Greasy Fork is available in English.
Unified Nitro Type mod menu shell at /settings/mods with route takeover, mod tabs, and race-options-inspired settings layout.
A unified settings hub for all your Nitro Type mods. Access everything from one page at /settings/mods — configure installed scripts, see what's available, and drag tabs into your preferred order.
The mod menu lives at nitrotype.com/settings/mods and is accessible from a link injected into the site's account dropdown menu. It automatically detects which supported scripts you have installed and surfaces their real, functional settings — no dummy toggles or placeholder UI.
Each compatible script registers a manifest to localStorage when it loads. The mod menu reads these manifests and builds a live settings panel for every installed mod. Changes you make in the mod menu take effect immediately — no page reload required.
| Module | Script | Status |
|---|---|---|
| Race Options | Nitro Type Race Options | Fully integrated |
| Racer Badges | Nitro Type Top Racer/Team Badges | Fully integrated |
| Leaderboards | Nitro Type StarTrack Leaderboard Integration | Fully integrated |
| Bot Flag | Nitro Type Flag Check StarTrack+NTL:Legacy | Fully integrated |
| Music Player | Nitro Type Universal Music Player | Fully integrated |
| Bot Hunter | Private / invite-only | Hidden unless installed |
You don't need all of these installed. The mod menu adapts to whatever you have — install one script or all of them.
Every setting shown in the mod menu is wired to actual functionality in the corresponding script. No preview-only toggles. If you see it, it works.
Don't like the default tab order? Drag any module tab to a new position. Your custom arrangement is saved automatically and persists across sessions.
Tabs for mods you haven't installed yet appear dimmed. Clicking one shows a friendly prompt with a direct link to install the script from Greasyfork. Bot Hunter is the exception — its tab is completely hidden unless the script is active.
Some settings are shared between modules. For example, the "Enable Racer Badges (In-Race)" toggle appears in both Race Options and Racer Badges — changing it in either place updates both instantly.
Settings changes propagate immediately:
ntcfg:change events that running scripts listen forstorage eventThe mod menu uses a lightweight route takeover at /settings/mods. It integrates seamlessly into Nitro Type's existing settings page structure — same card styling, same nav, same feel. A "Mod Menu" link is added to the account dropdown for quick access.
The mod menu will automatically detect your installed scripts and display their settings.
The mod menu discovers modules via localStorage manifests. Any userscript can register with the mod menu by writing a manifest to localStorage at the key ntcfg:manifest:{your-module-id}.
A manifest contains:
The mod menu handles all UI rendering, value persistence, reset logic, and change event dispatch. Your script just needs to:
ntcfg:change events (same-tab) and storage events (cross-tab)Supported field types: boolean (toggle), number, select (dropdown), text (input with Save/Clear), color.
@grant none)Q: Do I need all the supported scripts installed? No. Install only the ones you want. The mod menu shows settings for whatever you have and shows install links for the rest.
Q: What happens if I uninstall a mod script? Its manifest remains in localStorage until the next page load where it would normally be refreshed. After that, the tab reverts to the "Not Installed" state with an install link.
Q: Can I reset my tab order?
Clear the ntmods:tab-order key from localStorage (via browser DevTools → Application → Local Storage) to restore the default order.
Q: Does this script modify my Nitro Type account or send data anywhere? No. Everything is local. The mod menu reads and writes to localStorage and communicates with other scripts via browser events. No network requests are made.