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Toolasha

Toolasha - Enhanced tools for Milky Way Idle.

Đây là phiên bản của script này, nơi mã nguồn đã được cập nhật. Hiện tất cả các phiên bản.

  • v0.22.1 08-02-2026

    chore(main): release 0.22.1

    chore(main): pin library requires 0.22.1

  • v0.22.0 07-02-2026

    chore(main): release 0.22.0

    chore(main): pin library requires 0.22.0

  • v0.21.2 07-02-2026

    chore(main): release 0.21.2

    chore(main): pin library requires 0.21.2

  • v0.20.3 07-02-2026

    chore(main): release 0.20.3

    chore(main): pin library requires 0.20.3

  • v0.20.2 07-02-2026

    chore(main): release 0.20.2

    chore(main): pin library requires 0.20.2

  • v0.20.1 07-02-2026

    chore(main): release 0.20.1

    chore(main): pin library requires 0.20.1

  • v0.20.0 07-02-2026

    chore(main): release 0.20.0

    chore(main): pin library requires 0.20.0

  • v0.19.0 07-02-2026

    chore(main): release 0.19.0

    chore(main): pin library requires 0.19.0

  • v0.18.0 06-02-2026

    chore(main): release 0.18.0

    chore(main): pin library requires 0.18.0

  • v0.17.6 06-02-2026

    chore(main): release 0.17.6

    chore(main): pin library requires 0.17.6

  • v0.17.5 06-02-2026

    chore(main): release 0.17.5

    chore(main): pin library requires 0.17.5

  • v0.17.4 06-02-2026

    chore(main): release 0.17.4

    chore(main): pin library requires 0.17.4

  • v0.17.3 06-02-2026

    chore(main): release 0.17.3

    chore(main): pin library requires 0.17.3

  • v0.17.2 05-02-2026

    chore(main): release 0.17.2

    chore(main): pin library requires 0.17.2

  • v0.17.1 05-02-2026

    chore(main): release 0.17.1

    chore(main): pin library requires 0.17.1

  • v0.17.0 05-02-2026

    chore(main): release 0.17.0

    chore(main): pin library requires 0.17.0

  • v0.16.2 04-02-2026

    chore(main): release 0.16.2

    chore(main): pin library requires 0.16.2

  • v0.16.1 04-02-2026

    chore(main): release 0.16.1

    chore(main): pin library requires 0.16.1

  • v0.16.0 04-02-2026

    chore(main): release 0.16.0

    chore(main): pin library requires 0.16.0

  • v0.15.5 04-02-2026

    chore(main): release 0.15.5

    chore(main): pin library requires 0.15.5

  • v0.15.4 04-02-2026

    chore(main): release 0.15.4

    chore(main): pin library requires 0.15.4

  • v0.15.3 04-02-2026

    chore(main): release 0.15.3

    chore(main): pin library requires 0.15.3

  • v0.14.3 04-02-2026

    chore(main): release 0.15.2

    chore(main): pin library requires 0.15.2

  • v0.14.3 03-02-2026

    chore(main): release 0.14.3

  • v0.13.0 02-02-2026

    chore(main): release 0.13.0

  • v0.12.2 02-02-2026

    chore(main): release 0.12.2

  • v0.12.1 02-02-2026

    chore(main): release 0.12.1

  • v0.12.0 02-02-2026

    chore(main): release 0.12.0

  • v0.11.0 02-02-2026

    chore(main): release 0.11.0

  • v0.10.0 01-02-2026

    chore(main): release 0.10.0

  • v0.9.2 31-01-2026

    chore(main): release 0.9.2

  • v0.9.1 31-01-2026

    chore(main): release 0.9.1

  • v0.9.0 31-01-2026

    chore(main): release 0.9.0

  • v0.8.3 31-01-2026

    chore(main): release 0.8.3

  • v0.8.2 31-01-2026

    chore(main): release 0.8.2

  • v0.8.1 31-01-2026 Imported from URL
  • v0.7.0 30-01-2026 Imported from URL
  • v0.5.33 29-01-2026 Imported from URL
  • v0.5.31 29-01-2026

    🐛 fix: correct alchemy material count extraction from DOM

    Merge pull request #37 from vidonnus/fix/alchemy-material-count-extraction

    🐛 fix: correct alchemy material count extraction from DOM

  • v0.5.31 29-01-2026

    🐛 fix: handle locale-specific number formats in market price parsing

    Merge pull request #36 from vidonnus/fix/locale-number-format-parsing

    🐛 fix: handle locale-specific number formats in market price parsing

  • v0.5.31 29-01-2026

    ✨ feat: auto-fill quantity when buying from missing materials tabs

    Merge pull request #35 from vidonnus/feat/auto-fill-missing-materials-quantity

    ✨ feat: auto-fill quantity when buying from missing materials tabs

  • v0.5.31 29-01-2026

    🐛 fix: dismiss stuck tooltips on scroll and reorder

    Merge pull request #34 from vidonnus/fix/dismiss-stuck-tooltips

    🐛 fix: dismiss stuck tooltips on scroll and reorder

  • v0.5.31 29-01-2026

    ✨ feat: align profit breakdown outputs across actions and tasks

    Merge pull request #33 from vidonnus/feat/profit-breakdown-outputs

    ✨ feat: align profit breakdown outputs across actions and tasks

  • v0.5.31 27-01-2026

    Add debug logging for dungeon tracker backfill investigation

    Issue: Backfill creating "Unknown" dungeons despite visible "Battle started:" messages

