Human Style

Evades Style

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Human Style
// @namespace    http://tampermonkey.net/
// @version      1.5.0
// @description  Evades Style
// @author       Human
// @match        https://evades.io/
// @license      MIT
// @run-at       document-end
// @grant        GM_addStyle
// ==/UserScript==

GM_addStyle(`
.button {
    color: #eeeeee !important;
    border-radius: 10px !important;
    cursor: pointer !important;
    border: 1px solid #eeeeee !important;
    background-color: transparent !important;
    outline: 2px #808080 solid !important;
    text-shadow: #eeeeee 0 0 10px, #ffffff 0 0 20px, #ffffff79 0 0 25px !important;
    outline-offset: -3px !important;
    font-weight: 700 !important;
    font-size: 14px !important;
    transition: all 0.3s ease;
}
.button:hover {
    border: 1px solid #050505 !important;
    color: #050505 !important;
    background-color: #eeeeee !important;
    text-shadow: none !important;
    animation: pulse 1s infinite alternate;
}
@keyframes pulse {
    0% { transform: scale(1); box-shadow: 0 0 5px #eee; }
    100% { transform: scale(1.05); box-shadow: 0 0 20px #eee; }
}
`);


GM_addStyle(`
body.theme-dark { background-color: #0a0a0a !important; color: #e0e0e0 !important; }
body.theme-purple { background-color: #120016 !important; color: #f0d0ff !important; }
body.theme-neon { background-color: #000014 !important; color: #00f9ff !important; }
`);


GM_addStyle(`
#nightMenu {
    position: fixed;
    top: 50%;
    left: 50%;
    transform: translate(-50%,-50%) scale(0.9);
    opacity: 0;
    background: #111;
    border: 2px solid #888;
    border-radius: 12px;
    padding: 20px;
    z-index: 99999;
    text-align: center;
    color: #eee;
    font-family: Arial, sans-serif;
    min-width: 340px;
    min-height: 260px;
    box-shadow: 0 0 20px rgba(0,0,0,0.8);
    transition: all 0.3s ease;
    display: none;
    background-size: cover;
    background-position: center;
    overflow: hidden;
}
#nightMenu.active {
    display: block;
    opacity: 1;
    transform: translate(-50%,-50%) scale(1);
}
#nightMenu h2 { margin: 0 0 15px 0; }
#nightMenu label { cursor: pointer; display: block; margin: 8px 0; font-size: 16px; }
#wallControls { margin: 10px 0; }
#wallControls button {
    margin: 0 5px;
    padding: 4px 10px;
    background: rgba(255,255,255,0.1);
    border: 1px solid #aaa;
    border-radius: 6px;
    cursor: pointer;
    color: #eee;
    transition: 0.2s;
}
#wallControls button:hover { background: rgba(255,255,255,0.3); }
#particlesCanvas {
    position: absolute;
    top: 0; left: 0;
    width: 100%; height: 100%;
    pointer-events: none;
}
`);


const wallpapers = [
  "https://winzoro.net/uploads/posts/2022-10/1666718381_dark-night_preview.jpg",
  "https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSSuQAdqf5DrdIYtvAJGfHPUlKZLZL1GAIRiw&s"
];
let currentWall = 0;


const menu = document.createElement("div");
menu.id = "nightMenu";
menu.style.backgroundImage = `url('${wallpapers[currentWall]}')`;
menu.innerHTML = `
  <canvas id="particlesCanvas"></canvas>
  <div style="position: relative; z-index: 2; background: rgba(0,0,0,0.6); border-radius: 10px; padding: 15px;">
    <h2> Settings </h2>
    <label><input type="radio" name="theme" value="dark"> Night </label>
    <label><input type="radio" name="theme" value="purple"> Violet </label>
    <label><input type="radio" name="theme" value="neon"> Neon </label>
    <div id="wallControls">
      <button id="prevWall">← </button>
      <button id="nextWall"> →</button>
    </div>
    <small>Made by Human</small>
  </div>
`;
document.body.appendChild(menu);


let menuOpen = false;
document.addEventListener("keydown", (e) => {
  if (e.key === "Escape") {
    menuOpen = !menuOpen;
    menu.classList.toggle("active", menuOpen);
    if (menuOpen) startParticles(); else stopParticles();
  }
});


const radios = menu.querySelectorAll("input[name=theme]");
radios.forEach(r => {
  r.addEventListener("change", (e) => {
    document.body.classList.remove("theme-dark","theme-purple","theme-neon");
    document.body.classList.add("theme-" + e.target.value);
    localStorage.setItem("evadesTheme", e.target.value);
  });
});
const saved = localStorage.getItem("evadesTheme");
if (saved) {
  document.body.classList.add("theme-" + saved);
  menu.querySelector(`input[value=${saved}]`).checked = true;
}

document.getElementById("prevWall").addEventListener("click", () => {
  currentWall = (currentWall - 1 + wallpapers.length) % wallpapers.length;
  menu.style.backgroundImage = `url('${wallpapers[currentWall]}')`;
});
document.getElementById("nextWall").addEventListener("click", () => {
  currentWall = (currentWall + 1) % wallpapers.length;
  menu.style.backgroundImage = `url('${wallpapers[currentWall]}')`;
});


let ctx, particles = [], animId;
function startParticles() {
  const canvas = document.getElementById("particlesCanvas");
  canvas.width = canvas.offsetWidth;
  canvas.height = canvas.offsetHeight;
  ctx = canvas.getContext("2d");

  particles = Array.from({length: 40}, () => ({
    x: Math.random() * canvas.width,
    y: Math.random() * canvas.height,
    r: Math.random() * 2 + 1,
    dx: (Math.random() - 0.5) * 0.6,
    dy: (Math.random() - 0.5) * 0.6
  }));

  function draw() {
    ctx.clearRect(0,0,canvas.width,canvas.height);
    ctx.fillStyle = "rgba(255,255,255,0.8)";
    particles.forEach(p => {
      ctx.beginPath();
      ctx.arc(p.x,p.y,p.r,0,Math.PI*2);
      ctx.fill();
      p.x += p.dx;
      p.y += p.dy;
      if (p.x<0||p.x>canvas.width) p.dx*=-1;
      if (p.y<0||p.y>canvas.height) p.dy*=-1;
    });
    animId = requestAnimationFrame(draw);
  }
  draw();
}
function stopParticles() {
  cancelAnimationFrame(animId);
}