CheckBoxMate Modernized

Select multiple checkboxes with ease by drawing a box around them.

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name        CheckBoxMate Modernized
// @namespace   https://musicbrainz.org/user/chaban
// @version     1.1
// @tag         ai-created
// @description Select multiple checkboxes with ease by drawing a box around them.
// @author      scottmweaver, chaban
// @license     MIT
// @match       *://*/*
// @grant       none
// ==/UserScript==

(function () {
    'use strict';

    /*
     * This is a modernized version of the original CheckBoxMate Greasemonkey script by scottmweaver.
     * Original description: "Check multiple checkboxes with ease by drawing a box around them to
     * automatically select them all."
     * Original namespace: http://macdougalmedia.com/2010/04/07/checkboxmate-for-greasemonkey/
     * Original homepageURL: https://userscripts-mirror.org/scripts/show/73700
     */

    const DRAG_THRESHOLD = 5; // Minimum pixels to move before initiating a drag selection

    class CheckBoxMate {
        // --- Private properties ---
        #isDragging = false;
        #dragStarted = false;
        #startPos = { x: 0, y: 0 };
        #selectionBox = null;
        #checkboxes = [];
        #lastSelected = new Set();

        constructor() {
            document.addEventListener('mousedown', this.handleMouseDown, { passive: true });
        }

        /**
         * Caches the positions of all visible checkboxes on the page.
         * This is a performance optimization to avoid querying the DOM on every mouse move.
         */
        #cacheCheckboxPositions() {
            this.#checkboxes = [];
            const checkboxNodes = document.querySelectorAll('input[type="checkbox"]');

            for (const checkbox of checkboxNodes) {
                // Ignore hidden checkboxes
                if (checkbox.offsetParent !== null) {
                    this.#checkboxes.push({
                        element: checkbox,
                        rect: checkbox.getBoundingClientRect(),
                    });
                }
            }

            // Sort by vertical position for faster intersection checking
            this.#checkboxes.sort((a, b) => a.rect.top - b.rect.top);
        }

        /**
         * Creates and styles the visual selection rectangle.
         */
        #createSelectionBox() {
            if (this.#selectionBox) return;

            this.#selectionBox = document.createElement('div');
            this.#selectionBox.style.cssText = `
                position: fixed;
                border: 1px dotted #000;
                background-color: rgba(0, 100, 255, 0.1);
                z-index: 2147483647;
                pointer-events: none;
            `;
            document.body.appendChild(this.#selectionBox);
        }

        /**
         * Updates the geometry of the selection box based on mouse movement.
         * @param {MouseEvent} event - The mouse move event.
         */
        #updateSelectionBox(event) {
            if (!this.#selectionBox) return;

            const currentPos = { x: event.clientX, y: event.clientY };
            const left = Math.min(this.#startPos.x, currentPos.x);
            const top = Math.min(this.#startPos.y, currentPos.y);
            const width = Math.abs(this.#startPos.x - currentPos.x);
            const height = Math.abs(this.#startPos.y - currentPos.y);

            this.#selectionBox.style.left = `${left}px`;
            this.#selectionBox.style.top = `${top}px`;
            this.#selectionBox.style.width = `${width}px`;
            this.#selectionBox.style.height = `${height}px`;
        }

        /**
         * Checks if two rectangles are intersecting.
         * @param {DOMRect} rect1 - The first rectangle.
         * @param {DOMRect} rect2 - The second rectangle.
         * @returns {boolean} - True if they intersect.
         */
        #isIntersecting(rect1, rect2) {
            return !(
                rect1.right < rect2.left ||
                rect1.left > rect2.right ||
                rect1.bottom < rect2.top ||
                rect1.top > rect2.bottom
            );
        }

        /**
         * Updates the selection state of checkboxes based on the current selection box.
         */
        #updateSelection() {
            if (!this.#selectionBox) return;

            const selectionRect = this.#selectionBox.getBoundingClientRect();
            const currentSelected = new Set();

            // Find all checkboxes intersecting with the selection box
            for (const item of this.#checkboxes) {
                // Optimization: stop checking once we're past the selection box vertically
                if (item.rect.top > selectionRect.bottom) {
                    break;
                }
                if (this.#isIntersecting(selectionRect, item.rect)) {
                    currentSelected.add(item.element);
                }
            }

            // Toggle checkboxes that have changed state (entered or left the selection)
            for (const checkbox of this.#lastSelected) {
                if (!currentSelected.has(checkbox)) {
                    checkbox.click();
                }
            }
            for (const checkbox of currentSelected) {
                if (!this.#lastSelected.has(checkbox)) {
                    checkbox.click();
                }
            }

            this.#lastSelected = currentSelected;
        }

        /**
         * Cleans up all resources and resets the state.
         */
        #cleanup = () => {
            document.removeEventListener('mousemove', this.handleMouseMove);
            document.removeEventListener('mouseup', this.handleMouseUp);

            if (this.#selectionBox) {
                this.#selectionBox.remove();
                this.#selectionBox = null;
            }

            this.#isDragging = false;
            this.#dragStarted = false;
            this.#checkboxes = [];
            this.#lastSelected.clear();
        }

        // --- Event Handlers (as arrow functions to preserve `this` context) ---

        handleMouseDown = (event) => {
            // Only activate on left-click on a checkbox
            if (event.button !== 0 || event.target.type !== 'checkbox') {
                return;
            }

            this.#isDragging = true;
            this.#startPos = { x: event.clientX, y: event.clientY };

            document.addEventListener('mousemove', this.handleMouseMove);
            document.addEventListener('mouseup', this.handleMouseUp);
        }

        handleMouseMove = (event) => {
            if (!this.#isDragging) return;

            event.preventDefault();

            if (!this.#dragStarted) {
                const movedDistance = Math.hypot(
                    event.clientX - this.#startPos.x,
                    event.clientY - this.#startPos.y
                );

                if (movedDistance > DRAG_THRESHOLD) {
                    this.#dragStarted = true;
                    this.#cacheCheckboxPositions();
                    this.#createSelectionBox();
                }
            }

            if (this.#dragStarted) {
                this.#updateSelectionBox(event);
                this.#updateSelection();
            }
        }

        handleMouseUp = () => {
            if (this.#dragStarted) {
                this.#updateSelection();
            }
            this.#cleanup();
        }
    }

    // Initialize the script
    new CheckBoxMate();
})();