Vortex Forge Deadshot.io

Vortex Forge Web Client with Scope Autoshoot,Sniper Mode,Player Rank Search & FPS Booster

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name         Vortex Forge Deadshot.io
// @namespace    http://tampermonkey.net/
// @version      2.5
// @description  Vortex Forge Web Client with Scope Autoshoot,Sniper Mode,Player Rank Search & FPS Booster
// @author       NOOB
// @match        https://deadshot.io/*
// @grant        none
// ==/UserScript==

(function () {
    'use strict';

    let featuresEnabled = true;
    let sniperModeEnabled = false;
    let fireworkInterval = null;
    let kKeyInterval = null;
    let isRightMousePressed = false;
    let spacebarLockEnabled = false;
    let fpsDisplay = null;
    let lastFrameTime = performance.now();
    let frameCount = 0;
    let fps = 0;
    const fpsThreshold = 30;

    const newSettingsContent = `
    <div class="setting toggle" style="margin-top: 30px; padding: 9px 30px; background-color: rgba(255, 255, 255, 0.03);">
        <p style="font-size: 21px;">Search My Rank</p>
        <button id="searchRankButton" style="padding: 5px 10px; font-size: 16px; cursor: pointer;">Search</button>
    </div>
    <div class="setting toggle" style="padding: 9px 30px;">
        <p style="font-size: 21px;">Sniper Mode</p>
        <label>
            <input id="vfSniperMode" class="checkbox" type="checkbox">
            <span></span>
        </label>
    </div>
    <div class="setting toggle" style="padding: 9px 30px; background-color: rgba(255, 255, 255, 0.03);">
        <p style="font-size: 21px;">Vortex Forge Mode</p>
        <label>
            <input id="vfsettings" class="checkbox" type="checkbox" checked="">
            <span></span>
        </label>
    </div>
    `;

     function createSearchPopup() {
        const popup = document.createElement('div');
        popup.style.position = 'fixed';
        popup.style.top = '50%';
        popup.style.left = '50%';
        popup.style.transform = 'translate(-50%, -50%)';
        popup.style.backgroundColor = 'rgba(0, 0, 0, 0.9)';
        popup.style.padding = '20px';
        popup.style.borderRadius = '10px';
        popup.style.color = 'white';
        popup.style.zIndex = '10000';

        const input = document.createElement('input');
        input.type = 'text';
        input.placeholder = 'Enter username';
        input.style.padding = '10px';
        input.style.fontSize = '16px';
        input.style.marginRight = '10px';

        const searchButton = document.createElement('button');
        searchButton.innerText = 'Search';
        searchButton.style.padding = '10px';
        searchButton.style.fontSize = '16px';
        searchButton.style.cursor = 'pointer';

        const closeButton = document.createElement('button');
        closeButton.innerText = 'Close';
        closeButton.style.marginLeft = '10px';
        closeButton.style.padding = '10px';
        closeButton.style.fontSize = '16px';
        closeButton.style.cursor = 'pointer';

        closeButton.onclick = () => popup.remove();
        searchButton.onclick = async () => {
            const username = input.value.trim();
            if (username) {
                const rank = await fetchLeaderboardRank(username);
                showRankPopup(username, rank);
            }
        };

        popup.appendChild(input);
        popup.appendChild(searchButton);
        popup.appendChild(closeButton);
        document.body.appendChild(popup);
    }

    async function fetchLeaderboardRank(username) {
    try {
        const response = await fetch('https://login.deadshot.io/leaderboards');
        const data = await response.json();

        const categories = ["daily", "weekly", "alltime"];

        for (const category of categories) {
            if (data[category] && data[category].kills) {
                const leaderboard = data[category].kills;

                leaderboard.sort((a, b) => b.kills - a.kills);

                const player = leaderboard.find(player => player.name === username);

                if (player) {
                    const rank = leaderboard.indexOf(player);
                    return `Rank: ${rank + 1} in ${category} leaderboard`;
                }
            }
        }

        return 'Not found in any leaderboard';
    } catch (error) {
        console.error('Error fetching leaderboard:', error);
        return 'Error';
    }
}


    function showRankPopup(username, rank) {
        const popup = document.createElement('div');
        popup.style.position = 'fixed';
        popup.style.top = '50%';
        popup.style.left = '50%';
        popup.style.transform = 'translate(-50%, -50%)';
        popup.style.backgroundColor = 'rgba(0, 0, 0, 0.9)';
        popup.style.padding = '20px';
        popup.style.borderRadius = '10px';
        popup.style.color = 'white';
        popup.style.zIndex = '10000';
        popup.innerText = rank === 'Not found' ? `User ${username} not found in the leaderboard.` : `User ${username} is ranked #${rank}`;

        const closeButton = document.createElement('button');
        closeButton.innerText = 'Close';
        closeButton.style.marginTop = '10px';
        closeButton.style.padding = '10px';
        closeButton.style.fontSize = '16px';
        closeButton.style.cursor = 'pointer';
        closeButton.onclick = () => popup.remove();

        popup.appendChild(closeButton);
        document.body.appendChild(popup);
    }

    document.addEventListener('DOMContentLoaded', () => {
        const searchButton = document.getElementById('searchRankButton');
        if (searchButton) {
            searchButton.addEventListener('click', createSearchPopup);
        }
    });

