Dod DrawIt mod

Εμφανίζει παλέτα με όλα τα χρώματα για τη ζωγραφική. Ενεργοποίηση/Απενεργοποίηση πατώντας τη περισπωμένη (~). Καθώς ζωγραφίζεις πάτα τους αριθμούς 1-4 για να αλλάξει μέγεθος το μολύβι.

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name     Dod DrawIt mod
// @version  2.4
// @description Εμφανίζει παλέτα με όλα τα χρώματα για τη ζωγραφική. Ενεργοποίηση/Απενεργοποίηση πατώντας τη περισπωμένη (~). Καθώς ζωγραφίζεις πάτα τους αριθμούς 1-4 για να αλλάξει μέγεθος το μολύβι.
// @match    https://www.dod.gr/*
// @match    https://apps.facebook.com/dodcommunity/*
// @grant    unsafeWindow
// @grant    GM_addStyle
// @grant    GM_getResourceText
// @grant    GM_getResourceURL
// @require  https://cdn.jsdelivr.net/gh/taufik-nurrohman/color-picker@73789b1469dcaa0ffb8b42c02c37f354b71a9546/color-picker.min.js
// @resource  colorpickerCSS https://cdn.jsdelivr.net/gh/taufik-nurrohman/color-picker@73789b1469dcaa0ffb8b42c02c37f354b71a9546/color-picker.min.css
// @resource  paletteImg https://i.postimg.cc/5ynWxzGK/palette.png
// @namespace https://greasyfork.org/users/448863
// ==/UserScript==


window.addEventListener('load', function(event){
    console.log('Dod DrawIt Mods');
    GM_addStyle(GM_getResourceText("colorpickerCSS"));
    unsafeWindow.$("head").append(`<style type="text/css">
.color-view {
display: block;
overflow: hidden;
width: 100%;
height: 50px;
border-radius: 0px 0px 10px 10px;
}
#colorpicker-container {
position: absolute;
z-index: 9;
text-align: center;
z-index: 10000;
}
#colorpicker-header {
padding: 10px;
cursor: move;
z-index: 10;
background-color: #3C3F4282;
color: #fff;
height: 30px;
border-radius: 10px 10px 0 0;
font-size: 10px;
}
.color-picker {
border-radius: 10px;
font-size: 20px;
}
.color-picker-h{
background-image: linear-gradient(to bottom,white 0%, black 100%);
}
.color-picker-sv{
width: 400px;
height: 200px;
background-image: url("${GM_getResourceURL('paletteImg')}");
}</style>`);

    document.addEventListener('keypress', function(e){
        if(e.code === "Backquote"){
            let game = unsafeWindow.Engine.MANAGERS.loadManager.getLoadQueueApplicationByName('drawit');
            if (game == null) return; game = game.instance;
            console.log("toggling color picker");
            let container = document.getElementById("colorpicker-container");
            if(container != null) {container.remove(); return;}
            unsafeWindow.$('#engineMain').append(`<div id="colorpicker-container"></div>`);
            container = document.getElementById("colorpicker-container");
            let picker = new CP(container, false, container);
            picker.self.classList.add('static');
            picker.enter();

            let preview = document.createElement('span');
            preview.className = 'color-view';
            picker.self.appendChild(preview);
            let header = document.createElement('span');
            header.className = 'color-view';
            header.id = "colorpicker-header";
            header.innerHTML = "Color Picker";
            dragElement(container, header);
            picker.self.insertBefore(header, picker.self.firstChild);

            let canvas = document.createElement("canvas"); canvas.width = 400; canvas.height = 200;
            let ctx = canvas.getContext("2d");
            let img = document.createElement("img");
            let leftPanel = document.getElementsByClassName("color-picker-sv")[0];
            let rightPanel = document.getElementsByClassName("color-picker-h")[0];
            let imgData = window.getComputedStyle(leftPanel).getPropertyValue("background-image");
            img.onload = () => ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
            img.src = imgData.substring(5, imgData.length-2);

            picker.on("change:sv", function() {
                let rgbArr = getPixelColor();
                preview.style.backgroundColor = "rgb(" + rgbArr[0] + "," + rgbArr[1] + "," + rgbArr[2] + ")";
            });
            picker.on("stop:sv", function() {
                if(!game.youAreTheArtist) return;
                let rgbArr = getPixelColor();
                setGameColor(rgbArr);
            });

            picker.on("change:h", function() {
                let r = rightPanel.getBoundingClientRect();
                let brightness = clamp(Math.floor(255*(1 - (unsafeWindow.event.clientY - r.top)/r.height)), 0, 255);
                preview.style.backgroundColor = "rgb(" + brightness + "," + brightness + "," + brightness + ")";
            });
            picker.on("stop:h", function() {
                if(!game.youAreTheArtist) return;
                let r = rightPanel.getBoundingClientRect();
                let brightness = clamp(Math.floor(255*(1 - (unsafeWindow.event.clientY - r.top)/r.height)), 0, 255);
                setGameColor([brightness,brightness,brightness]);
            });

            function getPixelColor(){
                let r = leftPanel.getBoundingClientRect();
                let x = clamp(canvas.width*(unsafeWindow.event.clientX - r.left)/r.width, 0, canvas.width - 1);
                let y = clamp(canvas.height*(unsafeWindow.event.clientY - r.top)/r.height, 0, canvas.height - 1);
                let rgba = ctx.getImageData(x, y, 1, 1).data;
                return [(rgba[0]<16?16:rgba[0]), rgba[1], rgba[2]];
            }

            function setGameColor(rgbArr){
                let colorValue = (rgbArr[0] << 16) + (rgbArr[1] << 8) + rgbArr[2];
                let colorStringPadded = colorValue.toString().padStart(6,'0');
                game.setColor(colorStringPadded);
                unsafeWindow.$('#molivaki>#pencil>').removeClass().addClass('pencil_default_mauro');
            }

            function clamp(val, min, max) {
                return val > max ? max : val < min ? min : val;
            }

        } else if(!isNaN(e.key) && e.key <= 4){
            let game = unsafeWindow.Engine.MANAGERS.loadManager.getLoadQueueApplicationByName('drawit');
            if (game == null || !game.instance.youAreTheArtist) return;
            game.instance.setSize(e.key);
        }
    });

    function dragElement(elmnt,header) {
        var pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
        header.onmousedown = dragMouseDown;

        function dragMouseDown(e) {
            e = e || window.event;
            e.preventDefault();
            pos3 = e.clientX;
            pos4 = e.clientY;
            document.onmouseup = closeDragElement;
            document.onmousemove = elementDrag;
        }

        function elementDrag(e) {
            e = e || window.event;
            e.preventDefault();
            pos1 = pos3 - e.clientX;
            pos2 = pos4 - e.clientY;
            pos3 = e.clientX;
            pos4 = e.clientY;
            elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
            elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
        }

        function closeDragElement() {
            document.onmouseup = null;
            document.onmousemove = null;
        }
    }
});