouseleave', event => {

// VEX_OVERLAY_HIDE();
// }, false);

VEX_DOM_HC.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-hc"))
return;

localStorage.setItem("vex-hc", event.target.value);

VEX_HUD_COLOR = localStorage.getItem("vex-hc");

VEX_HUD_COLOR_FUNC();
}, false)

VEX_DOM_SKIN1.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s1", event.target.value);

VEX_SKIN1 = localStorage.getItem("vex-s1");
}, false)

VEX_DOM_SKIN2.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s2", event.target.value);

VEX_SKIN2 = localStorage.getItem("vex-s2");
}, false)

VEX_DOM_SKIN3.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s3", event.target.value);

VEX_SKIN3 = localStorage.getItem("vex-s3");
}, false)

VEX_DOM_SKIN4.addEventListener("change", event => {

if(event.target.value == localStorage.getItem("vex-s1"))
return;

localStorage.setItem("vex-s4", event.target.value);

VEX_SKIN4 = localStorage.getItem("vex-s4");
}, false)

VEX_DOM_ROTATOR_START.addEventListener('click', event => {

VEX_ROTATOR_STATE = true;

VEX_DOM_ROTATOR_STOP.className = "";
event.target.className += " active";

VEX_ROTATOR_CURRENT = 1;
VEX_ROTATOR_INTERVAL = setInterval(VEX_ROTATOR_FUNC_NEXT, VEX_ROTATOR_DELAY);
}, false);

VEX_DOM_ROTATOR_STOP.addEventListener('click', event => {

VEX_ROTATOR_STATE = false;

VEX_DOM_ROTATOR_START.className = "";
event.target.className += " active";

VEX_ROTATOR_CURRENT = 1;
clearInterval(VEX_ROTATOR_INTERVAL);
}, false);


VEX_DOM_EXTRAS_AR.addEventListener('change', event => {

const state = event.target.checked;

if(state == true){

if(VEX_DOM_EXTRAS_SS.checked == true)
VEX_DOM_EXTRAS_SS.click();

VEX_EXTRAS_AR_INTERVAL = setInterval(()=>{

if(_$(".container")[2].style.display != "none"){

if(_$("button.continue").length === undefined && _$("button.continue").length !== 0){

_$("button.continue").click();
_$("#overlay").style.display = "none";

_$("#overlay").dispatchEvent(new KeyboardEvent("keydown",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}));
_$("canvas#canvas").dispatchEvent(new KeyboardEvent("keydown",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}))

_$("#overlay").dispatchEvent(new KeyboardEvent("keyup",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}));
_$("canvas#canvas").dispatchEvent(new KeyboardEvent("keyup",{

altKey: false,
bubbles: true,
cancelBubble: false,
cancelable: true,
charCode: 0,
code: "Escape",
composed: true,
ctrlKey: false,
currentTarget: null,
defaultPrevented: false,
detail: 0,
eventPhase: 0,
isComposing: false,
isTrusted: true,
key: "Escape",
keyCode: 27,
location: 0,
metaKey: false,
path: [document.body, document, document, window],
repeat: false,
returnValue: true,
shiftKey: false,
sourceCapabilities: new InputDeviceCapabilities({firesTouchEvents: false}),
srcElement: document.body,
target: document.body,
type: "keydown",
view: window,
which: 27
}))

window.VEX_PLAYER_SPAWN();
}
}
}, 500);

return;
}

clearInterval(VEX_EXTRAS_AR_INTERVAL);
VEX_EXTRAS_AR_INTERVAL = null;
}, false);

VEX_DOM_EXTRAS_SS.addEventListener('change', event => {

const state = event.target.checked;

if(state == true){

VEX_EXTRAS_SS_INTERVAL = setInterval(()=>{

if(_$(".container")[2].style.display != "none"){

if(_$("button.continue").length === undefined && _$("button.continue").length !== 0)
_$("button.continue").click();
}
}, 500);

return;
}

clearInterval(VEX_EXTRAS_SS_INTERVAL);
VEX_EXTRAS_SS_INTERVAL = null;
}, false);

const init = () => {

VEX_DOM_HC.value = localStorage.getItem("vex-hc") || "";
VEX_HUD_COLOR = VEX_DOM_HC.value;
VEX_HUD_COLOR_FUNC();

VEX_DOM_SKIN1.value = localStorage.getItem("vex-s1") || "";
VEX_DOM_SKIN2.value = localStorage.getItem("vex-s2") || "";
VEX_DOM_SKIN3.value = localStorage.getItem("vex-s3") || "";
VEX_DOM_SKIN4.value = localStorage.getItem("vex-s4") || "";

VEX_DOM_ROTATOR_STOP.click();

VEX_DOM_EXTRAS_AR.checked = localStorage.getItem("vex-e-ar") || false;
VEX_DOM_EXTRAS_SS.checked = localStorage.getItem("vex-e-ss") || false;
};


WebSocket.prototype._send = WebSocket.prototype.send
WebSocket.prototype.send = function(data) {

if(data.byteLength > 9 && data[0] == 1)
VEX_PLAYER_PACKET_SPAWN = data;

window.VEX_PLAYER_SOCKET = this;

if(data.byteLength == 9){

if(data.getUint8() == 16){

window.VEX_PLAYER_X = data.getInt32(1, true);
window.VEX_PLAYER_Y = data.getInt32(5, true);

if(window.VEX_PLAYER_MOVE_STOP && window.VEX_PLAYER_MOVE_TO){

window.VEX_PLAYER_MOVETO(window.VEX_PLAYER_MOVETO_X, window.VEX_PLAYER_MOVETO_Y);
return;
}

if(window.VEX_PLAYER_MOVE_STOP)
return;
}
}

this._send(data);
};


document.addEventListener('click', event => {

console.log(event)
}, false)

setInterval(()=>{

VEX_HUD_COLOR_FUNC();
}, 200);
init();

}, 25);