BvS Mahjong

Plays BvS Mahjong according to the "Level Two Strat"

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name                BvS Mahjong
// @namespace           taltamir
// @description         Plays BvS Mahjong according to the "Level Two Strat"
// @include             http*://*animecubed.com/billy/bvs/partyhouse-mahjongplay.html
// @include             http*://*animecubedgaming.com/billy/bvs/partyhouse-mahjongplay.html
// @version             2.1
// @history             2.1 New domain - animecubedgaming.com - Channel28
// @history             2.0 Now https compatible (Updated by Channel28)
// @history             1.9 Rewrote dom parsing (by North)
// @history             1.8 Prevents "you are playing too fast" and slowdowns (by taltamir).
// @history             1.7 Chrome compatibility (by taltamir).
// @history             1.06 Works again (McM changed the Dora mouseover); last version by Garyzx
// @history             1.05 Hotkey now works for "Go to Next Round"
// @history             1.04 Add hotkey ('d')
// @history             1.03 Detect winds, dora, reach
// @history             1.02 Added script updater
// @history             1.01 Less fail
// @history             1.00 Initial version by Garyzx
// @grant               none
// ==/UserScript==

(function () {
    var tiles = [], amount = {};
    var yWind, tWind, doras;

    function Tile(node) {
        this.id = node.children[0].src.match(/[A-Z0-9]+(?=.gif)/)[0];
        this.inputId = node.htmlFor;
        this.name = node.textContent;
        if (this.name[1] === "-") {
            this.value = Number(this.name[0]);
            this.suit = this.name.substr(2);
        } else {
            this.value = this.name;
            if (this.value === "Red" || this.value === "White" || this.value === "Green") {
                this.suit = "dragon";
            } else {
                this.suit = "wind";
            }
        }
        this.amount = function (offset) {
            if (offset === 0) {
                return amount[this.name];
            }
            if (this.suit === "dragon" || this.suit === "wind") {
                return 0;
            }
            var n = this.value + offset;
            if (n < 1 || n > 9) {
                return 0;
            }
            if (!amount[n + "-" + this.suit]) {
                amount[n + "-" + this.suit] = 0;
            }
            return amount[n + "-" + this.suit];
        };
    }

    function find(id) {
        return document.evaluate("//img[@height='32'][contains(@src,'" + id + ".gif')]", document, null, 7, null).snapshotLength;
    }

    function match(array, arrays) {
        var i, j;
        for (i = 0; i < arrays.length; i++) {
            var good = true;
            for (j = 0; j < arrays[i].length; j++) {
                if (array[j] !== arrays[i][j] && arrays[i][j] !== -1 && !(arrays[i][j] === 1.5 && array[j] > 0)) {
                    good = false;
                }
            }
            if (good) {
                return true;
            }
        }
        return false;
    }

    function init() {
        var i;
        var matches = document.evaluate('//label[img]', document, null, 7, null);
        if (!matches.snapshotLength) {
            return false;
        }
        for (i = 0; i < matches.snapshotLength; i++) {
            tiles[i] = new Tile(matches.snapshotItem(i));
            if (amount[tiles[i].name] > 0) {
                amount[tiles[i].name]++;
            } else {
                amount[tiles[i].name] = 1;
            }
        }
        yWind = document.evaluate("//td/b[contains(text(),'You (')]", document, null, 7, null).snapshotItem(0).textContent[5];
        try {
            tWind = document.evaluate("//td/b/b/i[contains(text(),'Tiles Left')]", document, null, 7, null).snapshotItem(0).parentNode.parentNode.firstChild.textContent[0];
        } catch (e) {
            tWind = 'E';
        }
        var dorasTitle = document.evaluate("//td/b/span/b[contains(text(),'Dora Indicators:')]", document, null, 7, null).snapshotItem(0).parentNode.title;
        doras = dorasTitle.slice(91, dorasTitle.indexOf('] offsetx') - 1);
        doras = doras.split(/\s/);
        return true;
    }

