Human Style

Evades Style

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

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你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

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// ==UserScript==
// @name         Human Style
// @namespace    http://tampermonkey.net/
// @version      1.5.0
// @description  Evades Style
// @author       Human
// @match        https://evades.io/
// @license      MIT
// @run-at       document-end
// @grant        GM_addStyle
// ==/UserScript==

GM_addStyle(`
.button {
    color: #eeeeee !important;
    border-radius: 10px !important;
    cursor: pointer !important;
    border: 1px solid #eeeeee !important;
    background-color: transparent !important;
    outline: 2px #808080 solid !important;
    text-shadow: #eeeeee 0 0 10px, #ffffff 0 0 20px, #ffffff79 0 0 25px !important;
    outline-offset: -3px !important;
    font-weight: 700 !important;
    font-size: 14px !important;
    transition: all 0.3s ease;
}
.button:hover {
    border: 1px solid #050505 !important;
    color: #050505 !important;
    background-color: #eeeeee !important;
    text-shadow: none !important;
    animation: pulse 1s infinite alternate;
}
@keyframes pulse {
    0% { transform: scale(1); box-shadow: 0 0 5px #eee; }
    100% { transform: scale(1.05); box-shadow: 0 0 20px #eee; }
}
`);


GM_addStyle(`
body.theme-dark { background-color: #0a0a0a !important; color: #e0e0e0 !important; }
body.theme-purple { background-color: #120016 !important; color: #f0d0ff !important; }
body.theme-neon { background-color: #000014 !important; color: #00f9ff !important; }
`);


GM_addStyle(`
#nightMenu {
    position: fixed;
    top: 50%;
    left: 50%;
    transform: translate(-50%,-50%) scale(0.9);
    opacity: 0;
    background: #111;
    border: 2px solid #888;
    border-radius: 12px;
    padding: 20px;
    z-index: 99999;
    text-align: center;
    color: #eee;
    font-family: Arial, sans-serif;
    min-width: 340px;
    min-height: 260px;
    box-shadow: 0 0 20px rgba(0,0,0,0.8);
    transition: all 0.3s ease;
    display: none;
    background-size: cover;
    background-position: center;
    overflow: hidden;
}
#nightMenu.active {
    display: block;
    opacity: 1;
    transform: translate(-50%,-50%) scale(1);
}
#nightMenu h2 { margin: 0 0 15px 0; }
#nightMenu label { cursor: pointer; display: block; margin: 8px 0; font-size: 16px; }
#wallControls { margin: 10px 0; }
#wallControls button {
    margin: 0 5px;
    padding: 4px 10px;
    background: rgba(255,255,255,0.1);
    border: 1px solid #aaa;
    border-radius: 6px;
    cursor: pointer;
    color: #eee;
    transition: 0.2s;
}
#wallControls button:hover { background: rgba(255,255,255,0.3); }
#particlesCanvas {
    position: absolute;
    top: 0; left: 0;
    width: 100%; height: 100%;
    pointer-events: none;
}
`);


const wallpapers = [
  "https://winzoro.net/uploads/posts/2022-10/1666718381_dark-night_preview.jpg",
  "https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSSuQAdqf5DrdIYtvAJGfHPUlKZLZL1GAIRiw&s"
];
let currentWall = 0;


const menu = document.createElement("div");
menu.id = "nightMenu";
menu.style.backgroundImage = `url('${wallpapers[currentWall]}')`;
menu.innerHTML = `
  <canvas id="particlesCanvas"></canvas>
  <div style="position: relative; z-index: 2; background: rgba(0,0,0,0.6); border-radius: 10px; padding: 15px;">
    <h2> Settings </h2>
    <label><input type="radio" name="theme" value="dark"> Night </label>
    <label><input type="radio" name="theme" value="purple"> Violet </label>
    <label><input type="radio" name="theme" value="neon"> Neon </label>
    <div id="wallControls">
      <button id="prevWall">← </button>
      <button id="nextWall"> →</button>
    </div>
    <small>Made by Human</small>
  </div>
`;
document.body.appendChild(menu);


let menuOpen = false;
document.addEventListener("keydown", (e) => {
  if (e.key === "Escape") {
    menuOpen = !menuOpen;
    menu.classList.toggle("active", menuOpen);
    if (menuOpen) startParticles(); else stopParticles();
  }
});


const radios = menu.querySelectorAll("input[name=theme]");
radios.forEach(r => {
  r.addEventListener("change", (e) => {
    document.body.classList.remove("theme-dark","theme-purple","theme-neon");
    document.body.classList.add("theme-" + e.target.value);
    localStorage.setItem("evadesTheme", e.target.value);
  });
});
const saved = localStorage.getItem("evadesTheme");
if (saved) {
  document.body.classList.add("theme-" + saved);
  menu.querySelector(`input[value=${saved}]`).checked = true;
}

document.getElementById("prevWall").addEventListener("click", () => {
  currentWall = (currentWall - 1 + wallpapers.length) % wallpapers.length;
  menu.style.backgroundImage = `url('${wallpapers[currentWall]}')`;
});
document.getElementById("nextWall").addEventListener("click", () => {
  currentWall = (currentWall + 1) % wallpapers.length;
  menu.style.backgroundImage = `url('${wallpapers[currentWall]}')`;
});


let ctx, particles = [], animId;
function startParticles() {
  const canvas = document.getElementById("particlesCanvas");
  canvas.width = canvas.offsetWidth;
  canvas.height = canvas.offsetHeight;
  ctx = canvas.getContext("2d");

  particles = Array.from({length: 40}, () => ({
    x: Math.random() * canvas.width,
    y: Math.random() * canvas.height,
    r: Math.random() * 2 + 1,
    dx: (Math.random() - 0.5) * 0.6,
    dy: (Math.random() - 0.5) * 0.6
  }));

  function draw() {
    ctx.clearRect(0,0,canvas.width,canvas.height);
    ctx.fillStyle = "rgba(255,255,255,0.8)";
    particles.forEach(p => {
      ctx.beginPath();
      ctx.arc(p.x,p.y,p.r,0,Math.PI*2);
      ctx.fill();
      p.x += p.dx;
      p.y += p.dy;
      if (p.x<0||p.x>canvas.width) p.dx*=-1;
      if (p.y<0||p.y>canvas.height) p.dy*=-1;
    });
    animId = requestAnimationFrame(draw);
  }
  draw();
}
function stopParticles() {
  cancelAnimationFrame(animId);
}