    //Make space by removing left handed mode(rubbish)
    function removeLeftHandedSetting() {
        const leftHandedDiv = document.querySelector('.setting.toggle input#lefthand')?.closest('.setting.toggle');
        if (leftHandedDiv) {
            leftHandedDiv.remove();
            console.log("Left-Handed setting removed.");
        }
    }
     function removeADSToggle() {
        const leftHandedDiv = document.querySelector('.setting.toggle input#toggleads')?.closest('.setting.toggle');
        if (leftHandedDiv) {
            leftHandedDiv.remove();
            console.log("Toggle ADS removed.");
        }
    }

   function addCustomSettingsToTop() {
    const settingsDiv = document.getElementById('settingsDiv');
    if (settingsDiv && !document.getElementById('vfSniperMode')) {
        const customDiv = document.createElement('div');
        customDiv.innerHTML = newSettingsContent;
        settingsDiv.insertBefore(customDiv, settingsDiv.firstChild);

        const searchButton = document.getElementById('searchRankButton');
        if (searchButton) {
            searchButton.addEventListener('click', createSearchPopup);
        }
    }
}


    function waitForSettingsDiv() {
        const retryInterval = setInterval(() => {
            const settingsDiv = document.getElementById('settingsDiv');
            if (settingsDiv) {
                removeLeftHandedSetting();
                removeADSToggle();
                addCustomSettingsToTop();
                setupSniperModeToggle();
                setupVortexForgeModeToggle();
                clearInterval(retryInterval);
            }
        }, 500);
    }

    function setupSniperModeToggle() {
        const sniperModeCheckbox = document.getElementById('vfSniperMode');
        if (sniperModeCheckbox) {
            sniperModeCheckbox.addEventListener('change', (event) => {
                sniperModeEnabled = event.target.checked;
            });
        }
    }

    function setupVortexForgeModeToggle() {
        const vfCheckbox = document.getElementById('vfsettings');
        if (vfCheckbox) {
            vfCheckbox.addEventListener('change', (event) => {
                featuresEnabled = event.target.checked;
                toggleFeatures(featuresEnabled);
            });
        }
    }

    function toggleFeatures(enabled) {
        if (!enabled) {
            stopKKeyPress();
            isRightMousePressed = false;
        }
    }

    function startKKeyPress() {
        if (!kKeyInterval) {
            kKeyInterval = setInterval(() => {
                const kKeyEvent = new KeyboardEvent('keydown', {
                    key: 'K',
                    code: 'KeyK',
                    keyCode: 75,
                    which: 75,
                    bubbles: true,
                    cancelable: true,
                });
                document.dispatchEvent(kKeyEvent);
            }, 100);
        }
    }

     function stopKKeyPress() {
        if (kKeyInterval) {
            clearInterval(kKeyInterval);
            kKeyInterval = null;

            const kKeyUpEvent = new KeyboardEvent('keyup', {
                key: 'K',
                code: 'KeyK',
                keyCode: 75,
                which: 75,
                bubbles: true,
                cancelable: true,
            });
            document.dispatchEvent(kKeyUpEvent);
        }
    }

    function startShooting() {
        const shootKeyEvent = new KeyboardEvent('keydown', {
            key: 'K',
            code: 'KeyK',
            keyCode: 75,
            which: 75,
            bubbles: true,
            cancelable: true,
        });
        document.dispatchEvent(shootKeyEvent);

        const shootKeyUpEvent = new KeyboardEvent('keyup', {
            key: 'K',
            code: 'KeyK',
            keyCode: 75,
            which: 75,
            bubbles: true,
            cancelable: true,
        });
        document.dispatchEvent(shootKeyUpEvent);
    }

    document.addEventListener('mousedown', (e) => {
        if (!featuresEnabled) return;

        if (e.button === 2) {
            if (!isRightMousePressed) {
                isRightMousePressed = true;

                if (!sniperModeEnabled) {
                    startKKeyPress();
                }
            }
        }
    });

    document.addEventListener('mouseup', (e) => {
        if (e.button === 2) {
            if (sniperModeEnabled) {
                startShooting();
            }else{
                stopKKeyPress();
            }

            isRightMousePressed = false;
        }
    });

    //Fps settings
    function createFPSDisplay() {
        fpsDisplay = document.createElement('div');
        fpsDisplay.style.position = 'fixed';
        fpsDisplay.style.bottom = '10px';
        fpsDisplay.style.right = '10px';
        fpsDisplay.style.backgroundColor = 'rgba(0, 0, 0, 0.7)';
        fpsDisplay.style.padding = '10px';
        fpsDisplay.style.borderRadius = '5px';
        fpsDisplay.style.color = 'white';
        fpsDisplay.style.fontSize = '14px';
        fpsDisplay.style.zIndex = '10000';
        document.body.appendChild(fpsDisplay);
    }

    function updateFPS() {
        const now = performance.now();
        frameCount++;

        if (now - lastFrameTime >= 1000) {
            fps = frameCount;
            frameCount = 0;
            lastFrameTime = now;
            fpsDisplay.innerText = `FPS: ${fps}`;
            if (fps < fpsThreshold) {
                boostFPS();
            }
        }
        requestAnimationFrame(updateFPS);
    }

    function boostFPS() {
        document.querySelectorAll('canvas').forEach(canvas => {
            canvas.style.imageRendering = 'pixelated';
        });
        reduceGraphicsQuality();
    }

    function reduceGraphicsQuality() {
        const elementsToModify = [
            ...document.querySelectorAll('img, video, canvas')
        ];
        elementsToModify.forEach(el => {
            el.style.filter = 'brightness(0.9) contrast(0.9)';
        });
    }

    window.addEventListener('load', () => {
        waitForSettingsDiv();
        createFPSDisplay();
        updateFPS();
    });
})();