    function selectTiles() {
        var i, n, neighbors, results = [];
        var reaches = document.evaluate("//td/font/b/i", document, null, 7, null);
        if (reaches.snapshotLength > 0) {
            reaches = reaches.snapshotItem(0).textContent;
            reaches = reaches.replace(/\s/g, '').split(',');
            for (i = 0; i < tiles.length; i++) {
                for (n = 0; n < reaches.length; n++) {
                    if (tiles[i].name === reaches[n]) {
                        results.push(tiles[i]);
                    }
                }
            }
            return results;
        }
        for (i = 0; i < tiles.length; i++) {
            if ((tiles[i].suit === "dragon" || tiles[i].suit === "wind") && tiles[i].amount(0) === 1) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        var pairs = 0;
        for (i = 0; i < tiles.length; i++) {
            var iso = true;
            for (n = -2; n <= 2; n++) {
                if (n !== 0 && tiles[i].amount(n) > 0) {
                    iso = false;
                }
            }
            if (tiles[i].amount(0) > 1) {
                iso = false;
            }
            if (tiles[i].amount(0) === 2) {
                pairs++;
            }
            if (iso) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        pairs /= 2;
        for (i = 0; i < tiles.length; i++) {
            neighbors = [];
            for (n = -4; n <= 4; n++) {
                neighbors[n + 4] = tiles[i].amount(n);
            }
            if (match(neighbors, [ [-1, -1, 0, 0, 1, 0, 1, 1, -1], [-1, 1, 1, 0, 1, 0, 0, -1, -1],
                    [-1, -1, 0, 0, 2, 1, 1, 0, -1], [-1, 0, 1, 1, 2, 0, 0, -1, -1],
                    [-1, -1, 0, 1, 2, 1, 0, 0, -1], [-1, 0, 0, 1, 2, 1, 0, -1, -1],
                    [0, 0, 3, 0, 1, 0, 0, -1, -1], [-1, -1, 0, 0, 1, 0, 3, 0, 0],
                    [-1, -1, 0, 0, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 0, 0, -1, -1] ])) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        if (pairs >= 3) {
            for (i = 0; i < tiles.length; i++) {
                if (tiles[i].amount(0) === 2) {
                    results.push(tiles[i]);
                }
            }
        }
        if (pairs === 1) {
            for (i = 0; i < tiles.length; i++) {
                neighbors = [];
                for (n = -2; n <= 2; n++) {
                    neighbors[n + 2] = tiles[i].amount(n);
                }
                if (match(neighbors, [ [0, 0, 1, 2, 0], [0, 2, 1, 0, 0] ])) {
                    results.push(tiles[i]);
                }
            }
        }
        if (results.length > 0) {
            return results;
        }
        for (i = 0; i < tiles.length; i++) {
            neighbors = [];
            for (n = -2; n <= 2; n++) {
                neighbors[n + 2] = tiles[i].amount(n);
            }
            if (match(neighbors, [ [0, 0, 1, 0, 1.5], [1.5, 0, 1, 0, 0] ])) {
                results.push(tiles[i]);
            } else if (tiles[i].value === 1 && match(neighbors, [[0, 0, 1, 1, 0]])) {
                results.push(tiles[i]);
            } else if (tiles[i].value === 9 && match(neighbors, [[0, 1, 1, 0, 0]])) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        for (i = 0; i < tiles.length; i++) {
            neighbors = [];
            for (n = -2; n <= 2; n++) {
                neighbors[n + 2] = tiles[i].amount(n);
            }
            if (!match(neighbors, [ [1.5, 1.5, 1.5, -1, -1], [-1, 1.5, 1.5, 1.5, -1], [-1, -1, 1.5, 1.5, 1.5], [-1, -1, 3, -1, -1], [-1, -1, 4, -1, -1] ])) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        return tiles;
    }

    function key_press(event) {
        if (event.keyCode==68) {
            if(document.forms.namedItem("tsumo")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:tsumo.submit()');
            } else if(document.forms.namedItem("takeron")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:takeron.submit()');
            } else if(document.forms.namedItem("startmj")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:startmj.submit()');
            } else if(document.forms.namedItem("reshuffle")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:reshuffle.submit()');
            } else if(document.forms.namedItem("discard")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:discard.submit()');
            } else if(document.forms.namedItem("passontake")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:passontake.submit()');
            } else if(document.forms.namedItem("backtohome2")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:backtohome2.submit()');
            }
        }
    }

    if (init()) {
        tiles = selectTiles();
        var maxScore = -9001, bestTile, log = "";
        var i, n;
        for (n = 0; n < tiles.length; n++) {
            log += tiles[n].name + ", ";
            var id = tiles[n].id;
            var score = find(id);
            if (tiles[n].value > 1) {
                score += find(id[0] + (Number(id.substr(1)) - 1)) / 2;
            }
            if (tiles[n].value < 9) {
                score += find(id[0] + (Number(id.substr(1)) + 1)) / 2;
            }
            if (tiles[n].name === tWind) {
                score -= 0.6;
            }
            if (tiles[n].name === yWind) {
                score -= 0.6;
            }
            if (tiles[n].suit === "dragon") {
                score -= 0.6;
            }
            for (i = 0; i < doras.length; i++) {
                if (tiles[n].name === doras[i]) {
                    score -= 0.6;
                }
            }
            if (score > maxScore) {
                maxScore = score;
                bestTile = tiles[n];
            }
        }
        log = log.substr(0, log.length - 2);
        console.log(log);
        var input = document.getElementById(bestTile && bestTile.inputId);
        if (input && !input.disabled) {
            input.click();
        }
        input = document.getElementById("reachbutton");
        if (input) {
            input.click();
        }
    }

    window.addEventListener("keyup", key_press, false);
}) ();