    Debug Logging Added:

    • extractChatEvents(): Log battle_start/battle_end extraction, event counts
    • getDungeonNameWithFallback(): Log which priority level used for each key count
    • saveRunsFromEvents(): Log final summary of runs saved per dungeon

    This will reveal:

    • Whether "Battle started:" messages are being extracted from DOM
    • Why dungeon name detection is failing for Pirate Cove runs
    • Which fallback priority is being used (or if all fail)

    Changes:

    • Modified: src/features/combat/dungeon-tracker-chat-annotations.js
  • v0.5.31 27-01-2026

    v0.5.31 - Add multi-action profit display and dungeon run numbers

    Features:

    • Multi-action profit calculator for tooltips (craft/coinify/decompose/transmute)
      • New alchemy-profit-calculator.js module
      • Shows best profit highlighted with other options summarized
      • Toggleable setting (default: off)
    • Dungeon tracker: Add run numbers to party chat annotations
      • Format: [Run #5: 4m 32s] matches UI numbering
      • Only shows on successful runs (not failed/canceled)

    Changes:

    • Added: src/features/market/alchemy-profit-calculator.js
    • Modified: src/features/market/tooltip-prices.js
    • Modified: src/features/settings/settings-config.js
    • Modified: src/features/combat/dungeon-tracker-chat-annotations.js

    Tests: 187/187 passing

  • v0.5.30 27-01-2026

    Redesign house cost display and add Missing Mats Marketplace button (v0.5.30)

    House Cost Display Improvements:

    • Removed top "Construction Costs" section (eliminated duplication)
    • Updated "Cumulative to Level" dropdown to start at next level (was next+1)
    • Redesigned material display to single-line compact format:
      • Format: [inv/req] Material @ price = total Missing: X
      • Green "Missing: 0" when sufficient, red when short
      • Matches action panel aesthetic

    Missing Mats Marketplace Integration:

    • Added "Missing Mats Marketplace" button after Total Market Value
    • Only shows when materials with missing > 0 exist
    • Button navigates to marketplace and creates custom tabs
    • Tabs only created for missing materials (skips sufficient)
    • Each tab shows material name + red "Missing: X" badge
    • Clicking tab opens that item in marketplace
    • Auto-cleanup when marketplace closes

    🤖 Generated with Claude Code

    Co-Authored-By: Claude Sonnet 4.5 [email protected]

  • v0.5.29 27-01-2026

    Add diagnostic logging to dungeon tracker for live tracking investigation (v0.5.29)

    Added console.log statements to onNewBattle() to track execution flow:

    • When function fires (with wave, battleId, isTracking state)
    • When wave data is missing
    • When wave 0 detected (new dungeon start)
    • When mid-dungeon restore attempted/succeeded/failed
    • When subsequent wave detected

    This will help identify why only the first dungeon run is tracked live while subsequent runs only appear via backfill.

    🤖 Generated with Claude Code

    Co-Authored-By: Claude Sonnet 4.5 [email protected]

  • v0.5.28 27-01-2026

    Fix dungeon icons setting reset after script updates

    Problem: taskIconsDungeons setting reset to default (false) after every Tampermonkey update Root cause: Settings UI initialized before character data loaded, using global defaults

    Solution: Delay settingsUI.initialize() until after character_initialized event

    • Moved from early initialization (line 57) to character_initialized handler (line 82)
    • Settings UI now loads with character-specific saved preferences
    • Zero performance impact - just changes initialization order

    Version: 0.5.27 → 0.5.28

  • v0.5.27 27-01-2026

    Reduce market price cache duration from 30 to 15 minutes

    • Changed CACHE_DURATION in marketplace.js from 30 to 15 minutes
    • Market prices will refresh twice as frequently for more accurate networth calculations
    • Networth feature recalculates every 30 seconds using cached market data

    Version: 0.5.26 → 0.5.27

  • v0.5.26 27-01-2026

    Fix dungeon tracker backfill timestamp parsing for international date format

    • Updated backfillFromChatHistory() to support both MM/DD (slash) and DD-M (dash) date formats
    • Matches the fix already applied to scanExistingChatMessages()
    • Captures separator character and determines month/day order based on separator type
    • Resolves issue where backfill found zero runs despite visible chat history

    Version: 0.5.25 → 0.5.26

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